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The Nexus Forums > Specific Games > Oblivion > Oblivion Modifications > File Requests/Suggestions
DrIstvaan
Greetings all!
I'm not a new member of the TES Nexus, but I'm sure new to the forums. Yes, I know there's a newbies thread to introduce myself, but somehow I'd like to share my idea right now smile.gif.
So. It occured to me, while adventuring with my LVL25 character, "OK, so I loot through Cyrodiil, close a couple of more Oblivion Gates, but what will I ever do with my accumulated money?" Sure, there are horses and houeses to buy, but I, for some reason, don't plan to buy a new horse, and I have a house in almost every city. Also, recharging/repairing items costs money, but I tend to make much more than I spend on recharges and I can fix my own equipment.
So, I've come to the idea, there should be special "coins" or tokens that could be bought for some very high amounts of money (say, 50K, 100K, 500K and 1M Septims); they would do nothing good, but they could be carried around in the inventory (say, they would only weigh 0.1), or placed in display cases in Skingrad. They would only be mementos, so that you could be satisfied with yourself 'cause you hoarded up so much gold you could afford them. Also, you could always have the goal of buying an other one, so your adventures and looting sprees would always have a purpose.
They could be made in a way similiar to the "House ... Area" letters you buy for your homes, so that they cost a lot to buy, but in reality have a value of 0 once bought.
I'm not THAT good at TES modding; I know my way around the CS a bit, but really not much, and also, I absolutely don't know how to handle models/textures (either to create new ones for the tokens or to reskin something already existent). Thus, I'd be grateful if someone more experienced could do it; I think it would be a nice idea.
Or, if there is already something similiar to this (you can buy something without any real practical use for a whole fortune), please let me know! (I know, for example, that the Street Market mod adds a Stone Carver from whom you can buy statues and paintings, but they are quite cheap.)
Thanks in advance!
macmert
If you have that much money, dload and install Kvatch aftemath mode and repair the castle, it sure costs a lot biggrin.gif
LFact
For spending money:
If you're playing caster type, install this or this, then make overpowered spell. Some magic effects will cost so much money(I once made a spell that costs over 600,000 $eptim).
DrIstvaan
Thanks for the suggestions!
My char doesn't yet have Master of any spell-schools, but when he'll do, I'll check those two mods.
Also, I'll DL the castle repair one, even though I haven't finished everything related to Kvatch, but it sounds fun.
bluekatt
the kvatch had better be worth it
its taken me an full day to download it
inf act i am only at 80 % right now and it wil take anywhere from 50 minutes to 3 hours til its finally in
tyreil829
ouch but really mess around with mods like pale rider armour and weapons try and putting them on the Knights of the nine
macmert
QUOTE(bluekatt @ Jun 4 2008, 10:42 PM) *
the kvatch had better be worth it
its taken me an full day to download it
inf act i am only at 80 % right now and it wil take anywhere from 50 minutes to 3 hours til its finally in



Oh it is quite fun biggrin.gif but the guy who did the voice accent has a heavy british accent biggrin.gif I like his accent thou biggrin.gif the castle looks good and it is huge, I couldnt even explore it properly, it is well done...

Or try thievery in the imperial city, the storyline is great, the voice acting is great, try it out but beware if you are not a stealth PC you might have some difficulties...
ianfreddie07
Kvatch Aftermath does require Shivering Isles, though.
assin001
a problem that i noticed with kavatch mod is that i can get up the the quest to do the ruby but i then can't find the next quest. and about the money i have plenty of money and items but i store them in my houses and frostcrag to see how much i can get
DrIstvaan
Well, I've set out and finally created a mod of sorts that helps people like me to spend ridiculous amounts of money on non-practical items laugh.gif (but only in Oblivion, not at all in Real life, mind you!).
They are four rings, with the models of gold/ebony-emerald/diamond rings. They are bought at Divine Elegance, and their base value is 50K/100K/250K/500K septims. They are just like I've dreamed; they serve no purpose, but I can have the satisfaction of owning one and a goal to gather money for smile.gif.
IF there is interest, I may release it to the public.
Anyway, I'll try the aforementioned mods, too, once I've finished the Kvatch line of quests and I'll be master of some magic schools.
nosisab
QUOTE(DrIstvaan @ Jun 3 2008, 02:59 PM) *
Greetings all!

So, I've come to the idea, there should be special "coins" or tokens that could be bought for some very high amounts of money (say, 50K, 100K, 500K and 1M Septims); they would do nothing good, but they could be carried around in the inventory (say, they would only weigh 0.1), or placed in display cases in Skingrad. They would only be mementos, so that you could be satisfied with yourself 'cause you hoarded up so much gold you could afford them. Also, you could always have the goal of buying an other one, so your adventures and looting sprees would always have a purpose.
They could be made in a way similiar to the "House ... Area" letters you buy for your homes, so that they cost a lot to buy, but in reality have a value of 0 once bought.
I'm not THAT good at TES modding; I know my way around the CS a bit, but really not much, and also, I absolutely don't know how to handle models/textures (either to create new ones for the tokens or to reskin something already existent). Thus, I'd be grateful if someone more experienced could do it; I think it would be a nice idea.
Or, if there is already something similiar to this (you can buy something without any real practical use for a whole fortune), please let me know! (I know, for example, that the Street Market mod adds a Stone Carver from whom you can buy statues and paintings, but they are quite cheap.)
Thanks in advance!

It's assuring when someone comes with real ideas for mod requesting and suggestions. If wasn't myself unskilled at graphic modeling I would do such mod and credit it with your name coming first as authors. DrIstvaan, for the gold question such could be implemented creating an NPC scripted with high disposition toward the client (and maybe temporally rising mercantile and speech craft of the player so to minimize loses in the transaction without affecting the game mechanics) specialized in selling and why not buying quota titles and coins (sorry my English is not enough to tell the correct concept here). Those could be Imperial titles (parchments) with fixed values attached and/or items such as ornamental coins. This approach allows those items to be used in normal business, but would be subject of normal transactional loses. The Imperial city already have such Office, and is one ways underused, not hard to place that exchange trader NPC.

Edit PS: Try yourself making that mod, make it simple at first. That part of the Exchange trader you will find not so hard and can be done without graphic modeling skills. The ideal difficult level to begin modding. Later it can be extended or enhanced with modeled items. The others ideas are better having their own mods.
DrIstvaan
Thank you for your reply; I have already made simple mod, which I've written about in my earlier post. For now, I'm quite content with my Super-expensive rings:smile:.
nosisab
QUOTE(DrIstvaan @ Jun 5 2008, 06:25 PM) *
Thank you for your reply; I have already made simple mod, which I've written about in my earlier post. For now, I'm quite content with my Super-expensive rings:smile:.

Oh,oh, sorry, I waked now and I'm not sure being very awoke yet smile.gif for some reason I don't dare to explain I thought it being fresh posted.
DrIstvaan
No problem smile.gif.
Thank you for spending your time on noting your suggestion down, even if I came out with my simple mod already.
DrIstvaan
I've found yet another gem for those of us whose money burns our pockets... It's called Castle Highrock. It costs 100K to buy the castle, but it seems very well worth it!
Timedevour9843
Hey, could you possibly put that mod you were talking about out? I think it'd be pretty neat to have those rings.
DrIstvaan
Your wish has already been granted! I've released it together with a small tweaking mod, as an optional plugin. Here you can grab it.
Enjoy!
Wheel83
I like this idea. It would be cool if you could spend your money upgrading your houses. Building additions onto it, buying statues and fountains and little dingbats that really have no practical use except to be a show off. This idea reminds me of the old Harvest moon games.
Anyone ever play Harvest moon? ..and enjoy it?

I found one good mod to download if you want to spend money is the Midas spell mod. You create spells from gold, gems and whatnot. It can get quite expensive, but the rewards are terrific. There is a mine in the mod that you can buy gold nuggets from.
You can make a spell that turns people into solid gold.
Wicked mod.
DrIstvaan
Well, I've known that mod, but never downloaded it... But now, I watched a couple of videos made for it, got impressed, and downloaded. I haven't installed it yet though; I'd like to know, how does it achieve that the game doesn't get unbalanced?
(OK, with my little mod one can make the game freaking difficult by moving the slider, but anyway. Do enemies get some of the spells, too?)
Timedevour9843
Ty.

And for Midas, if you play it, you will instantly know. Of course, if you have a ton of sigil stones, it'll be made easier, but trust me. There are some things that you have to actually quest to get.

Oh, and it really is pretty balanced. Its not like "you get a god spell at level 2." A lot of those spells require really high skill levels, and most of them aren't really the uber-god pwning spells that will one shot Mehrunes Dagon.
DrIstvaan
Thanks for enlightening me.
I've installed the Midas-mod, and taken a peek at it, and I must say, it is truly as magnificent as it sounded. However, I'll stick with home-made spells for a bit more; but after a while, I'll be sure to create some of these goodies.
Wheel83
Midas has much more than just making spells,
Going on the quest to Kazza dum and fighting the Balrog was one of the hardest quests I've ever done, but talk about a wicked reward.
There's also another kick ass quest in the Midas mod that sends you to the temple of the Beholden. Cool creatures.
This is probably my favorite mod so far.
DrIstvaan
Hmmm... Midas magic mod installed on my Oblivion seems messed up to me; but I'll state this in its own topic, to keep this one more on-topic.
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