QUOTE(Gamerbird @ Aug 23 2008, 04:08 PM)

So a enchantment to a sword that basically paralyze's the target for ages? I can put that in as well. Thanks for the help by the way.
I was also thinking of boots that increase your atheletics and acrobatics loads so you become really speedy.
I'm not sure you already understood what I'm saying... Once I was beaten to death, rock grounded by mere 10 sec paralyze backfired after that "feature" from my pet sword was reflected... The electrical, fire and cold (the weapon SHOULD deal to the foe) just added a bit to the joy.
The boots are good idea, mainly if limited to 100. This is enough to turn the player The Flash jealousy. Remember this will be added to the already present player's stats. More than this the control becomes more an annoyance than a joy. Surpassing the limits chances are the item just failing or corrupting the game.
Edit: remember Oblivion is cell based, being this quick most of time implies just more and more "loading cell" times, that depending on installed mods may be less than worth the troubles.
To understand the way things works. Byte boundary fields can have a max of 256 values hanging from 0 to 255 on unsighned fields or 0 + 1 to 127 + -128 to -1 . being FF the hex representation for that -1. Assuming the field for stats are unsigned, beyond 255 it can't be stored and so 256 would be 0 plus a carry bit that would be dumped or carried over the previous field depending on the way the code stored it. Doesn't matter, the result isn't what was expected.
Just as an example: trying storing 257 on a byte field implies indeed just 1 (one) was effectively placed there. See the binary representation to understand. the field support only 8 bits.
255 dec stored in a byte becomes FF hex = "11111111" bin = 255 effectively stored
256 dec stored in a byte becomes 00 hex + carry bit = 1 <- "00000000" bin = 0 effectively stored
259 dec stored in a byte becomes 03 hex + carry bit = 1 <- "00000011" bin = 3 effectively stored
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I placed this explanation because I saw a discussion about this "boots" values and values like 1000 was tried with "Success" ... well... the pattern just repeats in cycles.