endgamecutter
Aug 26 2008, 05:40 AM
its just something i couldn't be silent about any longer. Although i have no issues...ok, can't finish that with a straight face, bearable issues with the female armor>male armor trend, it makes it hard to make a good cold blooded killer that i've finally decided on for my new comp. but in all seriousness, do we REALLY need 50 different colours of the same big breasted and revealing to the point where most sane people draw the line corsets for exnems?
i myself have no issue with sexy clothing (paranoia helps with the sanity issue), but i can't stand my armor to be impractical. these mods consist of...say 85% of all the armor mods on this site and im sick of it.
i look for good armor, what i find is about 20 pages of revealing clothing, then a UFF, then for every 100 pages, maybe 2-3 armor mods that can be used with a male, and every 200 a mod that comes within visible range of the line im trying to hit with my hopeless searches.
if anyone knows good assassin/thief/non-shiny light armor mods i could use, please tell me, but lets focus on the topic issue here, i can't be the only one who thinks this way about our mod selection (though likely the only male)
simonp92
Aug 26 2008, 03:53 PM
i see you point,, i am tired of scrolling tough hundreds of pages with exnems armor in new colours..
LoginToDownload
Aug 26 2008, 04:07 PM
Two words: Shock value.
ihateregisteringeverywhere
Aug 26 2008, 04:28 PM
Exactly, I mean, why would you want to stab a girl that's flashing her breasts at you, right?
shandrill
Aug 26 2008, 05:45 PM
lol I though it was only me that felt that way.
What I also hate is amour that is meant for a female and it is some scary arsed horrid helmet with some kind of spikes pointing in all directions nothing even remotely feminine or the other extreme bloody striper inspired amour. I mean a Battle-mage in a G banger, string bikini top and covered only by a cloak?
If only there were a happy medium a female amour that looked like it would get the job done while still being feminine.
I never said anything as I am female and most (not all) Modders are male and part of modding is bringing to life what your fantasy is, your ideal, and that is theirs and their imagination is a wonder to behold.
I also never complained as I cant mod for crap so I have to rely on the kindness of strangers lol.
But if there is anyone out there that can or has made the happy medium I/ we seem to be looking for don't be shy and point us in the right direction.
and ihateregistering I would prolly GET stabbed for flashing my breasts
inkheart449
Aug 26 2008, 05:53 PM
I agree with you on all accounts
Day after day i look for new mods
New good cool mods
What do i see?
I see Nude mods
OR i see a mod that SOUNDS cool like "Frostking armor" or something and it turns out to be a Glass recolor
It's rather pathetic really
I like seeing mods like Pale_riders Armory
Good cool armors
His Ordinator armor is kickass
Alexb111
Aug 26 2008, 09:43 PM
I have several armor mods that I like...Don't know if its your taste but take a look......
Dreadweave armorhttp://www.tesnexus.com/downloads/file.php?id=10177Greek hero armor(looks amazing)http://www.tesnexus.com/downloads/file.php?id=18257All colors of glass armorhttp://www.tesnexus.com/downloads/file.php?id=14503Nightshade armorhttp://www.tesnexus.com/downloads/file.php?id=14999Eternal dragon armorhttp://www.tesnexus.com/downloads/file.php?id=4645Capes and cloakshttp://www.tesnexus.com/downloads/file.php?id=4539Weapons and armor of the righteous (Spin off of KOT9, not perfect but then who is around here besides JaySuS?)http://www.tesnexus.com/downloads/file.php?id=19186Elven ayleid armor(Not really my taste but if u like it who cares)
http://www.tesnexus.com/downloads/file.php?id=19220Sauron armor (If your a LOTR fan)http://www.tesnexus.com/downloads/file.php?id=7690This are all my current armor mods. If you want to look at all my other mods simply follow this link to my brothers personal forum...my list there is updated regularly and I only take my favorite mods out of TES NEXUS.

(Note in my complete list none have links...I would simply search part of the name)
http://www.forum.brentnall.22web.net/viewtopic.php?t=221Hoped this helped Alexb
LoginToDownload
Aug 26 2008, 10:03 PM
QUOTE(inkheart449 @ Aug 26 2008, 05:53 PM)

...OR i see a mod that SOUNDS cool like "Frostking armor" or something and it turns out to be a Glass recolor
It's rather pathetic really
Nothing wrong with minor mods. Not everything can be Lost Spires or Kvatch Aftermath, and if they were there would be a much smaller number of mods out there.
maafiaman
Aug 26 2008, 10:20 PM
Well I am working on new armors for the Epic Shop. As some of you know I never released adult mods so there won't be any armors will make the mod available only to adults. I like my mods to be enjoyed by all ages. But the question is....when I will be done??

Cheers

Maafiaman
LHammonds
Aug 27 2008, 03:51 AM
BEGIN RANTWhat I find irritating are people that think mods should only be created and released that appeal to just them.
What does it matter if 20 mods are released each day and only one of them is something you like. That is a NEW mod EACH day for FREE. Count your lucky stars. I have a LOT of games that do not enjoy such a large modding community where there are so many mods that it seems difficult to wade through all the options to find what I am looking for. Would you rather see the entire modding community slow down? Guess what...a slowdown in the number of mods released does not impact the type or perceived quality of mods that remain.
I do not really care for unrealistic and skimpy male or female armor (clothing is a bit different though.

) but you are not going to see me belittle anyone's mod that fits that category.
The fact of the matter is that if you want a particular type of mod, you have to create it. The more people that like the same things as you that also create and release mods will increase those types of mods being released.
Modders create what they want and if it doesn't happen to be your "thing" then you have the choice of creating things yourself or wait for somebody else to make what you like. You cannot (effectively) wave a stick around and tell people what they should create or should not release.
You might also want to try wearing the modder's shoes for a minute. Do YOU think that you can pick up a 3D modeling tool, create new armor, rig it to a skeleton where it does not clip, create textures, normal maps, glow maps, menu icons, quest adventure that is compatible with everything and difficult enough to present a challenge to anyone but not too difficult that would cause it to be irritating...then package the mod into an archive, include a detailed readme, awesome screenshots like no other artist can do, upload it to several mirror sites, create a RELz Thread and then provide tech support for troubleshooting problems and creating bug fixes? Oh, and let's not forget about the armor needing to be uber cool-looking so you don't get any comments like "this is really pathetic" which would hurt your feelings since you put so much time and effort into realizing this mod and then sharing with the public for free.
/END RANTLHammonds
SheerShaw
Aug 27 2008, 03:53 AM
endgamecutter
Aug 27 2008, 04:46 AM
(damn quote button refuses to work...)
LHammonds
i admit that i couldn't pull off anything like what the people who make these mods (although if i knew how, i would certainly try) and i do realize that im lucky to have the massive modding community (despite taking for granted) however, i just think that if a mod comes out that looks good, great! if it gets retextured a few times to give more color options, fantastic, but most of exnems is the same model with a different color (and consider how much of our armor is exnems stuff) i think it would make sense for anyone to be irritated by that. adn besides, i don't think i've ever actually rated anything, i still LIKE all the retextures, because they all look good, i'm just wishing that there was more variety in the not-so-armor we get to choose from, and seeing how many people think my way, and btw, if anyone gave me a guide to mod making, i would do my best to make something good
SheerShaw
thanks for the link, despite me having already picked the ayleid armor with lightsabers from CORE (can anybody say murder the lore?)
LoginToDownload
Aug 27 2008, 05:12 AM
QUOTE(endgamecutter @ Aug 27 2008, 04:46 AM)

...and btw, if anyone gave me a guide to mod making, i would do my best to make something good.
The Construction Set Wiki has a huge supply of
tutorials. For an all-around Construction Set primer, I particularly reccommend
A Beginner's Guide.
LHammonds
Aug 27 2008, 07:01 AM
QUOTE(endgamecutter @ Aug 26 2008, 11:46 PM)

i admit that i couldn't pull off anything like what the people who make these mods (although if i knew how, i would certainly try)
I'm fairly certain that the vast majority of modders started modding without "knowing" how to do any of this (including myself). Skills are learned one at a time. That huge paragraph I wrote that highlighted some of the things a modder does CANNOT all be learned in a single mod. It has to be done over time and over the course of many projects. I always recommend to new modders to start out small. The easiest things to do are construction set changes (stat changes, item placement, NPCs, etc.), then texture replacers, then unique re-textured items, etc.
QUOTE(endgamecutter @ Aug 26 2008, 11:46 PM)

i just think that if a mod comes out that looks good, great! if it gets retextured a few times to give more color options, fantastic, but most of exnems is the same model with a different color (and consider how much of our armor is exnems stuff) i think it would make sense for anyone to be irritated by that.
Well, as a player, you are simply going to have to get over it. There are a limited number of armor and clothing meshes...there might be 100,000 modders and most start off their modding career with texture replacers. Even when there were NO new meshes being released in the beginning, people were sick and tired of "another" daedric or glass armor being released but like I said, when you start out, you have to work with something. If that means a new glass re-texture by a modder that might one day become the next tda, nicoroshi or EuGENIUS, then I say bring on the glass re-textures and encourage these new modders so they will continue to increase their skill sets. I've seen too many modders start off with something that has been done before only to get pummeled by some cruel people to find out that would be the last mod they shared with the community.
QUOTE(endgamecutter @ Aug 26 2008, 11:46 PM)

i'm just wishing that there was more variety in the not-so-armor we get to choose from
Sounds like you keep justifying your need to start modding. You know you want to.

QUOTE(endgamecutter @ Aug 26 2008, 11:46 PM)

btw, if anyone gave me a guide to mod making, i would do my best to make something good
Careful what you ask for...you might get it.

Pinned Topic:
How To Make ModsPinned Topic:
For those of you with modding ambitionsMy Start of Oblivion Modding (LHammonds)
My Advice to New Modders (LHammonds)
Start Modeling for Oblivion (LHammonds)
Oblivion Mod Maker ManualOblivion CS Wiki (offline version)TESNexus TutorialsLHammonds
Alexb111
Aug 27 2008, 08:06 AM
I do get everybody's points here and agree that you have to start small. BUT, what annoys me is with some types of mod where one author does about 40 mods all titled "Rideable ......." and has nearly every object in the game. I would personally do 5 things then leave a message on each saying he can do more if requested. And then the author never advances, he just sits there making the same type of mod with a only a slight adjustment.
Like I say I wouldn't mind seeing lots of smaller mods from an author and watching him/her get better at modding but you have to draw the line at 40 nearly identical mods...
But all things said, im a failure at modding and therefore have no right to comment......
Alexb
Shadowcran
Aug 27 2008, 08:49 AM
When issues like this come up I feel torn two different ways.
1- I feel every mod has their place, and a person has every right to upload it. This stuff is slmost completely free, people, lest you forget that.
2- Yeah, it does make for a convoluted search for what you're looking for. Me, I don't like the overpowered stuff..where's the fun in that? But that's just me, and not everyone is like me.
When torn, I compromise and try to think of a reasonable solution. Exnem's stuff keeps getting appreciated by some and downloaded, therefore it's good to have. What I propose is that we split the armor and clothes forums into subdivisions. One for xrated clothing, the other for practical. Same with the armor.
I've been thinking that perhaps subdividing some of the larger topics would make for easier searching. Some mods others consider almost essential to have aren't even listed on here, and I suspect it's A) the modder hasn't uploaded them to THIS site yet or B) it's been overlooked due to the sheer number of mods. Oblivion WarCry, Bob's Armory, and Waalx's Real Swords are considered great mods....but they're not on TESnexus, the #1 Mod site bar none. At least there should be a message with a mirror for where you can download these, but these are also not there. I don't know about you, but I hate going to PlanetELderScrolls or Filefront to download these. Their search engines stink on ice, and Oblivion mods seem just a sideline with them.
Anyways, I've spoken my peace.
LHammonds
Aug 27 2008, 09:22 AM
QUOTE(Alexb111 @ Aug 27 2008, 03:06 AM)

I do get everybody's points here and agree that you have to start small. BUT, what annoys me is with some types of mod where one author does about 40 mods all titled "Rideable ......." and has nearly every object in the game.
I do not understand why this annoys you. If these 40 creatures were not ridable before this author came along, then I would think the person is doing us all a favor. The original point was about the same items being modded over and over. You might as well be annoyed that nicoroshi released so many bow mods.

Or is your main grip that the "rideable" creatures were not all packaged into a single mod? If so, then you would have people on the other side of the fence that only wanted one particular rideable creature...those that want all the creatures can use Wyrebash to merge the plugins...not possible the other way around.
LHammonds
Alexb111
Aug 27 2008, 09:56 AM
QUOTE(LHammonds @ Aug 27 2008, 10:22 AM)

QUOTE(Alexb111 @ Aug 27 2008, 03:06 AM)

I do get everybody's points here and agree that you have to start small. BUT, what annoys me is with some types of mod where one author does about 40 mods all titled "Rideable ......." and has nearly every object in the game.
I do not understand why this annoys you. If these 40 creatures were not ridable before this author came along, then I would think the person is doing us all a favor. The original point was about the same items being modded over and over. You might as well be annoyed that nicoroshi released so many bow mods.

Or is your main grip that the "rideable" creatures were not all packaged into a single mod? If so, then you would have people on the other side of the fence that only wanted one particular rideable creature...those that want all the creatures can use Wyrebash to merge the plugins...not possible the other way around.
LHammonds
What annoys me is the fact that for 3 solid weeks I looked at recent mods and saw a list populated 90% of rideable creatures...ok I used one/two of these but did we need 30....The author (which by this time was proficient at it) could release 5 or 6 mods and a guide on how to make things rideable so people could make what they want rideable with his knowledge. Rather than release everything on Oblivion rideable just make a few so people get a taste then release a guide on how to make your own (so everyone could do it themselves and get into modding at the same time

)
myrmaad
Aug 27 2008, 10:19 AM
QUOTE(Alexb111 @ Aug 27 2008, 05:56 AM)

QUOTE(LHammonds @ Aug 27 2008, 10:22 AM)

QUOTE(Alexb111 @ Aug 27 2008, 03:06 AM)

I do get everybody's points here and agree that you have to start small. BUT, what annoys me is with some types of mod where one author does about 40 mods all titled "Rideable ......." and has nearly every object in the game.
I do not understand why this annoys you. If these 40 creatures were not ridable before this author came along, then I would think the person is doing us all a favor. The original point was about the same items being modded over and over. You might as well be annoyed that nicoroshi released so many bow mods.

Or is your main grip that the "rideable" creatures were not all packaged into a single mod? If so, then you would have people on the other side of the fence that only wanted one particular rideable creature...those that want all the creatures can use Wyrebash to merge the plugins...not possible the other way around.
LHammonds
What annoys me is the fact that for 3 solid weeks I looked at recent mods and saw a list populated 90% of rideable creatures...ok I used one/two of these but did we need 30....The author (which by this time was proficient at it) could release 5 or 6 mods and a guide on how to make things rideable so people could make what they want rideable with his knowledge. Rather than release everything on Oblivion rideable just make a few so people get a taste then release a guide on how to make your own (so everyone could do it themselves and get into modding at the same time

)
Pardon me, me cynicism, but "So What?" If you don't like it, don't download it. Someone else may want to use that. (Not me, I don't want anything rideable, except a horse thanks. If left to me you'd have gotten Nothing!
And my point has been from the beginning, if anyone looks around, the tools needed for creating clothing and armor, as well as tutorials, are freely available, Google IS YOUR FRIEND. I've kept quiet til now, on this subject, but damnstraight I have an opinion.
I hate the "floss" clothing and armors, with a purple passion. There are some other options out there, and not only that but I'm not loyal to my body, because let me tell you clothes are waay too important for my enjoyment of the game. Dude I'M A GIRL. (for one thing I'm not loyal to my chosen-body, I mix it up clothingwise, and I figured out how to do that too, because I was lucky enough to download Eshme's first, and she includes bethesda body parts in that mod. Well you can change those body parts to any other body model, and voila! any clothing will work that you have body parts for. That's my 'hotfix' but it doesn't solve it,
The Solution is getting down in the dirt with blender. You know I can't see very well, I'm currently having a lot of difficulty with my eyes. For example, yesterday I had to switch out memory in one of our older computers, what should have taken me 15 minutes turned into a 2 hour job because I CAN'T SEE. I'm struggling right now because one eye constantly weeps, and and has blotches around it so the letters are very cloudy, even as i write this.
And if I can learn to do this at my age, and with my vision troubles, there's no excuse for any of you who don't like the mods you're getting to start working on ones you like.
But you don't have the right to criticize whether someone else has the right to present what they like or feel they can do and share, when you haven't shared anything yourself.
End of my rant.
Shadowcran
Aug 27 2008, 10:41 AM
Man, Myrmaad, you sound like the female me. I, too, have eye problems. I"m collecting disability due to it. I'm blind in one eye(the left) and have extremely poor in my right. I also use the "hate with a PURPLE passion" line. lol. No, I'm not flirting as I'm married already.
Did no one listen to my earlier compromise to this problem? Let's subdivide the categories. Hell, they're too big as they are now, even ones without conflicts could use some division. It's like bailing water with a bucket full of holes looking for things in particular.
myrmaad
Aug 27 2008, 11:12 AM
QUOTE(Shadowcran @ Aug 27 2008, 06:41 AM)

Man, Myrmaad, you sound like the female me. I, too, have eye problems. I"m collecting disability due to it. I'm blind in one eye(the left) and have extremely poor in my right. I also use the "hate with a PURPLE passion" line. lol. No, I'm not flirting as I'm married already.
Did no one listen to my earlier compromise to this problem? Let's subdivide the categories. Hell, they're too big as they are now, even ones without conflicts could use some division. It's like bailing water with a bucket full of holes looking for things in particular.
Wow, I'm so sorry! I really hope my trouble can be fixed! I should find out in a few weeks. Likewise, I'm happily married (about 27 years).
I know what you mean, but I'm a good ferret, so if I can help you find something, let me know!
Alexb111
Aug 27 2008, 11:20 AM
@ Myrmaad
I know I only DL the ones I like but its still a little frustrating seeing endless mods that are very similar while searching for the one I like.....
Anyways Im going to let this topic drop now because by the looks of this its going to end with a giant bloodbath....
Don't kill each other
Alexb
dezdimona
Aug 27 2008, 11:24 AM
I'm fairly new to modding. My mods are made for me and my likes and tastes,some skimpy,some not.The bottom line is that I made them to enrich my game and then decided to release them,I have mods in my game which I will never share.
I release my mods for those that might have the same tastes as me,not to become a "modding Goddess" or for kudo's or praise.
As L Hammonds said thank your lucky stars they're free and not pay as you go!
Shadowcran
Aug 27 2008, 11:39 AM
Being disabled, I've a lot of free time to ferret things out, I just try to think of others. Plus, I like things to be more organized.
When I first started looking on this site for mods in particular, I wanted creatures/monsters. I was dead bored killing the same old ones over and over. So I go to the topics and can't find creatures anywhere. So I just type in creatures in the search and about 13 mods popped up to choose from, of which only about 3 were what I wanted. It was only after careful looking around the forums did I discover Oblivion WarCry(which you can't find a link or a download here for...why?), Martigen's, Francesco's, and Oscuros. Yes, these mods encompass a lot more than 'creatures'. After looking around a while, I've found many more, but only after diligent searching.
Weapons and armor were easy to find. What I had to do with those was filter out the overpowered ones first. I don't need to be god to play the game, and besides, that's really boring after only a minute or two.
I then discovered easy ways to make things compatible. OBMM, FCOM Helper, Wrye Bash, BSAcommander....These mods should be in a "If you're going to use mods, download this first" category. Hell, they should all come in one convenient package.
After creatures, I wanted quests. Good thing this category is actually pretty organized. However, I've encountered a couple that should have been put somewhere else, dungeons maybe.
Wading through Miscellanious and Game effects was a time consuming process. These two need some subdivisions badly. Also, there are a metric ton of mods that are very small in size and very close to each other in what they do...I kept wondering why these weren't combined? Hell, about 50 mods in these categories could be put together and the Download wouldn't be over a mb.
A lot of mods I found that I didn't even know I needed were from 'listening" in on the forums. Darnified UI? I don't know how I played without it before. Immersive Interface? What the devil is that? Turns out to be a very useful tool for those with too little vision having to see too damned much. Elven Map Redux? Thank you. I hated the generic map.
If I was Bethesda, i'd be shopping these mods for their creators for future endeavors. Otherwise, some great talent is going to waste. In the casinos, to catch cheaters, they employ ex cheaters who have been caught. Who better than to know scams? In this case, I'd hire modders to create ideas and programming. Who better to make a new game than those who loved the previous so much, they created additions to it for no money?
With my eyesight, I can't mod. I won't even joke about it. But what I'm good at is coming up with ideas and improving on other ones. I've done it with any game community I've been involved with, sometimes with huge changes in the game coming straight from me. (Runescape is the most notable). However, In Oblivion, I've discovered that with what the modders have already done, there's not much to improve with. It's been well done.
We should respect anyone who has uploaded a mod. I feel my earlier compromises as to subdividing the topics is a reasonable one.
quistena
Aug 28 2008, 12:26 AM
If I may interject on the subject, I would like to add my opinion. This is just my opinion, though.
I believe all the mods being released deserve to be greatly appreciated, whether the mod is big or small, since modders are not obligated to share their works. Also it is quite natural that there are not mods you are completely satisfied with, since nobody is obligated to create mods for someone's taste.
I consider that all the mods are "icing on the cake", not "must have". Every user can play the game without any mod since original Oblivion works perfectly and can amuse us without any mod even though it contains a bit of problems that irritate us.
I think nearly all mods have been created by each user's wish. - "If only this idea were realized, the game would be more enjoyable." Some create clothes, some create weapons, some create utilities, some create quests...etc. They could have had their works all to themselves, but they have been sharing their works. All we can do is to appreciate their kindness. Nobody has a right to blame a mod even if the mod is not taste to someone. The only reason why we can enjoy various mods is just that many modders happen to be gracious, which is the most important, I think.
I strongly agree with what Lhammonds said. - "The vast majority of modders started modding without "knowing" how to do any of this". As for me, I am still new to modding, but when I began modding, I had even less knowledge about modding than I have. The reason why I started modding was that I really wished to have my own companion that would amuse myself. At that time, I began to learn scripts at long last.
Thank you.
endgamecutter
Aug 28 2008, 02:08 AM
huh, now i know how it feels to be the plague, i never said i DIDN'T like the mods, i just don't think that its really armor, darkness illusions, yes thats armor, may be revealing, but it covers some key parts on the body (shoulders for one) so while if i had to choose, i wouldn't pick that for a real situation (assuming i was female) but it could still be considered armor, i agree witht the separate the revealing armors and the realistic/practical armors into two different categories, that way people like me won't have to deal with wading through a sea of corsets and bikinis (its probably worse than it sounds) just to find a nice suit of armor. I'm just glad that coincidentally, the armors i use started with the letter A (akaviri imports and Ayleid armor) so i didn't have to take too long to find them(/be told about them) and the swords i use (wyrmfang) was on the top 10 list on a different site. now then, if everyone's done making me consider ripping out my evil gene (mines so big it would kill me to do so) by saying i have no right to complain (LHammods rant was enough, i don't need him giving a second one, accompanied by others) can we keep it to a simple 'yay' or 'nay'?
quistena
Aug 28 2008, 04:04 PM
Hi endgamecutter, you may not need my opinion any longer, but please allow me to reply to the last comment of yours. Please don't be offended. I think people don't try to say you have no right to complain. They (including me) just wish you would be patient or would complain constructively like providing ideas to the modders courteously.
What you said in the first comment was right anyway. - More female armors are being released than male armors, and many similar armors are being released. This thing may annoy you, but who has a right to make modders stop creating those? They have just created what they wish, and they are kind enough to share the mods with us. They have done nothing wrong at all, or rather they are greatly kind. If they are blamed for what they create, some of them might get depressed, some of them might stop modding, or some of them might stop sharing. Nothing good would occur. This could be your loss because in future they might plan to create something that would please you.
I myself can't create weapons nor armors because of me lacking the knowledge of meshes and textures, so, if I wish an armor for my taste, I can only wait for someone to create it, or I have to create it by myself. Whether I choose to wait or to create it by myself, I will have to be patient. - I will have to be patient to wait or have to be patient to learn how to create it.
Thank you.
ShadowLance194
Aug 28 2008, 05:46 PM
Glad to see I'm not the only one who's a bit annoyed by the skimpy female outfits

My turn to rant!
From my standpoint there's three kinds of armor/weapon mods: Realistic (simple, efficient, effective), Stylized-realistic (most Bethesda stuff), Pure Stylized (unrealistic, uneffective, comic-book/graphic-novel style)
The problem with pure realistic is that it's boring for most people, especially when they compare it to something that's pure stylized. I, personally, love realistic weapons and armor. I'm the kind of player that found many of Bethesda's items too stylized (not all! bonemold was amazing:
http://www.uesp.net/w/images/MW_BonemoldArmor.jpg).
I have no problem with stylized armor if it looks effective. When the only thing the armor covers is your nipples and crotch, that should be less armor points than gauntlets. When you have your entire midsection and legs exposed, just walking through some bushes would leave you covered in bloody scratches (let alone a battle).
Pure stylized looks cool. There's no doubt about that. But to me, looking cool AND being effective is the perfect item.
Take Frank Miller's graphic novel, 300 (or the movie, as it was done pretty faithfully). Real Spartan Hoplites wore full bronze plate armor. And they didn't have expensive high-tech gyms with certified personal trainers, and "muscle growth aids". They were tough, wirey, strong yes but not ripped and bulky. Their skin looked more like scarred hide than waxed and tanned smoothness, haha.
Few picture references (couldn't find much)
http://hellenic-art.com/armour/spartanwarrior.jpghttp://pages.matmice.com/home/lhs10proudfoots/hoplite.jpghttp://www.mholowchak.net/Spartiate.jpghttp://upload.wikimedia.org/wikipedia/comm...eek_Phalanx.jpgOh, and their teeth would look like crap. Lol.
Point being, for the graphic novel 300, Frank Miller STYLIZED. Stylizing is cool. Sometimes stylizing means going the direction of showing more skin.
But there's also just being perverted. There are a LOT of perverted armor sets.
To be clear, most are all extremely high quality mods with a lot of work put into them and great results. I'm just griping about the priority being to expose virtual skin.
Look up porn, don't whack off to your oblivion characters.
Love you all
tyreil829
Aug 28 2008, 06:06 PM
i just mod out of boredom and quick simple fixes for mod i like doing
Col John Sheppard
MrCooper2006
Aug 28 2008, 06:08 PM
I agree mostly, dont see why there are SO many female ones when they are virtually all the same thing, to show off the virtual porn. If you want that there is the Naughty Joanna mod that I actually have....

Just to see what it was like of course.
Anyway i think most of them do not go with the feel of oblivion when everyone is dressed in common, medieval clothing and youre walking around like a 1990's hooker....
More male armours/clothes please for the metro-sexual oblivion players
Shadowcran
Aug 28 2008, 09:00 PM
First of all, I'm a traditionalist when it comes to armor. I like the medieval feel and don't like to go flashy. But....
That's just me. My likes and tastes are not for everyone, indeed not for the vast majority of the world. The armors that seem to grate on other traditionalist's nerves do appeal to some players. Let's face it, Oblivion is one of the first games where characters actually look more realistic. It's a canvas for some to create on. Look at nudity on other games and systems....looks retarded doesn't it? (I can't help remembering Custer's Revenge for Atari, you dodge hails of arrows to rape an indian girl tied to a cactus)
These that are creating the 'skimpy' mods are just being creative and since some players do appreciate them, they deserve to be here. I will say once again..what we need are subdivisions for all the categories.
Jntk
Aug 28 2008, 09:22 PM
lol you have a 'Sam Vimes' view of armor Shadow.
yeah I'm not too fond of all those skimpy style armors which would be as affective in battle as just wearing nothing (which is usally only about 3 square inches of material differences). but i't is a free country and people have the right to upload what ever they like and worked on
SickleYield
Aug 28 2008, 11:49 PM
QUOTE(MrCooper2006 @ Aug 28 2008, 11:08 AM)

More male armours/clothes please for the metro-sexual oblivion players
I mod for UFF/Robert's Average. I make outfits that cover or reveal EXACTLY the same amount on both sexes, and I like graceful clothing; this results in some fairly metro-looking male outfits.
My Syntyche's Cavern armor shop is
here.
As for the debate at large:
If you don't like what's available, make your own. (Those with physical incapacities are excluded from this statement, but are certainly a small minority compared to the lazy.) I started out when there was NO tutorial for .nif export for Blender, and the required workaround was much scarier than it is now. My first items sucked - one set of armor even made it onto a SomethingAwful list of worst Oblivion mods - but they were a necessary step on the way to making decent content.
I do not make or use bikini-or-less armors for either sex. But I respect no less for that the skills and generosity of those who make them, especially Exnem and the much-put-upon AlienSlof.
With regard to the idea of categorization by how much things reveal - not necessarily a bad idea, but I don't care to see my items grouped either with the skimpy stuff or with the full-on historical barrels-made-of-tin. I don't make either of those things.
Blackguard666
Sep 1 2008, 10:37 PM
QUOTE(LHammonds @ Aug 27 2008, 03:51 AM)

BEGIN RANTWhat I find irritating are people that think mods should only be created and released that appeal to just them.
What does it matter if 20 mods are released each day and only one of them is something you like. That is a NEW mod EACH day for FREE. Count your lucky stars. I have a LOT of games that do not enjoy such a large modding community where there are so many mods that it seems difficult to wade through all the options to find what I am looking for. Would you rather see the entire modding community slow down? Guess what...a slowdown in the number of mods released does not impact the type or perceived quality of mods that remain.
I do not really care for unrealistic and skimpy male or female armor (clothing is a bit different though.

) but you are not going to see me belittle anyone's mod that fits that category.
The fact of the matter is that if you want a particular type of mod, you have to create it. The more people that like the same things as you that also create and release mods will increase those types of mods being released.
Modders create what they want and if it doesn't happen to be your "thing" then you have the choice of creating things yourself or wait for somebody else to make what you like. You cannot (effectively) wave a stick around and tell people what they should create or should not release.
You might also want to try wearing the modder's shoes for a minute. Do YOU think that you can pick up a 3D modeling tool, create new armor, rig it to a skeleton where it does not clip, create textures, normal maps, glow maps, menu icons, quest adventure that is compatible with everything and difficult enough to present a challenge to anyone but not too difficult that would cause it to be irritating...then package the mod into an archive, include a detailed readme, awesome screenshots like no other artist can do, upload it to several mirror sites, create a RELz Thread and then provide tech support for troubleshooting problems and creating bug fixes? Oh, and let's not forget about the armor needing to be uber cool-looking so you don't get any comments like "this is really pathetic" which would hurt your feelings since you put so much time and effort into realizing this mod and then sharing with the public for free.
/END RANTLHammonds
Couldn't of said that better myself.
@OP:
You have to understand something about most fantasy RPGs: The females are the driving force for player characters, in a genre of games that is dominated my men. What it is the whole "escape from reality" thing. You will NEVER find a woman who looks hot, has the personality you truly desire, is tough both physically and mentally, wears skimpy armor and does not have low self esteem about it, and does not carry any access baggage, or talk intently about her ex.
This is what most of us guy players look for. Its demand, just like in a sporting goods store. There are male armor mods out there, and they are decent and yes...free. These modders have a tough job making and sharing them, so cut them some slack. And BTW: it's not just Oblivion that has mainly female, skimpy armors. It's the whole fantasy genre. It just comes with the territory.
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please
click here.