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The Nexus Forums > Specific Games > Morrowind > Morrowind Plug-Ins > TES Construction Set
TheUnforgiven
Theres something I'm quite interested in possible doing when I return from Alaska..
Is it possible to set up a script, to randomly remove so a set number of creatures or items from the game?
Wookiee
if the creatures are unique sure smile.gif

TheUnforgiven
Would it work on Silt Striders?
Marxist ßastard
Yes, as long as you give every Silt Strider that should have the possibility of removal a unique ID.
TheUnforgiven
Gack..That would be erm...A looong process
Marxist ßastard
Well, you could probably make do with only one ID and one script if you take a simple and decentralized approach to the process, but something like that would be impractical if you need to check where each strider (STRIDEEERRRRRRR! -- obscure Half-Life 2 reference) is.
Wookiee
do you want to remove all silt striders?
TheUnforgiven
Eventually, all of them..
But remove 10-20 of them at a time.
Wookiee
just group them if they disapear one at a time then all need to be unique if groups at once then each group just needs to be unique from the other groups
smile.gif
TheUnforgiven
Hmm, that would work..
I'll have to test it in a few months..damn my mom for having a crappy computer
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