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Guest0012008
Is there a mod which improves the graphical detail of the game itself?
Is there a mod which is used to improve the overall game performance?
Up until today I have been playing my career with oblivion default other than the ninja face cowl and ren's guard overhaul.

There is so many mods out for oblivion I wanted to ask which is recommended.

Player - Character:
Class - Thief
Birthsign - Assassin
Black hand robe
Black hood
Black ninja cowl 0.65
ebony blade and Deadra Bow and Arrows

The only armor that I like is featured on the game box of "Knights of the nine" (looks great) and "Lost Paladin's of the Divine" (wow)

thanks



GenghisKhanIT
For performance I suggest you:

- Streamline
- Low poly grass
- Short grass
- Quiet feet
bben46
Check out the top 100 here: http://tesnexus.com/downloads/top.php

These are the most popular and usually most stable mods. However, everyone has their own taste in mods. What someone else likes you might not care for at all. If you think of something you would like in your game, do a search on the files and see if it has already been done. With thousands of mods, if it is possible, it has probably been done.
Guest0012008
Thank you for the assistance

I Just installed the following and the new detail is amazing

1680xx1050 WS
Bloom Lighting and 4x AA

BABUpdated.7z
Beautiful Women Mod (Wow) What a difference!

Planned companions: Necromancy Clan (Not sure which companions - human only)
2 Females in this looks which go great with the two mysterious assassins wearing ninja face masks.
The look I am going for two of the five
Ceremonial knifes and wooden bows and silver arrows

Myself and one other male compaion DA's "Aragon" in this:
Black Hand Robe, Black Hood, Ninja Face Masks, Ebony Blades, and Deadric Bow's and Arrows.

An of course no companion look could be complete without a skeleton named "Axel" as the fifth member

Necromancy Clan:
2 males
2 females
1 skeleton

or

1 male player - Black Hand Robe, Black Hood, Ninja Face Masks, Ebony Blades, and Deadric Bow's and Arrows.
3 Grim reapers all on black horses.

My question has to do with installing companions:
-Do I first install CM basic 1.4, then the companions, then the 1.6 update, and finally 1.8 updates.

If I am using beautiful women mod with all the required 3 texture packs will ren's beauty pack overwrite those textures or are they all compatible to work together?

Here is why I ask: Example
"Download and install these 2 mods that are not included. REN'S BEAUTY PACK and NEC's CHARACTER EVA****** "

If I install ren's do I lose all of the great new textures from beautiful women mod?

If they are going to overwrite each other then which is better to use? beautiful women mod or ren's?

thanks
assin001
i think kavatch aftermouth is a good mod but you have to of complete the fight for kavatch quest for it to work
Iapetus
For a chance to seamlessly integrate magic into your charecter build, try Supreme Magicka.
It overhauls many of the spells, making them much more useful.

For instance; Telekinesis goes from a "move and pick up small objects" spell to "pick pockets from afar, open doors, pull levers, and push goblins off of cliffs spell.
Menrhunes
QUOTE(Guest0012008 @ May 19 2008, 02:33 AM) *
Is there a mod which improves the graphical detail of the game itself?
Is there a mod which is used to improve the overall game performance?


I will propose you to test Qarl's Texture Pack II or III (be careful you must have good graphic card). I think you should take a look at this web site: http://devnull.devakm.googlepages.com/obli...textureoverhaul. Everything is explain about what mods improve the texture.
You must test Operation Optimisation and you will see a great difference.

BTW some of my favourites mods are:
-For the weapons: look at all Adonnay's mod (http://tesnexus.com/modules/members/index.php?id=147033)
-For the landscape: All Unique Landscape mods. The Unique Landscape team mad an incredible work http://tesnexus.com/downloads/file.php?id=8688

But like bben46 told you, look at the Top 100 on TESNexus and search.

Excuse me for my english.

Menrhunes.

EDIT: For the weapons look also at the serie called RealSwords (amazing work)
aurablaz
QUOTE(Guest0012008 @ May 19 2008, 12:33 AM) *
Is there a mod which improves the graphical detail of the game itself?
Is there a mod which is used to improve the overall game performance?
Up until today I have been playing my career with oblivion default other than the ninja face cowl and ren's guard overhaul.

There is so many mods out for oblivion I wanted to ask which is recommended.

Player - Character:
Class - Thief
Birthsign - Assassin
Black hand robe
Black hood
Black ninja cowl 0.65
ebony blade and Deadra Bow and Arrows

The only armor that I like is featured on the game box of "Knights of the nine" (looks great) and "Lost Paladin's of the Divine" (wow)

thanks

of course have look at www.planetelderscrolls.gamespy.com
Menrhunes
QUOTE(Guest0012008 @ May 20 2008, 01:00 PM) *
Thank you for the assistance

I Just installed the following and the new detail is amazing

1680xx1050 WS
Bloom Lighting and 4x AA

BABUpdated.7z
Beautiful Women Mod (Wow) What a difference!

Planned companions: Necromancy Clan (Not sure which companions - human only)
2 Females in this looks which go great with the two mysterious assassins wearing ninja face masks.
The look I am going for two of the five
Ceremonial knifes and wooden bows and silver arrows

Myself and one other male compaion DA's "Aragon" in this:
Black Hand Robe, Black Hood, Ninja Face Masks, Ebony Blades, and Deadric Bow's and Arrows.

An of course no companion look could be complete without a skeletn named "Axel" as the fifth member

Necromancy Clan:
2 males
2 females
1 skeleton

or

1 male player - Black Hand Robe, Black Hood, Ninja Face Masks, Ebony Blades, and Deadric Bow's and Arrows.
3 Grim reapers all on black horses.

My question has to do with installing companions:
-Do I first install CM basic 1.4, then the companions, then the 1.6 update, and finally 1.8 updates.

If I am using beautiful women mod with all the required 3 texture packs will ren's beauty pack overwrite those textures or are they all compatible to work together?

Here is why I ask: Example
"Download and install these 2 mods that are not included. REN'S BEAUTY PACK and NEC's CHARACTER EVA****** "

If I install ren's do I lose all of the great new textures from beautiful women mod?

If they are going to overwrite each other then which is better to use? beautiful women mod or ren's?

thanks



First I think Beautiful Women mod change NPC's faces and it don't improve your character face (maybe I'm wrong) and ren's beauty pack allow you to use news hairs and eyes.

If you've to overwrite ren's pack on beautifull women mod you will certainly lose your textures but I don't think you have to extract it in the same folder (because those mods have different purpose).

I've downloaded ren's pack and near all characters' voices were removed now I've just the subtitles. I think it's becaues I've a french version of Oblivion and it make some conflicts but I think you've to be warned.

I hope you will understand.

Menrhunes.
hsandman_2
Here is a nice and quick way to get things going. biggrin.gif

Omod collection.
http://www.tesnexus.com/downloads/file.php?id=12801
Netjera
Answering this question is really a matter of posting personal opinion, so I'll post mine. biggrin.gif (Having just been in this boat myself.) I don't run a lot of graphics fixes/tweaks or retextures. I was interested in supporting functions that enhance gameplay and make things more convenient. I was also interested in "fixing" things that I saw as specific problems. I wasn't interested in playing a god, or making the storyline easier, or anything of that nature.

Keeping in mind that my choices are entirely based upon this line of reasoning, here's what I selected:

Improved Barter Gold: An easy fix for the "low funds" shopkeepers usually have. It doesn't unbalance the game by making them have unlimited money, but it scales the funds they have according to your merchant ability. I could have gone with something that revamps the economy, but many of those limit the other mods you can install, because they're a major overhaul. This was a simple and believable solution, at least. I find that there are still things that don't sell for full value (even though I'm an Expert Merchant), but I'd say about 80% of my items are now "in range".

Dreightons Clutter and Gems Price and Name Revision: I thought this was an excellent idea for adding more flavor to the game. I also liked Morrowind's method of pricing clutter better than the current Oblivion "no-value" system. This renames all copies of the clutter to better names (no more "planter" for all planters, each different type of planter that shows up separately in inventory, is now named for its depiction in game "Striped planter with white flowers"). It reprices all clutter to low, or believable values (scales are priced higher because they'd take some craftsmanship to create). It reprices gems according to type (pearl, emerald, etc) and condition (flawed, flawless). Personally, I find nothing to be exorbitant, all prices are believable. Flawless diamonds are worth a LOT at 10k, but considering how much flawless diamonds are worth, I don't find that surprising. Also, they're pretty rare, so it's not like you'll be finding them everywhere.

Bone Grind: A must-have for alchemists, or people who like to sell alchemy ingredients. It allows you to grind any bone into bonemeal. At higher levels, you even get 2 bonemeal out of one bone. (I'm a Master Alchemist, and don't get 2 bonemeal all the time, but often enough for it to be believable.) Be warned: It conflicts with bone-naming in Dreighton's mod, and must be loaded afterwards in order to function correctly.

Denock Arrows: A must-have for any archer. Allows you to remove a nocked arrow from the bow, by using the "Z" key. (It still functions properly when you don't have your bow out.) (I find this invaluable, as I have a tendency of nocking an arrow, and sliding around a blind corner ready to fire. I can then remove and save the arrow, without having to fire and pick it back up.)

Enhanced Hand-to-Hand: If you're a monk, or other h2h fighter, you'll love this. I'm playing on Easy difficulty (because I'm a girlie-wimp, and I admit it laugh.gif ). Without this mod, it took me like 50 blows to kill something. Now, it's 5 - 20 when I'm facing someone head-on. Also, I occasionally get a 1-hit kill when in stealth mode (my stealth is 120, and my agility is over 100 as well). I don't one-hit everything, even stealthed. It takes 2 hits, when stealthed to take down big things like ogres and trolls. I find this very well-balanced.

Fame and Infamy Announcer: This basically tells me whenever my fame or infamy has changed, when I've done jail time, etc. Sometimes, I miss a message because it goes by a little bit fast, but it conflicts with nothing, and makes me a bit more aware of my actions.

Faster Horses: Someone said that a fast person could run faster than horses in the game, and since my Speed is over 80, I find this to be true. While it's realistic to expect that I might be faster than some horses under some circumstances, I didn't find it believable that I could outrun *all* of them, so I added this in. Each horse type has a different speed in relation to the others. I'm still faster than Paints, but they're much faster than they used to be, which is nice.

Greater Souls: My one "cheat"-type mod. I'm not a magic-user, (although I'm doing the magic-using quests). I have a lot of magical equipment, and with the scarcity of soul gems (if you aren't going to make them yourself) it's nice to get a little more "bang for the buck"

House Map Markers: Allows me to fast-travel directly to my houses, instead of having to navigate in-city. Comes in a "purchased" and "all" version. I like the being able to fast-travel only to houses I've purchased, personally.

Keychain - God, I can't say enough good things about this! Being a thief, I have a habit of sneaking around in broad daylight and picking keys out of people's pockets. Then I go back when they aren't home, and let myself in using their keys. This means, that I was either trying to remember what town a person's key came from, so I could leave it in a chest at my house in that town, and only use it when I was there; or I was carrying a million keys. This keychain acts like a container to hold all your keys. It means you have only one item in the normal view, instead of scrolling through miles of key clutter. The creator wisely created a "turn on/off" and "link/unlink all keys" setting. I've had only one problem so far: When doing the Bruma quest with Arnora and Jorund, I found that it let me open Arnora's chest, but counted it as a thievery, if I had the key on the ring. The simple solution: Turn off the keyring, quickly unhook all keys, open the chest, turn on the keyring and rehook them all. (Hooking them all takes a double-click.. very fast)

(Alters meshes/towns): Clocks of Cyrodil: If you like flavor, and convenience, this is a gem. It adds clocks to reasonable locations in all towns and cities, and in certain buildings (although not in your houses - yet). I love being able to walk around the corner and see what time it is, rather than having to open up a menu. It does alter locations though, and so you should backup your original Oblivion-meshes.bsa file, before using, just in case.

(Alters meshes/towns): Survival: Hunger, Thirst, Sleep: There's also a version of this mod that includes the "Get Wet" mod. The original SHTS mod basically adds in a requirement for those functions. You must carry waterskins with you, or you lose functioning as you dehydrate. You must carry rations with you, or you lose functioning as you starve. A portable bedroll is a must, or you actually hallucinate, if you don't get enough sleep. All three items are purchasable in many places, and they respawn, so you never run out. The Get wet version allows your waterskins to automatically refill when it rains or you swim (I found that I took too much of a graphics hit, and the wells added-into the towns were pretty convenient, so I removed it). (EDIT: Forgot to mention, you should backup your original Oblivion-meshes.bsa file for this too. Although I haven't had a problem with either this or Clocks, I did have a problem while testing another mod. I installed/uninstalled it, and it took some meshes with it. :/ My life would be SO much easier, if I'd just backed this up to start with.)

I have MANY more mods installed. I'll list the rest, but not bore anyone else with more description. Let me mention, though, that Dragonfire Trade and Travel is my ALL-TIME favorite for convenience and fun.

Female Eye-Candy Body Replacer
Female Eye-Candy Wardrobe
Madh's Working Training Dolls
Multiple Enchantments
Purse of Wonders
(with Kea's alchemical organizer)
Regrow Nirnroot (Disappearing version)
Soul Gem Filler (Let's me use personal fatigue to fill empty soul gems)
Steer Horses with Mouse
Upperclass Clothing
Word of Recall
Training Uncap

EDIT: Monks Armor (forgot to add this! This is a great mod that actually makes wearing no armor and playing a real monk fun!)

I also use the Unlimited Rings mod, with the limit set to 10, so I can realistically wear a ring on every finger. =D

Hope this helps, and sorry about the length!

PS - I'm a Monk/Thief who is capable of doing all quests, but who favors stealthy hand-to-hand and sniping with a bow. (And stealing anything that isn't nailed down, and a few things that are.)

EDIT: Edited for readability (bolding, etc) and to include two notes, as mentioned.
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