QUOTE(exesinxmyxalias @ Jul 4 2008, 09:49 PM)

when i download something from here I make sure that I have the most recent version. I'll go 'head and install OBSE but I don't remember reading anything in the files that specified that I need it but I guess that it couldn't hurt.
Are any of the mods in the screen I posted known to cause conflicts with any of his mods?
Sorry, was the thievery mod I though using OBSE, so I searched for it and saw it isn't about thievery resources but quests.
Anyway is a good thing having OBSE, since it doesn't change anything in vanilla and just append a whole set of functions impossible or hard to attain other way. I'll answer in edit as I can't see the image while in the reply mode.
Edit: most mods listed I don't use and know, but by the names some seems to be related with the IC (Imperial city) and may conflict with the other giscard's mods after KA. I know for sure Midas doesn't although it have a shop in the same cell in the Arcane university as the OotMG.
Your list seems to be in alphabetical order, the Load order is more significant to handle conflicts.
As to start OBSE you can just place a shortcut anywhere (maybe desktop) or yet better, you can use a utility called "The OBSE Launcher" that integrates some cool features as:
allows starting either Oblivion or CS with or without OBSE. Start OBMM, activate/deactivate esps and some others. All in one only place.
Edit 2: To anyone reading this thread and have doubts about using OBSE. It isn't intrusive, meaning if one starts the CS without it will be starting the vanilla one, obviously the difference being scripts aren't compiled if some OBSE function is used. Similar to the game, but I can't see advantage starting the game without OBSE when it is already present (maybe for testing purposes)