QUOTE(wizardmirth @ Feb 12 2008, 02:32 AM)

Thanks for the feedback on this. The quest is intended for public use. If I don't see any fair arguments against this here then I'll go ahead with it. According to the uesp wiki the husband and wife are not related to any quests and offer no services. My main concern was that their being removed from the game by this mod might have any disruptive consequences, however small.
Oh and the blackout thing should be credited to the forum-makers for offering spoiler tags. I don't know if it's a new feature or not but have seen it used in the uploaded mods forum.
Ideally you should avoid changing any base game NPCs or areas if you're trying to maximize compatability with others. While merely changing the door on the exterior to link to a new interior, and disabling, or redirecting the packages on those NPCs to some standard interior, like one of the inns, has a low chance of conflicts (since you aren't editing the NPC, just changing one of their packages). It may still have minor issues with mods that involve those NPCs or that interior (since the existing interior would be unreachable.
You may however just be best off just adding a new entryway somewhere on the IC streets and ignoring how interiors would overlap if they were all in a single space (like Bethsoft did). Depending on where this new enterance is, you probably wouldn't notice it unless it was pointed out to you.