Anyway, I'm trying to merge two meshes for a personal save file (not for release or anything...just an experiment). One is the black Trench Skirt from Slof's Goth Shop, and the other one is the scabbard of the Saint LongBlade from the BlackLuster set. I basically want the scabbard to be visible on my character's waist even when the Saint LongBlade is not equipped. The problem is, I have no idea how to merge the two meshes together and have it appear in-game. I tried importing both NIFs into 3DS Max and aligning them, and then importing the product into NIFskope. It displays fine on NIFskope's renderer, however the scabbard is still not visible in the game itself.
I have no idea what to do. I see three NiTriShape blocks (UpperBody, LowerBody, LongBlade) if I group the longblade parts accordingly in 3DS Max. I was thinking I have to somehow edit the UpperBody mesh (the skirt) to include the LongBlade. But I have no idea how to merge two models into one mesh... I'd appreciate any form of help, as I'm at a loss at the moment.. Thank you so much to anyone who can help me.