kon12
Jul 9 2008, 05:57 PM
wondering if someone could make some arrows that use the PushActorAway function on contact
LoginToDownload
Jul 9 2008, 06:33 PM
Unfortunately, Magic Effect scripts don't have a way of determining the effect's "caster", which would be necessary for determining which way the target should go flying. There are workarounds, but quite frankly, they're the reason why so many people find Thieves' Arsenal so buggy. Of course, if there's only one arrow or you just want to slam the target into the ground or straight up into the air, it's easy.
kon12
Jul 9 2008, 10:12 PM
na its ok, i figured out how to get them to work
tyreil829
Jul 9 2008, 11:21 PM
what about midas acid arrow? does that count mate?
Jack Sparrow
LoginToDownload
Jul 10 2008, 12:41 AM
Midas' stuff aren't really arrows at all, but "trigger" activators shaped like arrows. They can monitor their own speed and put a "dummy" at the appropriate location for PushActorAway.
kon12
Jul 10 2008, 07:12 AM
Woot the arrows i made work, if the hit doesn't kill then the person get knocked back quite far
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