Erm, while the armor is neat, it has nothing to do with Warhammer Fantasy Battles.
Now, on to serious business. When I saw this thread a few days ago, I sat down, and started to desing the bloody thing. I made a map, designed the races to some extent, added around a dozen guilds and developed the start of the story.
However, due to the nature of Warhammer compared to Tamriel, I ran into several issues.
First, it would require so much scripting, it would fill the National Library.
Second, I have just spent 6 or 7 hours roaming the files, and I have found very, very little that can be used.
Tons of stuff is available, sure. 70% of it is half-baked or worse, and I would never use it. Kudos to people for trying, but I like quality. Sue me. 20% is top notch quality that hasn`t anything to do with anything except rubbing their boyish (and girlish, hat`s off to Slof!

) fantasies. Of the remaining 10 percent that is top quality stuff, usable in a (good!) Warhammer mod is mostly for Humans and some for Chaos and Vampires. All other WH races don`t get anything. At all. And I did plan to implement them all, playable or not. (they haven`t shown all of them on WH Online

)
So here is the deal. Over the next few day I may or I may not try to get the necessary programs and see if I can do anyhthing. I am talking about weapons and armur. I also have some modeler friends on other forums that could maybe help out a bit.
For the scrypting part I will need help. Most definately. I am not even sure if some of my ideas are implementable.
You posted the idea, and I commend you for it Jetrel. But look at it this way. Oblivion is not a new game. The Warhammer system is 25 years old. If some Oblivion modder liked it, wouldn`t there be atleast 1, just one 1 item/mod related by now?
As it stands, I can design the mod. Meaning, I can talk the talk.. We shall see how it goes.. All help is welcomed!