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Clipz43
I had an idea for a mod that I am going to create. A box that, when you place an item inside, gives you full value for the item and when you take the item back out, removes the full value for the item.

Some of you are probably thinking, "Why not just sell it?". Well what if you still want the item for later use, but need the money. This would allow you to stash several useful items that you may or may not use without limiting your cash flow.

Now, like I said, I'm going to make this mod but I don't have the time to upload it for others (darn dial-up...). So, I'm throwing this idea out there so that anyone that would like to may make this mod.


If it isn't possible, let me know so I don't end up wasting time and enduring unnecessary frustration.
nosisab
QUOTE(Clipz43 @ May 28 2008, 12:43 AM) *
I had an idea for a mod that I am going to create. A box that, when you place an item inside, gives you full value for the item and when you take the item back out, removes the full value for the item.

Some of you are probably thinking, "Why not just sell it?". Well what if you still want the item for later use, but need the money. This would allow you to stash several useful items that you may or may not use without limiting your cash flow.

Now, like I said, I'm going to make this mod but I don't have the time to upload it for others (darn dial-up...). So, I'm throwing this idea out there so that anyone that would like to may make this mod.


If it isn't possible, let me know so I don't end up wasting time and enduring unnecessary frustration.

This is fairly easy with the OBSE function GetGoldValue
and the final result will be frustrating small even dial up can upload quickly. Unless acquiring the item involve some complex quest, and maybe even so.

PS: this will not be a vendor (merchant) transaction... the script just need acquire the object value at the putting in and getting it from the box and applying this value directly on the player. Caring only if he has the gold to pay for removing the item from the box.
Someway this mod will be at the cheat category if no penalty is involved in the transaction.
Clipz43
what's the file size of OBSE. I may have to download it.
nosisab
QUOTE(Clipz43 @ May 28 2008, 01:22 AM) *
what's the file size of OBSE. I may have to download it.

you'll find the last version of OBSE here. It's fairly small. Although don't needed to play Oblivion even with some mods... several others will have OBSE as requisite.
Clipz43
Ok, have OBSE.. How do I open the TES:CS with it? Their instructions on the README are a bit vague.
nosisab
QUOTE(Clipz43 @ May 28 2008, 11:01 PM) *
Ok, have OBSE.. How do I open the TES:CS with it? Their instructions on the README are a bit vague.

One easy way is creating an icon and adding -editor after the obse_loader.exe says
"...\Oblivion\obse_loader -editor" at the icon's properties window, without the quotes

make sure it being a shortcut
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