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ianfreddie07
Well, I still haven't got Oblivion to work. Usually, all I can do is walk around for a few seconds then I get a CTD, or I'll let some weird lighting CTD me. Once again, I have reinstalled Oblivion. I saw some of my load ordering errors and fixed them and I added a few more mods. But now, it's a CoS (Crash on Startup). Please help me sort out my order and find out what causes the CTDs. Thanks.

Load order (Organized by FCOMHelper, other mods at the bottom will be sorted later):
Oblivion.esm
Jog_X_Mod.esm
CM Partners.esm
AWS-Core.esm
Cobl Main.esm
Oscuro's_Oblivion_Overhaul.esm
Mart's Monster Mod.esm
Mart's Monster Mod for OOO.esm
TamrielTravellers.esm
DremoraCompanion.esm
Better Cities Resources.esm
Cybiades.esm
Toaster Says Share v3.esm
DA Run Fatigue.esm
HorseCombatMaster.esm
Unofficial Oblivion Patch.esp
UOP Vampire Aging & Face Fix.esp
DLCShiveringIsles.esp
Unofficial Shivering Isles Patch.esp
oc_darker_nights.esp
AWS-ShiveringIsles.esp
Cities Alive At Night.esp
IWR-Lights.esp
IWR-Windows.esp
IWR-Shutters.esp
SkingradBridgeLights.esp
AliveWaters.esp
AliveWaters - Koi Addon.esp
AliveWaters - Slaughterfish Addon.esp
Book Jackets Oblivion.esp
ChaseCameraMod.esp
PersuasionOverhaul.esp
Update My Statue.esp
Living Economy - SI.esp
Ayelid Wells.esp
DLCHorseArmor.esp
DLCHorseArmor - Unofficial Patch.esp
DLCOrrery.esp
DLCOrrery - Unofficial Patch.esp
DLCVileLair.esp
DLCVileLair - Unofficial Patch.esp
DLCMehrunesRazor.esp
DLCMehrunesRazor - Unofficial Patch.esp
DLCSpellTomes.esp
DLCSpellTomes - Unofficial Patch.esp
Adonnays Elven Weaponry.esp
Armory of the Silver Dragon.esp
BlackLuster.esp
DMACArmor.esp
Dragon Knight Armor v. 1.1.esp
New Frostmourne Sword by Jojjo v1_0.esp
pale_rider's Armory of the Berserker.esp
pale_rider's Paladin Equipment_enchanted_eng.esp
PhoenixEquipment.esp
samurai.esp
Sauron_Armor_Chest.esp
SentientWeapon.esp
tda_ScytheModv1.2.esp
Doomshard Bow.esp
Thieves Arsenal.esp
Dragonbone Armor Set.esp
xuldarkforest.esp
DLCThievesDen.esp
DLCThievesDen - Unofficial Patch.esp
DLCThievesDen - Unofficial Patch - SSSB.esp
ExnemRuneskulls.esp
Cobl Glue.esp
Cobl Si.esp
OOO 1.32-Cobl.esp
Cobl Tweaks.esp
Bob's Armory Oblivion.esp
Oscuro's_Oblivion_Overhaul.esp
OOO-Armor_Perks_WearRate_Repair.esp
OOO-BirthSigns.esp
OOO-Combat_Skills_Perks_Marksmanship.esp
OOO-DaedraLord_Quests.esp
OOO-Dangerous_Traps.esp
OOO-Magic_Effects+Enchantments.esp
OOO-Magic_Effects+Spells.esp
OOO-Magic_Game_Settings.esp
OOO-Potions.esp
OOO-ThiefGuild_Difficult.esp
OOO-Magic_Script_Effect_Fix.esp
Mart's Monster Mod for OOO.esp
Mart's Monster Mod - Additional Enemy NPC Vars.esp
Mart's Monster Mod - Diverse Creature Skins.esp
Mart's Monster Mod - Gems & Gem Dust.esp
Mart's Monster Mod - Hunting & Crafting.esp
Mart's Monster Mod - Looting NPCs & Creatures.esp
Mart's Monster Mod - Less Bone Loot.esp
Mart's Monster Mod - Safer Roads.esp
Mart's Monster Mod - No Undead Rise.esp
Mart's Monster Mod - Vindasel.esp
Mart's Monster Mod - Foxes.esp
Mart's Monster Mod - Dungeons of MMM.esp
Mart's Monster Mod - More Wilderness Life.esp
Mart's Monster Mod - Extra Wounding.esp
Mart's Monster Mod - Diverse Imperial Armor.esp
TamrielTravellers4MMM.esp
Travellers4MMMHostileFactions.esp
TamrielTravellerAdvScript.esp
TamrielTravellersItemsNPC.esp
ShiveringIsleTravellers.esp
FineWeapons for OOO.esp
PersuasionOverhaul_MMM.esp
PersuasionOverhaul_OOO.esp
RustyItems for OOO.esp
BladesSmithyOOO.esp
bartholm.esp
Cybiades.esp
CybiadesDungeon.esp
Ivellon.esp
300_White Stallion 4.esp
AkaviriKojima.esp
Amajor7 Imperial Furniture.esp
Artefacts of the Ancestors.esp
AyleidArrows.esp
BravilSeaDomes.esp
ChangeinManagement.esp
DremoraCompanion.esp
FF_WaldnirsWoods.esp
GTAesgaard.esp
Hand of Dawn - ONE.esp
HoarfrostCastle.esp
House On The Bluff .V2.esp
Klarre Forestheart.esp
KumikoManor.esp
Lakeview2.esp
LastUnicorn.esp
M.O.E. - The Black Sacrament - Night Mother's Ritual.esp
MountainTower.esp
NakedNord.esp
Snow Dragon Temple v1.0.esp
TheElderCouncil.esp
thievery.esp
DLCBattlehornCastle.esp
DLCBattlehornCastle - Unofficial Patch.esp
WeaponsOfTheNine.esp
WhiteRoseLodgev2.0.esp
Cliff_RankDependantArenaSpectators.esp
DLCFrostcrag.esp
DLCFrostcrag - Unofficial Patch.esp
Knights.esp
Knights - Unofficial Patch.esp
M.O.E. - Visit Valen Dreth Topic.esp
The Lost Spires.esp
TOTF.esp
Ruin.esp
Mighty Umbra.esp
Ungarion1TheWelkyndSword.esp
Lost Paladins of the Divines.esp
Origin of the Mages Guild.esp
TheNecromancer.esp
KvatchAftermath.esp
xulStendarrValley.esp
xulTheHeath.esp
XulEntiusGorge.esp
KvatchAftermath-EntiusGorge compatibility patch.esp
TheNecromancer-EntiusGorge patch.esp
ULFallenLeafEverglade.esp
LostSpires-Everglade patch.esp
TheElderCouncil-FallenleafEverglade patch.esp
xulColovianHighlands_EV.esp
xulChorrolHinterland.esp
mythsandlegends.esp
xulBeachesOfCyrodiilLostCoast.esp
HouseOnTheBluff-LostCoast fix.esp
xulLushWoodlands.esp
xulAncientYews.esp
xulAncientRedwoods.esp
WaldnirsWoods-AncientRedwoods patch.esp
xulCloudtopMountains.esp
xulArriusCreek.esp
xulPatch_AY_AC.esp
xulRollingHills_EV_withoutWheat.esp
xulRiverEthe.esp
xulImperialIsle.esp
LostSpires-DarkForest patch.esp
Better Cities Full.esp
Better Cities - Full Additions.esp
BCAnvil-LostCoast Fix.esp
AnvilBayExpansion.esp
Better Cities - Anvil Bay Expansion.esp
BCChorrol-ChorrolHinterland fix.esp
Better Cities - LS RTT TotF.esp
WBA Arboretum.esp
Better Cities Full - LEYAWIIN No Flooding.esp
FightersGuildContracts.esp
Natural_Vegetation_by_Max_Tael.esp
Harvest [Flora].esp
Harvest [Flora] - Shivering Isles.esp
Harvest [Flora] - DLCVileLair.esp
Harvest [Flora] - DLCFrostcrag.esp
DecoratorAssistant with OBSE v1.1.esp
DropLitTorchOBSE.esp
M.O.E. - Travel Services.esp
M.O.E. - Lucien Lachance Rumors Fix.esp
M.O.E. - Lycanthropy and Lichcraft.esp
M.O.E. - New Classes.esp
Salmo the Baker, Cobl.esp
Cyrodiil Border Regions 1.2.esp
Enhanced Quest Roleplaying.esp
FF_Horse_Whistle.esp
Alternative Start by Robert Evrae.esp
RealisticFatigue.esp
DA ReducedBackwardsRunningSpeed.esp
DA Sprint.esp
RealisticForceMedium.esp
RealisticMagicForceLow.esp
M.O.E. - Vampire Clan Raelu.esp
M.O.E. - Vampire Players Scarier.esp
Level_Rates_Modified_x3.esp
Kobu's Character Advancement System.esp
Toaster's Legendary Skills.esp
Toaster's Legendary Mastery.esp
MidasSpells.esp
Midas OscuroGems.esp
M.O.E. - Mythic Dawn Powers.esp
SupremeMagicka.esp
SM_ShiveringIsles.esp
SM_DLCSpellTome.esp
SM_OOO.esp
SM_COBL.esp
SM_EnchantStaff.esp
SM_UnlockSpells.esp
ND_LongerSummons_x2.esp
StealthOverhaul.esp
M.O.E. - Realistic Law Enforcement - Part One.esp
M.O.E. - Realistic Law Enforcement - Part Two.esp
RenGuardOverhaul.esp
RenGuardOverhaulShiveringIsles.esp
Denock Arrows.esp
CM Partners.esp
Dark Dungeons - SI.esp
OOO-Respawn_Week.esp
Real Lava 1.3.esp
Visually Enchanted 2.1.esp
[GFX]_Initial_Glow-all.esp
Mart's Monster Mod - Resized Races.esp
M.O.E. - Unlocked Hairstyles.esp
_Ren_BeautyPack_full.esp
Slof's Playable Xivilai.esp
AinmhiRace.esp
Streamline 3.1.esp
DeadlyReflex - Combat Moves.esp
Mounted_Spellcasting Deadly Reflex Compatible.esp
Deadly Reflex Bow Sway.esp
A Very Silly Slaughterfish Mod.esp
Akaviri Imports.esp
arme - excalibur.esp
Daedric Lord Armor.esp
The Dead Knights.esp
Platinum Armor and Weapons.esp
RealSwords - Argonian LO-NPC.esp
RealSwords - Bosmer LO-NPC.esp
RealSwords - Breton LO-NPC.esp
RealSwords - Khajiit LO-NPC v1.3.esp
RealSwords - Orc LO-NPC v1.0.esp
RealSwords - Redguard LO-NPC.esp
TTHealthRegen.esp
M.O.E. - Playable Dremora and Custom Race Fix.esp
Michlo
Hmm, I'm not familiar with many of your mods but I would recommend that you look carefully into the compatibility fixes between OOO and MMM.

Oh and as an aside, you might like to try a very good vamp mod which does more than just the face fixing you have. smile.gif

Good luck.
Varus Torvyn
iirc, the limit on mods is 255. You're over that, as the esm files also count. Also you've probably got conflicts galore with all the environmental mods thrown in.

Sounds to me like you've got to look at your mod count, and also go through a ton of mod descriptions & readme files to look up conflicts.
ianfreddie07
So... If I go over the mod limit, does it crash?
Varus Torvyn
QUOTE(ianfreddie07 @ Aug 9 2008, 11:58 PM) *
So... If I go over the mod limit, does it crash?

Undoubtedly so. Any program will have problems if you issue more calls than it can handle. Conversely, I've read that having a lot of unchecked .esp files can also cause problems.

I would suggest making a comprehensive list of what you really want to have in the game, and go with that. You really can't have it all, you'll just swamp the program.

A streamlined game - with load-ordered mods - that functions smoothly is much more preferable to one that crashes because you're asking for it to do too much.

For example, my goal for my game is to load in quest-mods for character advancement and to increase gametime. Counting support mods and replacer mods, I'm running 62 or so mods right now.

Sure, I can add more, but I play it safe. If I see a mod I'm interested in, first I take the time to read the mod author's Mod Description. Most of the best mod authors test their mods to discover conflicts, and they will post them in their Description.

I download the file to a temporary download folder, then unzip it into the same folder. I then open up the Readme File to see if the Mod Author has more good info.

I also look to see if the mod has been included in the .txt file for Random's FCOM Helper load-ordering utility. Again, the best mod authors send their info to Random so that he can place the mod properly within the list. If it's not listed and I really want the mod, I'll try contacting the author and ask if they wouldn't mind contacting Random with the particulars of their mod.
ianfreddie07
Ohhhh... I see. Thanks for the info Varus. Now to remove a number of mods.
LFact
QUOTE(ianfreddie07 @ Aug 10 2008, 05:15 PM) *
Ohhhh... I see. Thanks for the info Varus. Now to remove a number of mods.


For small Weapon/Armor/Clothing mods, you can merge these plugins into one.(TES4Gecko is useful for that)
ianfreddie07
Removed some of the mods. However, I crash when trying to start a new game. I wonder if it has something to do with Alternative Start
bben46
You don't say if you are running OBSE or not. OBSE must be started before Oblivion. And it will cause a CoS if it is needed and not present.
ianfreddie07
I am running OBSE
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