Help - Search - Members - Calendar
Full Version: uninstall nude mod help pls
The Nexus Forums > Specific Games > Oblivion > Oblivion Modifications > General Mod Talk
azureskeith
i installed this one

http://www.tesnexus.com/downloads/file.php?id=6753

but i dont like it so does anyone have the normal textures or a link to somthing that doesnt make me and npc women nude?

thxs
OnyxNightBlack
Honestly, I don't know how to go back to the default body, besides reinstalling. You could always use the underwear version of another body replacer, if you don't like the nudity.

Here are some:

http://www.tesnexus.com/downloads/file.php?id=12209
http://www.tesnexus.com/downloads/file.php?id=10168

Cheers!
gman021
Did you make a back-up of the original textures? If not, you should use one if the above links.

Remember, always make a back-up of the original files if you don't like the mod! It saves you a lot of time and frustration! yes.gif
OnyxNightBlack
gman21 is right. The best advice I can give anyone with some free HD space is to simply backup your whole Oblivion folder in certain intervals. It safes you a lot of grief if a new mod goes horribly wrong or you need something restored.
Vagrant0
QUOTE(gman021 @ Apr 25 2008, 02:32 AM) *
Did you make a back-up of the original textures? If not, you should use one if the above links.

Remember, always make a back-up of the original files if you don't like the mod! It saves you a lot of time and frustration! yes.gif

Backups of the data folder wouldn't help in this case since they were using an overwrite. In the case of an overwrite, the game will always try to look for a file with that name in the datafolder for any game that was made while that mod was in effect. A datafolder backup would only help if you wanted to restore the look of that particular mod, not the look of the vanilla game.

Instead what you need to do is extract the needed files from the bsa archives and place them in the data folder at the right location. You can do this with BSA commander, or a similar program. The benefit to this is that should you decide to change your mind later, you can just alter the files in your data folder, and always have the files contained in the BSAs should you decide to change your mind a third time.

Although it might be easier to just make sure you have a good clean save to go back to, and to test out mods using that save, to see if they are what they want, before progressing further into the game. That way if you decide that the file is not to your tastes, you can remove it, use the clean save, and play as if nothing ever happened. The only thing to keep in mind with this sort of thing is that any auto-saves or quick-saves made while those mods were in place may not be usable. As these saves are constantly being overwritten, it is not a good idea to make it a habit of using them when doing this. It's much easier just doing that quest over again than it is starting from scratch, or figuring out how to stop changes made by a mod from remaining in your game. (paying attention to what is installed, or overwritten with mods helps out greatly here).
nosisab
Complementing about the Saves. Is not commonly know that saves can be performed from console, allowing significant names, eg: "Save beforeModXYZ" (without the quotes) typed at console would create a savegame file with the name given (beforeModXYZ, in this case), easier to identify.

To the ones not used to the console it can be opened clicking the ~ key, more precisely the key most left over the TAB one (since non US keyboards can be different). Clicking the same key again close the console.

Edit: Save via console can't have spaces or special chars in the name (I never tested if quoted spaced names are accepted)
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Invision Power Board © 2001-2009 Invision Power Services, Inc.