http://www.furtales.com/blitterbug/blackmount-hmsample.jpg
I've tried every heightmap tutorial I can find. They not terribly informative. As a newcomer to modding, I find this rather frustrating when concise, step-by-step instructions shouldn't be so hard to find! Anyway. When import my .raw files, they a) import as severely fragmented files and b) crash the hell out of my computer... which runs the rest of the CS fine, it's just the heightmap system that causes this. Go figure.
Anyway, this is about as far as I can get:
- Create a new Worldspace called BlackmountWorld [check]
- Save file as a new .esp called Blackmount [check]
- Generate a heightmap, import existing data [fail]
The only time it kind of worked, the region was about 200 cells wide (I've been aiming for something only half the size of Cryodiil), and the mountains stretched to the moon. Sooo I've probably done something wrong on the black-to-white, and sadly, no tutorial I can find explains this at all.
Anyway, appreciate any help that people can offer on the process/art of heightmapping
