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simonp92
when ifirst learned of the silgrad tower mod i was really happy, then i read some comments on the file on nexus, and .. lets just say that i didt wanted to download it..

i think that maybe people forget that silgrad is still WIP, so not fishised yet..
and must say: " eventhought the most of silgrad is just empiness, it really cool to explore a totally new world far away from cyrodill",

silgard can surprise: yesterday i was exploring the countryside, and suddenly an guar attacked me,, that was kind a fun,, i also came across alot of spiders,

and i found a "moldcave" i think its called.. now that was just a REALLY nice cave.. nothing like vannilla caves:D

the downside of silgrad: i took me about tree hours of downloaded/unpacking before i was ready to play..

did you know: that some of the NPCs had voice acting?
  1. how can you guys judged a mod from others judgement??
  2. how many of you people have even tried it out??
  3. how come you dont like in the first place
MrCooper2006
Never even heard of it? Silgrad Tower?


Sure its ok, but i tend to stay clear of WIP mods apart from obviously just a quick test. As they are usually buggy/uncompatible with things.


Maybe its just there is many more "better" worldspace adding mods and ppl would prefer to have the best!

Just a thought, like i said i have no idea what it is so i cant judge
Vagrant0
It's a large mod which went public too soon in its creation. When people download a mod, they expect it to be completed, not some partial world. It's not the fault of Silgrad, it's the fault of stupid people who download the mod expecting it to be done or a complete recreation of Morrowind. Most WIP mods suffer the same problem, and I imagine that when I open up my current project to the public there will be people complaining about how there should be more... And they don't realize that a large mod like this can take years to complete, so don't appreciate the amount of content which is available to them NOW.
simonp92
QUOTE(MrCooper2006 @ Aug 28 2008, 05:18 PM) *
Never even heard of it? Silgrad Tower?


Sure its ok, but i tend to stay clear of WIP mods apart from obviously just a quick test. As they are usually buggy/uncompatible with things.


Maybe its just there is many more "better" worldspace adding mods and ppl would prefer to have the best!

Just a thought, like i said i have no idea what it is so i cant judge


nice somebody responded:D

look at this trailer..
http://www.youtube.com/watch?v=RQRJFHvzCQY
or maybe a download prehaps??
http://www.tesnexus.com/downloads/file.php?id=2687
simonp92
QUOTE(Vagrant0 @ Aug 28 2008, 05:45 PM) *
It's a large mod which went public too soon in its creation. When people download a mod, they expect it to be completed, not some partial world. It's not the fault of Silgrad, it's the fault of stupid people who download the mod expecting it to be done or a complete recreation of Morrowind. Most WIP mods suffer the same problem, and I imagine that when I open up my current project to the public there will be people complaining about how there should be more... And they don't realize that a large mod like this can take years to complete, so don't appreciate the amount of content which is available to them NOW.


yeah, you are right, i myself is looking foreward to the new version..
MrCooper2006
No problem I dont like ppl not responding to my posts so i try respond to others. Anyway i agree with Vagrant, just like the Valenwood mod, obviously will take forever maybe never will be finished. But can imagine the awesomeness of having another Cyrodiil to wander around in.
simonp92
QUOTE(MrCooper2006 @ Aug 28 2008, 06:04 PM) *
No problem I dont like ppl not responding to my posts so i try respond to others. Anyway i agree with Vagrant, just like the Valenwood mod, obviously will take forever maybe never will be finished. But can imagine the awesomeness of having another Cyrodiil to wander around in.


yeah,, i don know if it would ever finish..

right now i am counting on the sheogorad mod by phitt, its more or less the same thing only smaller..
and also nehrim.. althought i dont think this will be done until 2009 so...
hoots7
The Silgrad Tower is pretty cool.
One of the early issues was that you would fall through the land at one point but that has been fixed (or you change the load order & its OK).
You are right, the new buildings, towns, landscapes, people & creatures are very nice & worth exploring.
Silgrad,
http://oblivion.silgrad.com/index.php?opti...3&Itemid=29
Middle Earth Project (MERP?)
http://www.moddb.com/mods/middle-earth-rol...ads/merp-update
& Dune
http://bethblog.com/index.php/2008/03/12/n...-at-the-office/
http://news.filefront.com/new-oblivion-tot...-bethesda-devs/
are the new land mods I'm looking forward to.
simonp92
hoots7@
mate, i think that the DUNE projekt is dead:(
and i dont know about MERP too?
MibuK
MERP is still alive (as far as I know), there's a topic on Bethsoft's forums that's still coming up sometimes...
As for Silgrad Tower I never played it but am looking forward too it (altought I haven't played for months). I know it takes alot of time to do such a conversion (I'm doing a big dungeon mod too) and don't understand how people can complain about it as they already did lot of work on it.
simonp92
okay nice.. mibuk:D
can you say more about that big mod of your??
BTW. if you suddenly deside to play agian then give silgrad a try..
simonp92
Silgrad progress screenshots
hoots7
QUOTE(simonp92 @ Aug 28 2008, 02:59 PM) *
hoots7@
mate, i think that the DUNE projekt is dead:(
and i dont know about MERP too?

Notice the blog was closed, I hope Dune is not dead, Prometheus has really done a great job.
Lord of the Rings is my favorite so I hope mibuk is right & MERP is still kicking too.
simonp92
did you know that -Darkness Ethernal (former modeller on DUNE) is making his own desert mod,, and its looks alot like DUNE...
simonp92
okay-

i am waiting for version 3.0 to be released..
so i am going for morroblivon for awhile..

conclusion: people never even bothered dowloaded silgrad.. shame really..
giskarduk
I dipped my toes in the the ST project briefing and quickly learned there is a lot of politics going on between those world space mods and a lot of hostility.

For some its a war of words.

So i strongly advice the moderators here look at this thread and make sure people are extra careful what they say. This is a sensitive topic it seems.

In fact im going to report my own post so they know, if they dont already.

Giskard
simonp92
why is this sensitive if i may ask??

giskarduk
QUOTE(simonp92 @ Sep 1 2008, 03:41 PM) *
why is this sensitive if i may ask??


No idea, it seems to be team rivalry and ex members mostly. All I know is i went to ST to check it out with a view to joining and when I decided not to join, some users automatically assumed I hated ST and started to bombard me with stuff to bash ST and Razor with, me being their brother in arms or so they thought.

There were wrong, dead wrong, Razor and I run very similar websites and if anything, they convinced me razor was a saint for putting up with them.

So I told them to stop, most did, one did not and i banned him.

Since then Ive seen the same arguement raging on other websites and they rarely tell people they are talking too that its an old flame they are continuing.

Giskard
simonp92
okay giskard.. i thought that i did something wrong.. i remember the one you banned.. it was when you guys started on the blackmarsh mod right??

Razorwing/Gloomwing is one of the best moddelers..
Kresselack
I downloaded the mod during the early stages. The latest was the second release for me. It had a lot of good things, but was a bit buggy and unfinished. It was too messy to handle with and it is currently disabled at the moment. Later I saw more updates, but there were not big changes, compared to the screenshots that showed more progress. It is overall a good idea for a mod.
giskarduk
QUOTE(simonp92 @ Sep 2 2008, 09:02 AM) *
okay giskard.. i thought that i did something wrong.. i remember the one you banned.. it was when you guys started on the blackmarsh mod right??

Razorwing/Gloomwing is one of the best moddelers..


Yes that is the chat i am talking about, clearly you remember it.

You did not do anything wrong mate, its just your subject is exactly the sort of subject line that attracts them thats all. Thats why I mentioned it. Nothing wrong with asking what your asking but you might get more than you bargined for thats all.

giskard
simonp92
QUOTE(Kresselack @ Sep 2 2008, 09:52 AM) *
I downloaded the mod during the early stages. The latest was the second release for me. It had a lot of good things, but was a bit buggy and unfinished. It was too messy to handle with and it is currently disabled at the moment. Later I saw more updates, but there were not big changes, compared to the screenshots that showed more progress. It is overall a good idea for a mod.


glad to see that somebody tried it out thumbsup.gif
i really hope you tri the new version when its up..


BTW. okay Giskard.. i didnt know that you once thought of joining their team,,
Razorwing
Hi guys!

I'm sortof a hermit who only hangs around Silgrad Tower Forum and contrary to what some would have you believe it's not in a vain attempt to amass an aura of mystique around me or the team I'm with. blink.gif Nah, I'm just the kind of guy who likes to work on my stuff - models mostly, but also CS-modded additions to the ST mod - and focus on that. I don't go 'outside' much, 'outside' being off Silgrad's server. So, I'm sorry I missed your post in our BSF thread, Simon! And I'm sorry I let the BSF thread slide, I should have relayed half a dozen important news bits that happened since the end of August... I just like to work is all.

Anyhoo I'm here now and I hope ST hasn't slipped off you guys' radar.

The thing is we started releasing early, and often - but then it was just our first city of Reich Parkeep, so it was a manageable mod for players. Then we got our heightmap finished, which was a major step forward for the mod as a whole. We eagerly placed our then-several cities on the landmass and released it... and it didn't turn out so good. Players got confused and disappointed by the huge, barren, untextured heightmap which thrust before them. We learnt from that mistake and decided to continue our development in closed beta mode so that the next time we released there'd be no disappointed faces. And we set up a number of goals that we committed to fulfill before we released, and since then we've been hard at work towards those goals. Of course we allow ourselves to indulge in little pet projects that have no bearing on the release criteria because hey, if it stops being fun it stops having a point smile.gif

So, to sum up we don't really want anyone to download the old 2.5 release because we've moved ahead from it by leaps and bounds. The majority of our landmass is complete now, with land textures, generated objects, trees and what-not. All of the regions have unique flora, so apart from looking different visually then if you want to harvest everything we have you'll have to visit every corner of our mod. We also have several different sets of rocks and over half a dozen new tree types, so it's safe to say there's a great amount of variety. For more info on our progress please check the article Silgrad Tower v3.0 [WIP], halfway down the page on silgrad.com. We need more teammembers, especially modders interested in exterior work on the landmass, but everyone is needed and very welcome.

I'm happy to say there isn't any problem between us and the teams we've chosen to host, and as far as I know there never has been. There's been problems between me and a couple other guys on the forum. I've been in an administrative position for going on four years and when one is in that position one has to play hardball at times. For instance I've been the messenger of decisions by our core team, and sometimes those decisions aren't favourable for the ones recieving them. One in particular got it in his head that the unfortunate news for him was my own dictatorial decision and went on some halfbaked vendetta against me personally. It's hard sometimes to be in an admin position and have to take crap over and over again from someone you know you could delete from the forum with the press of a few buttons... I used to think it made me the better man to take it like a good sport, but it just never stopped. On the contrary it started spilling out on the public forum, culiminating with a thread on our own section of the forum with that guy flinging crap at me like some monkey. And then I put a stop to it and the problem went away. I imagine that guy thought his ban was just another step in the one-sided vendetta but nah, the trouble he caused settled down soon after that and everyone got back to their respective work at hand in the different teams, and now half a year later I don't suppose anyone thinks about him very often.
simonp92
i am so glad to hear this is still rocking,, razor..
theron08
Does Skilgrad Tower has Levitation?
Then how can you go to a telvanni tower?
Also Skilgrad tower has some issue ex. like Bloodmoon, namely everyone knows about Solstein, I mean how would you separate rumors and dialogs! Believe me it won't work!
simonp92
i am sorry but i did not get what you ment on that.,. theron08
giskarduk
QUOTE(Razorwing @ Oct 1 2008, 12:03 PM) *
I've been in an administrative position for going on four years and when one is in that position one has to play hardball at times.


Dam right Razor, I am in the same boat my self.
Oh and thanks for sharing the resources with the rest of us razor, i appreciate it smile.gif

If you ever find you need some specific help and you know i can provide it, just ask me or anybody with the banner Simon has. Word will get back to me and i'll drop by and pm you.

giskard
theron08
QUOTE(simonp92 @ Oct 3 2008, 03:29 PM) *
i am sorry but i did not get what you ment on that.,. theron08


Telvanni Magisters, Masters and Archmagisters live in tower where the only entrance is vertical up, so you need a Levitation magic, enchantment, ingredient or potion. My question is how are you going to insert Levitation in Oblivion?
simonp92
ya, i dont think that the ST team will make levitation..

but ment what about your other question- the one about solsteim??
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