QUOTE(jnethery @ May 8 2008, 05:35 PM)

Yeah, I got all that, but it doesn't display it. I really think it has to do with the fact that there are no door or map markers in the cell. You arrive there by magic spell and leave through portals.
EDIT: I actually just went in and out of several different interiors in Anvil and it doesn't display the location name for any of them. It only seems to display the location info when you are within the radius (yellow circle in the CS) of map markers, and the CS will not let you place map markers in Interior spaces.
Yes, it is an exterior thing only. There usually isn't any reason to show that information within interiors since you can see the interior name within the menu and when you activate any doors leading into the area. If you "must" have some message explaining where the player is when they get there, you can use scripts to display a message, or a message box when loading the area. Another oprion, depending on what sort of interior elements you're using, and how things relate to eachother is to just use a small worldspace with black sky, and constantly dark weather, having the statics far enough off the ground so that you won't know that you're actually in an exterior cell. Then you can use map markers or regions to display messages.