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Denizar
I just did a clean install of oblivion and loaded a few mods including FCOM, Unique Landscapes, AEVWD, Deadly reflex... Maybe I should just put the laod order:

CODE
Active Mod Files:
00 Oblivion.esm
01 EnhancedWeather.esm (Version 1.0.5)
02 Francesco's Leveled Creatures-Items Mod.esm
03 Francesco's Optional New Items Add-On.esm
04 Cobl Main.esm (Version 1.39)
05 Oscuro's_Oblivion_Overhaul.esm (Version 1.34Beta2)
06 Mart's Monster Mod.esm (Version 3.6beta)
07 FCOM_Convergence.esm (Version 0.9.9a7)
08 HorseCombatMaster.esm
** TNR ALL FACES FINAL.esp
** TNR - ShiveringIsles.esp
09 IlluminationWithin.esp
0A za_bankmod.esp
0B VaultsofCyrodiil.esp
0C Crowded Roads.esp (Version 2.0)
0D Unofficial Oblivion Patch.esp
0E Oblivion Citadel Door Fix.esp
0F UOP Vampire Aging & Face Fix.esp (Version 1.0.0)
10 Unofficial Shivering Isles Patch MOBS.esp
11 Francesco's Optional Chance of Stronger Bosses.esp
12 Francesco's Optional Chance of Stronger Enemies.esp
13 Francesco's Optional Chance of More Enemies.esp
14 Francesco's Optional Leveled Guards.esp
15 FCOM_Francescos.esp (Version 0.9.9)
16 FCOM_FrancescosItemsAddOn.esp (Version 0.9.9)
17 FCOM_FrancescosNamedBosses.esp (Version 0.9.9)
18 Fran_Lv30Item_Maltz.esp
19 ANB_No_FastTravel.esp
1A EnhancedWeather.esp (Version 1.0.5)
1B EnhancedWeather - SI.esp (Version 1.0.5)
1C EnhancedWeather - Darker Nights, 80.esp (Version 1.0.5)
1D Rainbows.esp
1E Book Jackets Oblivion.esp
1F No Glow Grass - Faster and Shorter.esp
20 Cities Alive At Night.esp
21 DLCShiveringIsles.esp
22 SM Plugin Refurbish - SI.esp (Version 1.05)
23 DLCHorseArmor.esp
24 DLCHorseArmor - Unofficial Patch.esp (Version 1.0.3)
25 SM Plugin Refurbish - HorseArmor.esp (Version 1.08)
26 DLCVileLair.esp
27 DLCVileLair - Unofficial Patch.esp (Version 1.0.3)
28 SM Plugin Refurbish - VileLair.esp (Version 1.08)
29 DLCMehrunesRazor.esp
2A DLCMehrunesRazor - Unofficial Patch.esp (Version 1.0.3)
2B SM Plugin Refurbish - MehrunesRazor.esp (Version 1.08)
2C DLCSpellTomes.esp
2D DLCSpellTomes - Unofficial Patch.esp (Version 1.0.1)
2E Harvest [Flora].esp (Version 3.0.0)
2F Harvest [Flora] - Shivering Isles.esp (Version 3.0.0)
30 Harvest [Flora] - DLCVileLair.esp (Version 3.0.0)
31 ReneersGoldMod.esp
32 Atmospheric Oblivion.esp
33 AmbientTownSounds.esp
34 Better Bell Sounds.esp
35 Cobl Glue.esp (Version 1.39)
36 Cobl Si.esp (Version 1.32)
37 OOO 1.32-Cobl.esp (Version 1.38)
38 Salmo the Baker, Cobl.esp (Version 3.06)
39 FCOM_Cobl.esp (Version 0.9.9)
3A Bob's Armory Oblivion.esp
3B FCOM_BobsArmory.esp (Version 0.9.9)
3C Oblivion WarCry EV.esp
3D FCOM_WarCry.esp (Version 0.9.9)
3E Oscuro's_Oblivion_Overhaul.esp (Version 1.34Beta2)
3F FCOM_Convergence.esp (Version 0.9.9)
40 FCOM_RealSwords.esp (Version 0.9.9)
41 FCOM_NoWyverns.esp (Version 0.9.9)
42 FCOM_LessRats.esp (Version 0.9.9)
43 Mart's Monster Mod - Gems & Gem Dust.esp (Version 3.6Beta)
44 Mart's Monster Mod - Hunting & Crafting.esp (Version 3.6Beta)
45 Mart's Monster Mod - Looting NPCs & Creatures.esp (Version 3.6Beta)
46 FCOM_DiverseGuardUnity.esp (Version 0.9.9)
47 FCOM_BobsGuardUnity.esp (Version 0.9.9)
48 FCOM_Archery.esp (Version 0.9.9)
49 OOO-Water_Weeds.esp (Version 1.33)
4A FCOM_EntropicOrderRebalance.esp (Version 0.9.9beta2)
4B Living Economy.esp
4C Living Economy - Items.esp
4D Cutthroat Merchants.esp
4E Mart's Monster Mod - City Defences.esp (Version 3.6Beta)
4F Alternative Start by Robert Evrae.esp
50 xulImperialIsle.esp
51 xulAncientYews.esp
52 xulRiverEthe.esp
53 xulChorrolHinterland.esp
54 xulRollingHills_EV.esp
55 xulCloudtopMountains.esp
56 xulColovianHighlands_EV.esp
57 xulFallenleafEverglade.esp
58 xulArriusCreek.esp
59 xulBeachesOfCyrodiilLostCoast.esp
5A xulPatch_AY_AC.esp
5B Cliff_RankDependantArenaSpectators.esp (Version 1.0)
5C aaaBorsBedrolls.esp
5D FF_Real_Thirst.esp
5E RealHungerv1.4.esp
5F RealSleep.esp
60 FF_Real_Thirst, Cobl.esp
61 Jump_Adjustment-2211.esp
62 Streamline 3.0.esp
63 Denock Arrows.esp
64 _Real_Lights.esp
65 MRP - Horse stabled outside gate.esp
66 MRP - Autosaving.esp
67 No More Annoying Comments.esp
68 MRP - Quickloading.esp
69 MRP - Not enough charge.esp
6A MRP - Fast travel unavailable.esp
6B MRP - Cant Equip Item.esp
6C No_Loading_Screen_Text.esp
6D No_Load_Screen_on_Death.esp
6E MRP - You successfully harvest.esp
6F NoMerchantBarterChatter.esp
70 MRP - You find nothing of use.esp
71 MRP - Quicksaving.esp
72 za_less_NPC_conversations.esp
73 MRP - Loading area.esp
74 RealisticForceMedium.esp
75 Exterior Actors Have Torches 1.3 CT.esp
76 Dungeon Actors Have Torches 1.6 CT.esp
77 100% Harvest Chance.esp
78 Bashed Patch, 0.esp
79 Deadly Reflex Bow Sway.esp
7A Deadly Reflex - Timed Block + Higher Damage.esp
7B DeadlyReflex - Combat Moves.esp
7C Mounted_Spellcasting Deadly Reflex Compatible.esp


I got the textures/meshes from AEVWD and illuminated AEVWD and then ran the distant lod generator executable to render other distant lods too.

These are the mods. My FPS is around 30 interiors, 20-30 in cities and 10-20 in wilderness usually on the lower end, but in wilderness it occasionally drops to single digits. My PC specs are:

Intel Q6600 (quad core)
2 GB Ram at 800mhz
ATI Radeon HD 2900 XT 512 Mb
My Hard disk is raid 0

How may I improve performance with minimum quality loss?
Do you think it is AEVWD and other distant lods causing the most performance loss?
Or is it FCOM with too many scripts killing my CPU?
Can it be deadly reflex scripts?
(I know unique landscapes doesn't effect that much because the fps's were around the same before I installed it.)
Or should I just OC?

Lastly, the game automatically alters actor, grass, item fade distances to ease things, but I really want to disable this because there is no point in playing the game if you can't see an enemy thats 10 feet away. Is there a way to stop the game from playing with the settings? Thanks a lot in advance.
nosisab
You'll find more in this tweak site than we can help here. mainly the part about multi core CPUs. This is something you need to do directly in the Oblivion.ini

Oblivion is one of the most demanding games. Specialized benchmarks points it having a poor performance even with high end crossfire/SLI machines at high resolutions with high AA and anisotropic filtering enabled. This even in the standard, not modded game.

How you didn't say anything about the resolution you use neither about the filtering...

The changes in the grass, distance and etc are because the streamline trying to give you some playability and because it is desperately attempting give you at least 20 FPS.

If doing the advised in that site to allow the multi core processing doesn't help, you are just forcing your rig beyond it's capacity. And the probably culprit is the graphics, not the processing (says scripts). Remember 512 MB VRAM aren't enough to extra high monitor resolutions + high filtering + high textures resolutions, don't matter how quick are the GPUs and CPUs.
Denizar
Thanks a lot I'm checking the site immediately. I'm using a resolution of 1680x1050 and AF is off, AA is 4x.

QUOTE
The changes in the grass, distance and etc are because the streamline trying to give you some playability and because it is desperate attempting give you at least 20 FPS.


Glad to know this it was driving me crazy. Thanks again nosisab.
Denizar
I applied most of the ini tweaks for performance, increasing my fps to the high 20's in the wilderness but now near cities it drops to around 10... I just don't understand. Maybe I should try a reinstall?
nosisab
QUOTE(Denizar @ Jun 29 2008, 11:26 AM) *
I applied most of the ini tweaks for performance, increasing my fps to the high 20's in the wilderness but now near cities it drops to around 10... I just don't understand. Maybe I should try a reinstall?

I see you have alot of mods that deals with illumination and shadowing and cities in general, again your problem is a compromise. You need to give up something here and only experimentation can say what is better to you.

Your mod collection impress for seeming it was chose exactly to benchmark super machines, even don't knowing some of then the name suggest they are highly demanding.

At this resolution I think reducing AA to 2X is a good try, the quality loss is less severe that seems in game. To take screenshots one can place the graphics at maximum and the result is amazing... play it in real time is another issue.

but before going extreme you can try some utilities and mods related to performance and at least two here can do miracles without quality loss (or minimal). They have the strange names: "Operation Optimization" and "Quiet feet".
The first brakes textures in smaller chunks (don't fear, it doesn't reduce the resolution), is known VCs have easier time dealing with more small parts than fewer big ones, this mod can really bend the scale to your side. The second is not related with graphics but is good to have anyway, what it does is muting the feet sounds (just creatures, NPCs feet seems not trigger the issue). Yes, it is sound related but you can believe it does a big difference, mainly in combats.

Experiment... with your machine you have enough to play the game at good speed... just don't rely more in the sliders that in the real game visual experience. Oblivion is somewhat old and among the pioneers of such graphics highs... the engine isn't the better it could be and the textures are really demanding in it.

little PS: most of times a small push in the slider will not do any perceptible visual difference, but is enough to overload the VC to a crawl.
Denizar
Thanks again for your quick reply nosisab. I have quiet feet but i hadn't installed operation optimization because I thought it did the same thing with streamline. I'll install it and see what happens. I'll also experiment with the mods as you said and I'll write the results here.
billypnats
ZOMG THOSE ARE LOW FPS for A MONSTER MACHINE!!!

Lower the AA to 2X

Implement Tweaks for Multicore CPUs

Do you Have Qarls Texture Mod? Download Qarls texture mod Redimized!!!

Download Operations optimization (which you did, but just to remind you)
Download that polygon mod (just search up poly in tesnexus)
Download OBSE and then streamline and press Ctrl+Delete when your FPS is low (it should say streamlined on top)
I would disable Crowded Roads.esp
Disable Enhanced weather.
When In Wilderness with lots of grass, press ` and type in TG to kill all grass.
Download the latest oblivion patch
and
Make sure in your INI settings that
Ithread =10
iOpenMplevel=9 or 10
bUseMultiThreadedTrees=1
iNumHavokThreads=5
bUseThreadedTempEffects=1
bUseThreadedParticleSystem=1
bDSoundHWAcceleration=1
iPreloadSizeLimit=52428800 (or double the value to see if that helps)
bBackgroundPathing=1 (THIS IS BIG!)

uInterior Cell Buffer=16
uExterior Cell Buffer=102(if your ipreloadsize=104857600)

uInterior Cell Buffer=6
uExterior Cell Buffer=72 (if your Ipreloadsize=52428800)
uGridDistantTreeRangeCity=4
uGridDistantCountCity=4


Denizar
Ok I did all that and the fps improved outdoors but near cities, like when I'm walking around anvil bay, fps is 10, 15 at best.. So maybe it is something to do with npc's and guards etc, all those mods together. I'm doing a reinstall I'll see what happens and post here. Thanks again
Oh, and I don't use QTP
Denizar
Alright... Something very odd is happening because I did a reinstall and ran the game without any mods - only the alternative start one to start in anvil and test the outdoor fps right away, and in anvil bay the fps was again around 15-20 fps... Is this normal or is there something wrong with my hardware? I have all the latest drivers for my GPU. I'm not sure about the CPU though. Also, I'm not using bloom or HDR, would this cause any problems? This is how I installed the game:

Oblivion
Oblivion Shivering isles
Shivering isles 1.2.0.0416 patch
Unofficial Oblivion 3.0 patch
Unofficial Shivering Isles 120 patch
Official plugins
Unofficial Official plugins patch

I didin't install the official 1.2.0.0416 patch for oblivion because when I did that the first time and afterwards installed the shivering isles, the shivering isles official 1.2.0.0416 patch didn't work so I installed them in the above order. Is there something wrong with that? Please any suggestions will be appreciated.
nosisab
QUOTE(Denizar @ Jun 30 2008, 11:14 AM) *
Alright... Something very odd is happening because I did a reinstall and ran the game without any mods - only the alternative start one to start in anvil and test the outdoor fps right away, and in anvil bay the fps was again around 15-20 fps... Is this normal or is there something wrong with my hardware? I have all the latest drivers for my GPU. I'm not sure about the CPU though. Also, I'm not using bloom or HDR, would this cause any problems? This is how I installed the game:

Oblivion
Oblivion Shivering isles
Shivering isles 1.2.0.0416 patch
Unofficial Oblivion 3.0 patch
Unofficial Shivering Isles 120 patch
Official plugins
Unofficial Official plugins patch

I didin't install the official 1.2.0.0416 patch for oblivion because when I did that the first time and afterwards installed the shivering isles, the shivering isles official 1.2.0.0416 patch didn't work so I installed them in the above order. Is there something wrong with that? Please any suggestions will be appreciated.

Nothing wrong there. but the reinstall will use anything already existent in your Oblivion folder and subfolders, mainly the /data one ... and in the C:\My Documents\....\My games\Oblivion too.

bben46 have a good tutorial about reinstalling, try PM him to point you there.

Keep in mind the reinstall will use the Oblivion.ini already in that C:\My Documents... folder instead creating a new one.

PS: use the setup from CD to uninstall instead that on HD.
Denizar
I had deleted all the folders that oblivion created and also some other stuff from the registry but I didn't try uninstalling from the cd. I'll try that today. Thanks nosisab.

By the way, the faces of actors look really bad - not the textures but something about lighting I guess, like the shadow isn't smooth. I can't show a screenshot because for some reason my printscreen key isn't recognized by my oblivion although I enabled it from the ini. I'll get fraps or something and post it here as soon as possible.
billypnats
ok turn of self shadow and shadow on grass

Download Omega drivers for ATI

after that, in ATI Tray Tools, right click, to go 3D ->Flip Queue Size to 3
Experiment with it, if you get mouse lag, lower it down to 2, Im using one right now.
Denizar
It is at 2 at the moment, I do not get mouse lags that much, just steady fps rate at 10-20 in anvil bay and similar places.
In my reinstall I installed AEVWD, Enhanced wheather and no change in fps so I guess those do not hurt that much. I'm gonna install FCOM now and see the change.

Do omega drivers really make a change?

Edit:

I installed the omega drivers. No significant change. I can't play the game smoothly at all - only in wilderness with minimum objects and actors - and small interiors. Otherwise fps 10-20 and I do get mouse lags.

I'm now going to reinstall my OS. I have SP3 XP installed I'll try to install a SP2 from scratch. Hope that helps.
billypnats
try doing a harddrive defrag and do a clean boot and run oblivion to see if that helps.

there might be background processes lagging you?
Denizar
I did a defragment but not much improved (The game runs smoother though thanks). Can it be that I am not using ANY omods. I don't know anything about omods but do they improve performance? Thanks.

By the way, I just installed QTP3 redimized, with better tiling textures, koldorns noise, improved trees, flora, doors, signs blah blah just to see the difference in fps. I have to say that the fps drop was very minimal. I'm now installing FCOM to see what that does. And after that I'll reinstall the OS.
Denizar
Installing FCOM didn't make a drop either, so I re-installed my OS. First I tried Vista 64 bit, but it didn't satisfy me after xp so I installed sp2, and installed Oblivion without any mods. FPS at anvil bay when facing towards the chapel: 15-20 average 19 max 25 around anvil bay. As soon as I walk out of anvil bay towards the lighthouse, fps at 60s. I have no idea whats going on... This fps drop happens at many other places. I guess I'll just try to OC now (I still couldn't figure out how to OC my card though confused.gif )
billypnats
theres absolutely no need for OC

Oblivion is incompatible with 64bit OS omods don't do anything really.

Do you get performance drops in waterfront as well?
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