Help - Search - Members - Calendar
Full Version: Playable Race Problems
The Nexus Forums > Specific Games > Oblivion > General Oblivion > Technical Support
22446688333
I download and install them just fine, but when I make a new file to play as one, there isn't even an option to!
Someone please help me! I have no idea what's wrong or what's going on!!
wallbash.gif
wallbash.gif
wallbash.gif
wallbash.gif
wallbash.gif
blazingakatosh
did you enable the esp in the data files when you start oblivion?
22446688333
Are you kidding me? That's a newbie issue.

I mean I have them fully installed, but some .esp files won't even show up in the oblivion launcher data files window or OMOD. The one that does (Dremora Race Playable) doesn't even work.
dezdimona
install the esp manually along with the meshes and textures.I use OBMM and have never had an "omod" problem like that
22446688333
By OMOD I meant Oblivion Mod Manager.

OMOD is what everyone seems to be calling it...

What do you mean 'manually'? Because if you mean extracting them to "__:\_______\Oblivion\data", I did that.
dezdimona
QUOTE(22446688333 @ Nov 26 2008, 04:03 AM) *
By OMOD I meant Oblivion Mod Manager.

OMOD is what everyone seems to be calling it...

What do you mean 'manually'? Because if you mean extracting them to "__:\_______\Oblivion\data", I did that.

OBMM is oblivion mod manager,omods are the files created by the program,and if you did a manual install you put something where it shouldn't be

QUOTE
I download and install them just fine, but when I make a new file to play as one, there isn't

what kind of "new file are you making,manually you unpack and put the meshes and textures in their proper folders,the esp goes into data,why the "new file" thing?
22446688333
New in-game file.

To check if I can be that race.
dezdimona
QUOTE(22446688333 @ Nov 29 2008, 10:39 PM) *
New in-game file.

To check if I can be that race.


QUOTE
I mean I have them fully installed, but some .esp files won't even show up in the oblivion launcher data files

you put the mod in your game data file not the launcher file!!!!

read this: http://thenexusforums.com/index.php?showtopic=21998
22446688333
Unfortunately, I've followed those exact instructions, but to no avail. That's the entire reason I've made this thread.
X DLC X
What version of the game are you using?(out-of-the-box, v1,1x, v1.20416?) Oblivion patches; http://www.elderscrolls.com/downloads/updates_patches.htm )

Also, check that your folder setup inside Data-folder is EXACTLY like I'm showing below this paragraph a bit later. When checking your folder setups, make sure it's 100% identical to what it was in the .rar/.7-zip/.ace file, while following the below mentioned format.(Eg. possible subfolders for textures etc. But under no circumstances should there ever be a duplicate of the parenting folder, eg. Data\Data\, Textures\Textures\, you catch the drift.):

X:\xxxx\Bethesda Softworks\Oblivion\Data --> All esps here.
X:\xxxx\Bethesda Softworks\Oblivion\Data\Textures --> Folders containing .dds and _n.dds files go here.
X:\xxxx\Bethesda Softworks\Oblivion\Data\Meshes --> Folders containing .nif files go here.
X:\xxxx\Bethesda Softworks\Oblivion\Data\Sound --> Folders containing any sound(.wav, .wma etc.) or .LIP files go here.
X:\xxxx\Bethesda Softworks\Oblivion\Data\Music --> Folders containing any music files go here.
X:\xxxx\Bethesda Softworks\Oblivion\Data\Video --> .bik files go here, these are pretty much the animations in the game.
X:\xxxx\Bethesda Softworks\Oblivion\Data\Shaders --> .FX files and .SDP(Session Description Protocol.) files go here. No mods should edit these.
X:\xxxx\Bethesda Softworks\Oblivion\Data\DistantLOD --> .lod files go here.

_________________________________________________________________
X:\xxxx\Bethesda Softworks\Oblivion\Data\obse(Created by Oblivion Script Extender)
X:\xxxx\Bethesda Softworks\Oblivion\Data\Bash(Created by WryeBash)
X:\xxxx\Bethesda Softworks\Oblivion\Data\Bash Patches(Created by WryeBash)
X:\xxxx\Bethesda Softworks\Oblivion\Data\Docs(Created by WryeBash)
X:\xxxx\Bethesda Softworks\Oblivion\Data\INI Tweaks(Can't remember. tongue.gif)
X:\xxxx\Bethesda Softworks\Oblivion\Data\LSData(Can't remember. tongue.gif)
X:\xxxx\Bethesda Softworks\Oblivion\Data\menus(Any HUD/UI changing mods.)


If your folder structures are correct and all the files are where they belong, your game most likely isn't patched to the newest version.(The link is at the top of this post.) The fact that the esps don't show in the data files selection would point that the .esp file isn't in the correct directory/your game isn't patched up to the newest version. The fact that an activated .esp doesn't make a difference in-game gives a 99% probability that your game isn't patched to the corresponding version/newer one. When you are patching your game, make sure that the patch is the right one for your game version/region/language.

~Elraine
bben46


@ X DLC X

A very good explanation of where the files go - worth a kudo
With your permission, and your by line, I would like to use this in some of my help posts.
X DLC X
Feel free to use it, as I've got nothing against it. The main thing is that people would understand where the things go, so I created that and tried to make it look as simple as possible. tongue.gif

~Elraine
22446688333
Sorry, everyone.
I fixed it a little while after my last post and got so excited I forgot about this forum.

(I had to update oblivion and install the unofficial oblivion patch)
X DLC X
Thought as much, activated esps that don't show any changes in-game are pretty much a surefire symptom of game not being up-to-date. tongue.gif
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Invision Power Board © 2001-2009 Invision Power Services, Inc.