QUOTE(humanbean234 @ Aug 7 2008, 03:44 AM)

Now that wasn't very nice.
It was, however, hysterically funny, in the same way as sending the new soldier to go fetch "a bucket of propwash," or some chemlight batteries, or a few hundred meters of flightline...
If I remember correctly, Bluff (as a skill) is from Neverwinter Nights, and Conversion comes from Diablo II?
Yeah, his second batch of advice was legit.
Haha, sharp eyes! Right on both counts. Also, thank you for not reacting like this:
QUOTE(Tallhat)
Rickythecat:
On the contrary buddy I know exactly what I am talking about. Ive been playing this game since the day it came out and before that I played both Daggerfall and Morrowind. I just dont think that he should take so much advice from others on his characters before having tried the game. It is much more fun learining these things the hard way. I for one find that a nerfed character makes for a much more interesting play than one that is tailored exactly to fit the race you are playing. After all not all Altmer are Wizards just because they get a bonus from it. I personally find that the single most important choice you have to make is the race of your character. You have to like the way he looks otherwise you are gonna bore yourself to death with a character you dont really like. The class you choose should suit your style of play rather the just being an optimisation of skills. So if you really are the fighter kind of guy and chose a khajiit because you really like these furballs then you shouldnt force yourself to take a stealth class just because this is where the Khajiit would excel because it would make the game easier at lower levels. The lower levels count for nothing in this game. It only really gets fun when you cross the 20 lvl line (I find at least) and it is so much sweeter to get there if you know you had to work for it with your nerfed character instead of just having your cake and eating it.
While I'm sure we're all quite impressed with your great fortitude and independent spirit, you may have noticed that I retracted most of what I said a few posts ago. That is to say, y'know, that... this wasn't entirely relevant anymore? Still, I do agree on your points about "nerfed" characters. Personally, I don't believe in them. I always say that people should play to their own strengths, rather than those assigned by the game. Well, I don't
always say that, because that phrase is really only useful in a few, very specific situations, and it would be strange to just sound off about gaming philosophy at the dinner table, but you get what I mean.