Help - Search - Members - Calendar
Full Version: Mapping Vvardenfell
The Nexus Forums > Specific Games > Morrowind > Morrowind > General Morrowind
wolron
I am a product of the old RPG computer games. That means that I spent hours mapping the relatively small worlds of the SSI (Advanced D&D) and Ultima games. Of course, without all the fine mapping toolls that we are provided with in modern games, this meant working with a grid and recording each tile as it was discovered in the game.

I have done a similar mapping of Vvardenfell, but used the built in map. What I mean to say is that I have tried to cover every area in the World Map screen so that it all shows up as having been visited. This took several hours (tens of hours) of game time and it was not always an interesting task (A lot of those areas that you don't have to vist really aren't worth visiting!). I imagine many have accomplished this.

However, now I am working on my third game and plan to do something a little different. Even though I visited every square of the world map, there were wide expanses that were still shaded black on the local map. I have decided to try to completely expose the entire local map. That means covering every area so that none of the shadowing remains. I doubt that I will have the patience, but we shall see. The question is: has anyone ever done this?

Another question is: After having done this, has anyone ever tried to transfer the game map to paper to get a complete detailed map of the area? Is there some way to print out screens from the map? [The question that I do not ask is why any idiot would want to do that, but that would be self incriminating!]
Emperor_Ike
I'm looking at it right now, Wolron. The strategy guide for the game (The Morrowind Prophecies) reveals the entire local and world maps. And it is numbered where any place of any importance is. They may have done it from the editor, but I don't really think it looks like they did. It is, in all technicality, local map squares pieced together to form an area map, like that of Vivec, or the area around Balmora, including Hla Oad, etc. But that means somebody, or several somebodies, had to have done it.

Peace.
Malchik
Ah yes, the delights of Serpent Isle on multiple sheets of graph paper. Makes us a bit sad Wolron, I reckon! And yes, I have by means of constant levitation completely visited all of the Morrowind land mass and immediate coastal area and also Solstheim so that no single bit of shading remains. I still have the game saved but have done nothing with it.
wolron
Constant Leviation? Is that a really good ring, or a console tool? If a console tool, where can I get a list of console commands and their purpose?
Malchik
I had an enchanter do me a constant enchantment on an exquisite amulet. But if it's purely for exploration there may well be a cheat. I remember seeing a thread about flying. (I have said before levitating over Solstheim, even when playing the game, has considerable merits!)
wesaynothin
CODE
player->setlevitate 1


Is the command. It should work, same as the waterbreathing code. IF it doesn't, well, oops.

Good luck there Wolron.
Slaiv
You can't rule out the possibilty that they contacted BethSoft and just asked for the maps.....
Silvuru Agnost
make a constant efect with levitate and you will fly like the birds
Sludgewort
I tried to go wayyyyyy up and after ten minutes my guy died and fell down :lol:
Slaiv
Just use the console to turn on god mode....then use scroll of icarian flight. It deosnt run out with god mode, but you cant change direction once you've jumped..... huh.gif
ohGr
yeah, icaran flight...too much loading times, you go like 2 cells per second...now thats fast...

i wouldhave already done such a thing if
A- i didnt have a slow computer

and b
B- when i get my laptop...i so am

its seems a daunting task...i guess ill just put a ball bearing on shift and w, sleep on it, and wake up to find out 42 cliff racers are chasing me...and im dead.
saldrex
If you use levetatie you still have to be close to the ground or you will not uncover any of the black fog on the map.
ohGr
strange, when i got that moonshrine thing, i levitated all the way to ghost gate, and there was a nice line through my map, and i was at the very top of the map, although, this was without tribunal and bloodmoon, so it might have been changed upon their release.
wolron
The previous posts talked about whether or not the black fog was removed when you move via Levitate. Actually there appears to be a bug in the program that makes this question moot. Since I have started trying to uncover all the black fog, I have discovered that occasionally I will be walking but the fog is not being removed. Finally my arrow on the map is completely in the black and I cannot get the program to revert back to its normal mode. The only way that I have found to get it to return to its normal mode is to save the game and then exit and reload. When I reload, the "black shadow erase" mode is returned to its correct setting.

This bug usually occurs when I go into the map mode and switch back and forth between world and local map (only very occasionally though). This is the sort of thing that only bothers you if you are using the map continually. Otherwise you may not even notice it.
saldrex
I mean if you levitate too high of the ground so that you cannot se it. IF you fly high enough the black fog stays. ON the world map you will see the marking for the areas that you have been through. The only thing though about uncovering the map is that it makes you saves much larger and makes them take longer to save, especially on the xbox (i am not sure about the pc version sine i do not play through the game as much on the pc and instead use the pc for mods and such).
wolron
Enchanter: That is an interesting thought! If the program works in such a way that it takes more memory to save a fully revealed map, then I could be in for a bit of a hard-drive memory hit. My PC can handle that with no problem though.

Since the save games do get larger as the game progresses, your statement makes sense. However, wouldn't the program have been easier to develop if they had the entire map available in memory and just used a "bit" to flag it as revealed or not revealed?

My guess is that the added memory for save games occurs because they do not need to save the details of the areas that you have never visited (no objects have been picked up or moved, no conversations with NPCs, etc.). On the other hand, the map memory space should be constant and then just "revealed" as you go along by changing the state of the specific area from "unvisited" to "revealed". Eh, but what do I know???
saldrex
I think that they did it this way because much of the world you never have to visit and probably never will. It would make the save horendously large for characters who just started and any little save that you have extra would take up alot of extra space.
Lord Of The Cheese
try "fillmap" in the console, i believe it shows the map completely, but ive never tried it. That is most likely how they did the maps in the morrowind prophecy book
Slaiv
I have a 120 gig HD...so I don't care about file size.

But I don't really use the map. I just use the one packaged w/ MW....
Severin
There is a nice map in : http://members.lycos.nl/morrowind/regiokaart1.html
Severin
I also like this map with zoom functionality :
http://www.rpgplanet.com/morrowind/travelg...orrowindmap.htm
wolron
Severin: That first map you pointed to is just a copy of part of the map they provide with the game. IT is nice though.

The second map is what I am after. However, my PC would not display the background. All I could get were the location descriptions. With the background in view, it would be exactly what I was looking for. Of course, then it would be neat to print it out and paper my wall with it (maybe not).
Dark Elf 2
Here is Severin, using my sons login..revisit the first one again..there are nice city maps as well..its a pity you cant view the other one..thats really a great one in great detail. with my Dell PC i dont have any problem to view..its only slow to open.
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Invision Power Board © 2001-2009 Invision Power Services, Inc.