QUOTE(simonp92 @ Jul 8 2008, 01:56 PM)

"origin of the mages guild"
i normally dont ask for help in quest but..
i did the quest called "socially unacceptable" the one with the conjurers.. after the quest was done, ive got an journal update saying that the conjurations chaber is complete.. but no more quests.. and ive read that you should be able to build a teleportations system?
also something about you can explorer valions# grave (# spelled wrong)
i do have the newest version.. what am i doing wrong??
Since this topic is in "General", I can't be specific, as I don't want to ruin anyone else's game.
But what I can tell you - since I've got this mod too - is that I did what was required in the quest updates, then I went to other quests. After some time elapsed (programmed by the author for realism), I got another update on the teleporter system.
I'll ask that this topic be moved to "Spoilers", in case you need more detailed answers later on.
Edit - Now that this has been moved, I'll be more specific.
While the teleporter quest was the active one, I took care of getting the Welkynd Stones they needed. Gave them to the Mages Council person who gave the quest. Read the updates, then if anything else was required, I took care of it.
Giskard added in some realism to his mods by allowing time to elapse after accomplishing part of a quest. This is to build up your immersion, to get the feeling that they are building the Teleporter while you are off doing other things.
By the way, I think if you go into SI that the clock can stop on some Cyrodiil quests, so it might be a good idea to stay out of SI for a while.