worm82075
Jul 6 2008, 04:11 PM
Oblivion files daily averages by month and year
ALL TIME avg 13.7 files a day. 13,064 files in 952 days since first upload as of end of Aug 08
Oct 08 avg 15.5 files a day. Year 08 avg 14.5 files a day
Sep 08 avg 13 files a day.
Aug 08 avg 17.9 files a day.
July 08 avg 17.7 files a day.
Jun 08 avg 15.6 files a day.
May 08 avg 13.6 files a day.
Apr 08 avg 14.7 files a day.
Mar 08 avg 16.5 files a day.
Feb 08 avg 14.75 files a day.
Jan 08 avg 11 files a day.
Dec 07 avg 9.7 files a day. Year 07 avg 10.5 files a day.
Nov 07 avg 8.8 files a day.
Oct 07 avg 8.9 files a day.
Sep 07 avg 7.6 files a day.
Aug 07 avg 11.3 files a day.
Jul 07 avg 11.6 files a day.
Jun 07 avg 13.1 files a day.
May 07 avg 11.6 files a day.
Apr 07 avg 9.7 files a day.
Mar 07 avg 8.8 files a day.
Feb 07 avg 10.2 files a day.
Jan 07 avg 11.5 files a day.
Dec 06 avg 10.8 files a day. Year 06 avg 16.8 files a day.
Nov 06 avg 5.5 files a day.
Oct 06 avg 11 files a day.
Sep 06 avg 13.2 files a day.
Aug 06 avg 14.3 files a day.
Jul 06 avg 12.9 files a day.
Jun 06 avg 14.2 files a day.
May 06 avg 19.7 files a day.
April 06 avg 42.1 files a day.
Mar 06 avg 23.4 files a day.
QQuix
Jul 7 2008, 04:11 PM
VERY interesting numbers, Worm!
Do you have, by any chance, the numbers for downloaded files?
Since I uploaded my first (and only) mod, I have been curious about some mod averages. I wonder if you or the site admins could produce them some day:
Average number of views per mod
Average number of downloads per mod
Average number of rates per mod
(just all time averages)
worm82075
Jul 8 2008, 08:26 PM
Well, these numbers were produced with a calculator and the advanced search. I could produce the stats that you ask for but I would have to calculate them manually and that would take forever, by the time I was done they would no longer be accurate.
Dark0ne probably has those stats at his beckon call but i doubt he is willing to share them with us. It would be cool if TES Nexus had a stat tracker that displayed the total number of downloads, views and ratings and then we could do the math ourselves by dividing the total number of files into them.
QQuix
Jul 9 2008, 01:29 AM
Uau, Man! That was a lot of work. Doubled thanks.
So, I redirect the request to Dark0ne or any Admin that have access to the raw data. The number of downloads is just curiosity, but the averages per mod would be useful.
The reasoning is that, as a first time modder, I am very frustrated with the number of rates I received, relative to the number of downloads (15 / 1000 = 1.5%). Although I am pleased and grateful for the good ratings and very positive comments, the quantity is just not enough to keep me motivated. Every time I open my mod in the CS, I have and uncontrollable urge to play solitaire and wish it was time to fill my tax return. My motivation is that low.
But the fact is that I don’t know if that 1.5% is good, bad or typical. I don’t know if 1000 downloads is a lot or too few.
If I knew the averages, it might well be that my numbers are not that bad and, this being the case, reverse my motivation to keep on modding.
worm82075
Jul 9 2008, 04:42 AM
Dude, I just checked out your mod and I have to say I'm very impressed. Take it from someone that consistently studies statistics in this community, a 1000+ downloads in 33 days is pretty good and when you get praise from modders like Umpa you must be doing something right. You want more ratings for motivation?...meh...If i made a mod like this and and a veritable f*****g legend it this community like Growlf gave it a 10, that would be all the motivation I could possibly need to continue to make this mod the most it could be. Keep in mind that a lot of people, no matter how cool the mod will wait until it's out of beta before they download and rate it. So don't loose heart man, your on a good path and well on your way to becoming a legend in your own right. Keep it up and don't concern yourself with numbers.
QQuix
Jul 9 2008, 07:51 PM
Thanks Worm.
The 1000+ is kind of misleading, as part of it is for the Beta and part for V1. But I am not concerned with the number of downloads, as my mod is meant for a limited ‘audience’.
Most of the ratings (13) were for the Beta, and that gave me the motivation to work on V1 and develop some of the tricky and ‘unusual’ solutions that are there.
I will probably keep on modding. Creating and developing a new concept is fun, especially if there is some technical challenge, and is motivating by itself. The problem is that preparing a mod for public use takes 3-5 times the time and effort spent in a version for one’s own use. And it is boring! The motivation for this extra effort is what I don’t have right now and (to remain on topic) is the reason for requesting the per mod averages.
And what you said already helped.
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please
click here.