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The Nexus Forums > Specific Games > Oblivion > Oblivion Modifications > File Requests/Suggestions
cazaam
Hello, kia ora, Haera mai ( thats in maori)

In morrowind, alongside the bow, you had a choice of crossbows, throwing knives and stars and... well thats all. but in oblivion (bless its name and give a 11/10 rating) u only have the bow. i have no f#@*ing idea if this mod has been done but i think that throwing knives and stars and crossbows should be brought back into the game of oblivion.

i myself no nothing about making those types of models but i have made a perty cuool looking death ring (a ring with spikes around the edge).

thanks in advance.

Or go to hell in advance

and Vagranto, if u post sumthing on here please try to make it as positive or not mean as possible.

bacon





hahahaha. weiner dogs

Vagrant0
QUOTE(cazaam @ Jan 30 2008, 01:04 AM) *
and Vagranto, if u post sumthing on here please try to make it as positive or not mean as possible.

What's that supposed to mean. I'm positive about most I post, unless I say otherwise. I also try very hard not to be mean, but honestly it's tough some times. I mean, I'm not out to push people around to feel good, or get entertainment out of it, if I sound harsh it's because I believe in being honest with people so that there is a clear understanding of what is being said. Most of what I say sounds negative because people are constantly asking for the same 50 or so things which have already been clearly explained at one point or another about how those things don't work, and why. Is it really so much to ask that people use search, or do a bit of research on what they want before posting if they are afraid of conflict?

Anyway, about your post, been asked dozens of times. What you have is about all you're going to get. There are some potentially useful mods out there, but most of them are only covering up the limitations of the game. If I recall, I believe there is a throwing axe mod out there which isn't too bad, and there's a decent crossbow mod (OBSE based I think), but they both have issues. Simply put, the game as it is open to modders doesn't allow any addition of new weapon types, so if you want anything ranged you either need to replace a spell graphic, or make some system which uses the current bow animations and systems. I'm sorry if you don't like my answer, but that's how it is.
LoginToDownload
QUOTE(Vagrant0 @ Jan 30 2008, 04:34 AM) *
Simply put, the game as it is open to modders doesn't allow any addition of new weapon types, so if you want anything ranged you either need to replace a spell graphic, or make some system which uses the current bow animations and systems.
Or create a highly clever combination of highly-cleverly-scripted items and use various other animations, most notably "draw 1H weapon" and "Cast Target Spell".

The mods Vagrant0 is referring to are Arcanery (The mod I vastly admire and described in the above sentence somewhat, that allows for throwing knives/stars/grenade-like potions with varying effects including the ability to make your own-am I getting sidetracked? ...As well as axes) and Crossbows of Cyrodiil.
Stormraven
"and Vagranto, if u post sumthing on here please try to make it as positive
or not mean as possible."


cazaam,

I don't think you have been around long enough to judge Vagrant0.

He is an Extremely Gifted and highly Esteemed member of these forums.

Perhaps you should go to the Members section and read up a bit on someone before making insulting remarks like the one above.

Very few people surpass his knowlege of the game or his patience in answering questions in detailed and honest posts.







bben46
All of the weapons you have asked for are available in mods. You just have to search for them, as well as one of my favorites, Monty Python's Holy Hand Grenade. A fun mod and not game breaking.

As to Vagrant, he is one of the most helpful members out there. Pay attention to what he says. He may not always be right, but he is right more often than I am. If you don't like the way he says it, grow a thicker skin. Don't take it so serious. I don't believe he is trying to be 'mean', he is actually trying to get your attention.
cazaam
Okay okay, geez im sorry. im not that type of person.

Vagratn0, i am sorry, i have been pushed around all my life (and me reaching teenage years and all... confused.gif ) Any way, i do take what you say seriously and i think about it. i didnt mean to judge. And I understand what you mean trying to tell an idiot something. it does get hard. and please don't hate me. But anyway, thanks everyone for their help.

So at most it would use vanilla animations? and Why is it that new weapon types cannot be made.

(ps ; vagrant0, you can tell me anyway you see fit)
(pps ; and stormraven, im sorry to you aswell for... um well im sorry to every body)
cazaam
thanks login.

Again SORRY
Stormraven
Cazaam,

Your apology is here bye accepted. Say no more.

(or you'll be triple postin, an I got a wippin for that myself once) blink.gif

I was a teenager once my self…can’t remember anymore when… but that is another story.

Vagrant0 would be the one to answer your question, and when he calms down, he probably will smile.gif

That’s why I have to be careful about what I say, till I know what I’m sayin’, and to whom, if you get my drift. cool.gif

The (almost) old man

Stormraven



Vagrant0
QUOTE(Stormraven @ Jan 31 2008, 06:48 AM) *
Cazaam,

Your apology is here bye accepted. Say no more.

(or you'll be triple postin, an I got a wippin for that myself once) blink.gif

I was a teenager once my self…can’t remember anymore when… but that is another story.

Vagrant0 would be the one to answer your question, and when he calms down, he probably will smile.gif

That’s why I have to be careful about what I say, till I know what I’m sayin’, and to whom, if you get my drift. cool.gif

The (almost) old man

Stormraven


When did I give the impression that I was ever upset? sweat.gif

Anyway, the main reason why new weapons can't be made is because there is no way to define a new weapon class, so anything new would have to replace an existing class... And that becomes a serious issue since both blade and blunt use the same normal attack animations. Although marksman is a single weapon type with a single set of animations, only one set of animations can be used. Crossbows are done using the sneak + bow combinations. If you wanted to change marksman to a more generic type, you would have to make new animations and then change the existing bows of the world to be better suited to those animations. You would also probably need to make new animations for any creatures which also happen to use bows.

To make things worse, you really can't shoot a projectle well without using the systems used for marksman, or spell casting. So not only do you have an issue with just making the animations work, you also have to deal with some difficulty involved in making any sort of projectile work. This has been done to some degree, but what you have isn't exactly a good system. It's odd to think of how much Morrowind had, and how much was lost in making Oblivion, especially when one was based on the other.
cazaam
yes well thanks every one

i remember reading somewhere (though probably for morrowind again blush.gif ) where it was, effectivley, a cs for the cs, allowing you to add weapon types (fist weapons, head weapons etc..) unfortunatley i cannot remember or locate this text surley it wouldn't be that hard to create a "bow" that looks like a crossbow using the sneak bow animation. (im not that good at modelling and stuff, but, think, the akatosh mount etc.

could you not just make/edit a bow to be further away and with a stock in place?
Stormraven
"When did I give the impression that I was ever upset? sweat.gif "

Show off !!!

biggrin.gif
Nanaramui
Guys, I just arrived here and I was planning to request a repeating crossbow like the one from that guy that hunt vampires, but... I think I'll ask for it far later.
Thanks anyway smile.gif
dra6o0n
Hmm... Since the codes for the weapons are in the game engine itself. The only way for people to create new weapons would be either hack it, or a total conversion of the game.

Edit: Maybe for some throwing weapon, the shooting animation can be adjusted like so-

Throwing Axe

Passive - Holds the Axe like it were in holding a 1handed weapon.
Step 1 - Draws Axe back making it not visible on screen.
Step 2 - Arm flings forward, axe flies forward.

Note that the bow stage has the same amount of steps like the throwing axe.
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