QUOTE(paulmag @ May 21 2008, 07:44 PM)

You are very unclear. I guess you could try to attach it to the NPC "player", but I have no idea whether it will work as you intend.
A Non Player Player Character?
NPCs are all 'others' actors with which the Player can interact and talk, that aren't controlled by humans.
A human controlled character drove by script sounds strange to me.
Yet, the PC can interact with some NPC that have a script that will run having the player as the reference. An object wielded by the player can have some script affecting the player character, an activator can run a script.... A quest is something that can have one or several scripts that the player will walk thru....
I think you mean placing some special ability at the player... something like pushing away anything that get near him enough, for an example...well, this would be an ability ... thing that is like spells, and in some way is almost the same. So you can create such ability, give this ability a script and so give this ability to the player.
hope this helped.
Edit: I think I can clarify a bit more the concept of an NPC 'starting' an script running with the player as reference. You can imagine, for example, approaching said NPC will paralyze the player, or force him to move toward the NPC, or force him attacking the NPC... the imagination is the limit, but such script is not a script of the player... it is a script of that NPC. Or even a quest script.