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The Nexus Forums > Specific Games > Morrowind > Morrowind Plug-Ins > TES Construction Set
Xionith
Alright, I am sorry if this question has been answered before or many times before, because I DID do a search for it, but it came up with no relevant results. My problem is, I can't get a werewolf from the CS to actually attack me in the real game. I put a werewolf in, and when I meet it in the game it stands there walks around and starts sniffing (it also has a bright blue square sticking out of it's head laugh.gif ) so I lightly tapped it with my sword. Then some attack music started and I walked backwards. It followed me but didn't attack. What am I doing or not doing that I should be doing or shouldn't be doing? help.gif
TheDeadTree
You need to look at the wolf's settings. In the game there isn't just ONE werewolf NPC that bites, stands around, and does everything. There are a few differnt kinds, that were important for some of the cutscenes and plot points. Sounds like you got one of the stationary kind.

Go back into the TES, and examine it's AI settings. I betcha you'll find a bunch of 0's. If that's the case, DO NOT EDIT THOSE NUMBERS. You could be breaking Bloodmoon quests for anyone who has your mod installed. Instead look for either the correct wandering, fighting wolf, or, double click the wolf entry you've already found, and type in a new name. A box will come up asking you to either rename, or create new entry. Create a new entry, then your free to set the AI settings to whatever you want (Check Ghan's Scripting Guide for more on this).
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