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The Nexus Forums > Specific Games > Oblivion > General Oblivion > General Oblivion
dcpuser
Well eventually a redeemed assassin anyway. Cliched yeah but allows me to fully explore the game. smile.gif

That said, do any of the Dark Brotherhood quests that requires "killing" of the NPCs conflict with other quests? I'm planning to start out with the Thieves Guild first, then move to Dark Brotherhood, then Knights of the Nine to start back on a clean slate.

Thanks!
Varus Torvyn
The underlying beauty of Oblivion is that it is open-ended. You can play it like you want. Your plan is fine, you won't have any problems.
Michlo
Aye, Knights of the Nine (which I finally just completed) is a great way to redeem yourself (if you truly mean it, you scoundrel). Just know that it will take a little longer, of course and umm, the Night Mother may not be too pleased with you. hehe

Good luck.
humanbean234
Thieves' Arsenal is always a good supplement mod for any stealth-based character, whether it be thief or assassin.
dcpuser
QUOTE(Michlo @ Aug 12 2008, 01:39 AM) *
Aye, Knights of the Nine (which I finally just completed) is a great way to redeem yourself (if you truly mean it, you scoundrel). Just know that it will take a little longer, of course and umm, the Night Mother may not be too pleased with you. hehe

Good luck.


That's fine and if she ever sends her minions/my former cohorts my way then we'll just see whose body drops first. Heck that could be a neat quest too. smile.gif

QUOTE(humanbean234 @ Aug 12 2008, 03:00 AM) *
Thieves' Arsenal is always a good supplement mod for any stealth-based character, whether it be thief or assassin.


Wow. Indeed!
azeklor
QUOTE(humanbean234 @ Aug 12 2008, 03:00 AM) *
Thieves' Arsenal is always a good supplement mod for any stealth-based character, whether it be thief or assassin.



Yeah, and mix it up with the vaults of cyrodiil (?) and thievery in the imperial city, and your stealth based character got a lot to do biggrin.gif
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