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The Nexus Forums > Specific Games > Morrowind > The Middle-Earth Mod > General MEMod Discussion
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Arkrais
hi, ive been lurking on the forums for about a week, and i havent seemed to find anything about this unless it just has slipped my mind. what will be the preformance of this mod compared to morrowind? will i be able to turn up my view distance any? will i be able to see more than 8 NPC's on my screen without a ton lagg? will the fact that you're all making all graphics from scratch help? cause rhedd heads have less polygons than the original heads and they look even nicer.... or will that not affect preformance at all? thx for any info.

*edit* well, 8 was a bit of an understatement, but you know what i mean.

*edit2* oh yea, and are ya'll messing with adding a skin for holstered weapons? so instead of just pulling a sword out of nowhere, u actually have a holster for it?(sorry, dont know the proper word for it) and if u equip arrows it shows a quiver on your back with arrows in it? *shrugs* just some suggestions in case you havent thought of trying them.
Jesugandalf
If you wanna see farer (and you have a machine that allows it) you'll find Morrowind FPS Optimizer quite useful, I think.

The latest version I've got is the 1.91 (although I think there are updates right now), and it lets you increase the default maximum view distance of the game.
Howlingoak
As to performance the Dev's have upped the requirements to somewhere near 2ghz with 512ram and a pixel-shader graphics card (recommended). Thats a *bit* more than the original morrowind. But this at least has been covered many times... BTW you'll need that card to get the flowing grass and shiny water and stuff.

Howlingoak
Drolmagon
if you can run morrowind you can run this. Just different models and textures, but still the same engine no reason for the req to go up.
Howlingoak
The req's would go up because of more detailed objects, better textures, greater polycounts, more pixel shading everywhere, etc.

Howlingoak

Poly's do count
Ancalagon
Yes, moving grass does take up a lot of pixels, shding and the like. But if you have a hardy Vid and Graphic Card it shouldn't be any problem at all. If you want a good G and V card but don't want to shell out a lot of money for it, check either eBay or a local Computer Show. I got my card at a Computer show, and subsequently, Morrowind since it came with the card. C shows are your best bet, however you WILL need someone there who understands computers (It's like: if you give a mouse a cookie...ya know?). :blink:
Arkrais
what about "holsters" and quivers? no-one has answered that question yet.....
Morgoth
QUOTE(Ancalagon @ Oct 29 2003, 05:05 AM)
Yes, moving grass does take up a lot of pixels

Only for clarification: the amount of pixels to be rendered per frame is always constant and is the result of the multiplication your resolution represents (800*600, 1024*768 etc.), so the number of pixels varies only if you change your resolution, but has nothing directly to do with the effect of pixel shaded grass on your framerate.
Ancalagon
Sorry for that generalization, I am certifiably retarded when it comes down to Computer Tech talk. About Holsters: I think that would be a cool idea, but wouldn't it be hard to render or animate that? (I don't know the appropriate term so someone educated in the ways of TES Constr. clarify for me). <_<
Daerk
We have sword/axe/bow/shield/spear/etc sheathes and hooks and whatnot. Visible on the player. The creation of this feature takes a LOT of modelling and scripting, as the only way we can do it involves some massively detailed and complex scripting and modelling combinations.

The requirements for MEMod are higher than for the original Morrowind, just as many mod's out there for other engines require more than the original game. Higher polycounts, more audio streams, bigger textures, more alpha maps in use per frame, more detailed (and constantly running) scripts, more advanced combat and AI (scripted fuzzy logic), etc.

-- D
White Wolf
QUOTE(Daerk @ Oct 29 2003, 09:30 PM)
We have sword/axe/bow/shield/spear/etc sheathes and hooks and whatnot. Visible on the player. The creation of this feature takes a LOT of modelling and scripting, as the only way we can do it involves some massively detailed and complex scripting and modelling combinations.

This sounds extremely cool, but presumably this only applies to the weapon you have equipped? I ask because it would be rather amusing to see a character trying to carry 6 swords, 4 axes, a couple of bows and a couple of maces all at the same time. :lol:
Ancalagon
In the game, you can only have one or two weapons on your character. You do not have th eability to carry five axes, four swords n such. Remember, REALISM is what the Devs are going for here.
Rynos
I dont know about you but im gonna be carring a bow and arrows, a short sword, a back-up dagger, maybe a small axe, and utility knife... now thats real and all have actual uses.
Ancalagon
I was under the impression that we wouldn't be able to carry more than two weapons at a time. Didn't a previous post state that? Unless it meant we couldn't carry two long swords and three battle axes at one time, now that makes sense. If we can carry more than two then I am all for it. Lothorien bow and arrows weapon of choice, followed with an Elven long sword or archer sword...and a utility knife. rolleyes.gif
Rynos
I mean in my inventory. It would be cool if all the weps you had in you inventory even got a scabbered of your body.
Ancalagon
That would be a lot of scaberds though (and hooks, and sheaths) wouldn't it? And don't we have a limited amount of room in our inventory? Though I agree it would look awsome to have knives swords and axes strapped to your character tongue.gif. I suppose I just like to travel light and take what I would really need: Bow, Arrows, Utility Knife, Hunting Knife, Long Sword or archers short sword. and then all the other stuff like torches and rope, and on and on and on. but really the bare necessities. :blink:
White Wolf
QUOTE(Ancalagon @ Oct 30 2003, 01:56 AM)
In the game, you can only have one or two weapons on your character. You do not have th eability to carry five axes, four swords n such. Remember, REALISM is what the Devs are going for here.

Now this sounds cool. In Halo, they had the same idea (you can only carry two different weapons at any one time), and that meant the game was all the more interesting because you had to make decisions as to what weapons you would need in which areas of the game.
Rynos
QUOTE(White Wolf @ Oct 30 2003, 09:51 PM)
Now this sounds cool. In Halo, they had the same idea (you can only carry two different weapons at any one time), and that meant the game was all the more interesting because you had to make decisions as to what weapons you would need in which areas of the game.

Um dude have you read the LOTR trilogy? If so they carried more than 2 weapons.Legolas had a bow and White Knives.(or is that the movie...). Anyhow in real medevil times people carried around a knife, sword,a dagger, and walking staff maybe.
Ancalagon
He (Legolas) had one White Knife in the book, two White knives in the Movie. But yeah, people in the days of yore tongue.gif carried more than one weapon with walking staff and such, but what I meant was that it should be impossible to carry three battle axes and two claymores along with a bow and quiver of 300 arrows. THATS unrealistic. But your take on the medieval style is correct and that is the way it should be done. BTW, will we have the option of a walking staff? not one to hit other people but just to use for traveling. That would be oh so cool.
Lethmoraa
I agree, we should have a walking staff, I wanted one ever since seeing that when i acquired a staff in MW, the Stupid character was using BOTH HANDS TO HOLD IT. You should make it one handed and animated so that he uses it to walk.
Ancalagon
Exactly, thats how I felt when I obtained an Ebony Staff in MW. A walking staff, and Cloaks with hoods. That would be sweet
White Wolf
QUOTE(Rynos @ Oct 30 2003, 10:44 PM)
QUOTE(White Wolf @ Oct 30 2003, 09:51 PM)

Now this sounds cool.  In Halo, they had the same idea (you can only carry two different weapons at any one time), and that meant the game was all the more interesting because you had to make decisions as to what weapons you would need in which areas of the game.

Um dude have you read the LOTR trilogy? If so they carried more than 2 weapons.Legolas had a bow and White Knives.(or is that the movie...). Anyhow in real medevil times people carried around a knife, sword,a dagger, and walking staff maybe.

I was actually saying the whole idea of having limited weapons is cool, not trying to say it should be limited to two.
Rynos
oh ok...
Ancalagon
I have a question for the Devs (I don't want to start a new post because it's a small question anyways): When our character starts out, we will be able to take down minor animals without getting killed, right? I mean, will our starting level be strong enough to take down a boar or a bear? The reason I ask this is cuz in MW in the begining I get taken down by rats or Nix Hounds as if I had no armour on. Will it be different for MEmod?
Ancalagon
Hey, I was wondering if the Devs could post the total recommended computer requirements for MEmod, like what type of Vid Card, space, etc. All the technical aspects and whether or not we need GOTY or just BloodMoon to run it.

Once all aspects and info are posted feel free to lock this sucker up. I honestly don't care rolleyes.gif
Rynos
I think you only need bloodmoon but it will work with GOTY... Your vid card if good enough to see the pixel-shaded water is good enough... Space is 2 gigs commpressed...


*note*- this is what I think I remember it being
Ancalagon
Ok, then I have to go out and get BloodMoon then. And my Vid Card is a GeForce FX 5200 series ASUS V9520, is that good?
Rynos
Gforce FX??? never heard of it...

Mines a Gforce4 MX 440 64 MB and I cant see the water... I need to buy a new one.
Ancalagon
With mine I can see the water. I think it's like a really good one, because the guy that was helping me out put my computer together said it would run Doom III and Half-Life 2 no sweat. I think you need a Gforce 5200, it's a solid card.
Morgoth
Doom III with a GeForce FX 5200? Would be interested how that shall work. Sorry, but I guess you've been fooled around a bit. At least in the benchmarks I have seen, that card had a worse performance than a GeForce 4 Ti-4200 (although that doesn't support DirectX 9). However, it should suffice for MW, I guess (without claiming to be an expert or to know this exactly).
Jesugandalf
I thought Doom III's requirements changed every week and noone still knew which are they going to be in the end. Seems to me that no computer existing today would be able to handle that graphic monster it's said to be...
Dark0ne
The new Radeon cards are hands down the best buys in terms of graphics cards. We bench marked a Radeon 9800 (128MB) vs GeForce FX 5200 (256MB) and the results were quite astonishing, the Radeon beat the GeForce by nearly double - the Radeon hit 14,000 I believe, the GeForce hit 9,000.

Thats quite a difference.
pharzon
Well, you won't need a card that enables you to see the pixel-shaded water. That's only what you need if you want to see the special water and grass in MEmod.
At least that is how I understand it..
White Wolf
Right, to get back to the original question, you might find this topic to be helpful.

As for hard drive space, all I do know is that it will probably be 1-2Gb to download, though that's probably with everything compressed.
Ancalagon
Darn you planned obsolesence! And to add, is it for certain that we won't be able to play as Elves? I know that Daerk said that they had a load of work to do, and that it would be hard to do the Elves stats because they would be so different from the mortal races. But I was wondering if there has been any pseudo, small inkling of a decision as to yay or nay on the playability of the Elves. Sorry to be a pestering Fool of a Took <_< , thanks

(please, o please by the grace of the Valar let there be playable Elves sad.gif )
Maquissar
I, a commoner in real life, am not able to kill a boar or a bear, unless you give
me a sniper rifle and half a mile of distance wink.gif Do you think you'd be able to kill
a bear with a sword or an axe before he kills you? I'd still bet on the bear wink.gif
Jesugandalf
Theoretically depends on your level, doesn't it? If you're very strong, you can have a chance to kill the bear (although it'll still be difficult, I recognise).

But I will maybe bet a few euro on the character
Howlingoak
Well lets have some good ol' bear baiting but this time leash a person to the stake and release bears until one kills the person tongue.gif ... I know what you mean though, I think I could handle a rat if you give me a stick (not even a sword).

Howlingoak

Along comes a bear though and i'm thinking more along the lines of :help:
Ancalagon
Awww *in a wistful, taffer voice* They don't make bears like they used to... ^_^
Cailwyn
QUOTE(Maquissar @ Nov 20 2003, 10:36 AM)
I, a commoner in real life, am not able to kill a boar or a bear, unless you give
me a sniper rifle and half a mile of distance wink.gif Do you think you'd be able to kill
a bear with a sword or an axe before he kills you? I'd still bet on the bear wink.gif

if I had a knife and was within 1/2 mile of a car, phone or person, then i would be more then confident that i would survise a rummble with a bear. Give me a stabbing or bladed weapon with at least a three foot range, and i'm pretty sure i would be relitively unscathed. this is not overconfidence on my part, this is logical truth. I have propably an eighth of my waking life wandering in the forest. I have seen many bears, and they are timmid. My dog is the same size as most. A grizzly bear, on the other hand, well, divid the first chance by two and the second by 2/3.

peace
Daerk
Don't count on it.

Even the "timid" bear when confronted is one HELL of a dangerous opponent.

My mother runs a federally licensed wolf rescue, and we had a bear attack one year for food... killed two wolves that were in their prime. These are wolves that I've been standing next to on a porch, thrown a deer leg out into the yard about 10 feet away, and watched as the canine leaped (without running) OVER my 6'3" body, clearing me entirely, and landing ON TOP OF the deer leg.

I killed the bear.

-- D
Ancalagon
Wow...Bears scare the bejesus outta me. :blink:
Jesugandalf
There are a few in the mountains north of where I live in Spain. I have seen two or three in my life, and, although they seem to be very quiet and timid, they can be very dangerous if arisen.

They are an endangered species, and I know of some people who have been banned for killing a brown bear. Not laughing matter.
Rynos
Bears can out run humans...
Bears can climb trees...
Bears can tear open parts of cars...
Bears can break into houses...
Ive seen this all myself up in Upstate New York near a dump.
punkfiveo
(punkfiveo starts singing to scottish music)

Bears will rip off your arms,
cut off your hair,
gnaw on your spine,
bite off your ears,
tear you in half,
chew on your brain,
claw you to death,
Yes bears...

:shifty: :blink: blush.gif huh.gif

Just to make this post NOT :spam: , I will say this...

I couldn't beat up the everyday bear. Uber-realism----> Strong bears


(Maybe I should put a signature here....)
Howlingoak
Closest i've been to a bear (not in a zoo) was about 20 feet up in the white mountains in NH i went without seeing one for 7 days while backpacking in the mountains and saw this bear the last day while waiting in the parking lot for our pickup back to base. Ironic eh?

well lets return to performance issues now that everyone has boasted about there bout with a bear.

Howlingoak
Tanweth
hmmph. 2 GHZ processor required? I have an Athlon XP 1700, and I was hoping I wouldn't need to buy a new one until next Christmas, when I'd have more money to spend on better gear. <_<
Kethruch
As far as how many weapons people carried in medieval times. Two was usually it. Most people didn't have swords - militia units were comprised of just about anyone who could fight bringing whatever tools they had. If they were a woodsman, they might have an axe or spear, and maybe a bow. Most of the battles were fought with professional soldiers rushing into battles with swords/maces/axes/etc that you see in the movies, but they would make up a relatively small part of the total army. The rest would be the militia with pitchforks/hammers/bills (tree-trimming tool that was effective against armor)/and maybe some crude spears or other type of weapon that had been looted from a prior battle. Most didn't have armor, either. Knights had access to more weapons, but that was because they had assistants (squires/pages) who could schlep the heavy stuff for them.


As far as hunting bears as a commoner - even a knight -
There are many cases reported of knights and soldiers, who trained with their weapons, getting mauled by bears on hunts. The hunter or commoner who did it full time probably had about a 50/50 chance at a bear - and then it was done from range, not close in.

Worse than bears, however, were the boars. These would be hunted in groups, and the boar spear is designed as such because if you used a regular spear, the boar would charge right through it and still be able to gore you with its tusks. (the boar spear has what looks like a crescent toward the tip with the ends pointing toward the tip - it prevents the boar from running up the spear and getting you after impaling it).

The best way to survive an attack by any of the above is to be at least the second slowest in the group you are in.....

For Performance issues - Are we talking about Recommended or Required here? A lot of people who would kill for this mod may be disappointed if they have to buy a new PC to play it. (and not one of the bargain ones). If that's the required, I'm going to have to get a new PC myself....
Ancalagon
QUOTE
For Performance issues - Are we talking about Recommended or Required here? A lot of people who would kill for this mod may be disappointed if they have to buy a new PC to play it. (and not one of the bargain ones). If that's the required, I'm going to have to get a new PC myself....


It not so much recommended or required as it is....say...hypothetical. To be honest, none of the Devs have specified what exactly we'll need to run MEmod (though, you will need a computer, that much is certain tongue.gif ) Depending on how old your PC is, even before getting a new one I would still wait till the Beta comes out or more specs on the requirements are released by the Devs. ^_^ I wouldn't worry, if you have a solid enough graphic card and plenty of space (you may have to make space) on your cp, you should do fine. (assumption)
drutang
Yer Just Before I Get All Excited And Go Ahead And Download It, I Just Wanna Know What I Need To Play It? Cos I Dont Wanna Download It And A Message Coming Up Saying "You Suck Because You Dont Have All That Is Needed MUHAHAHA".....and then i will cry sad.gif ..... So Any Wayz To Stop Me From Crying Just Tell Me The Requirements biggrin.gif .....And Dont Get Angry At Me blush.gif
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