I'm making a mod that is supposed to skip the charecter generation step and instead have the player start as a set character. (A dark elf ninja.) I have figured most of it out. When I start a new game with this mod now it DO say that I am a dark elf ninja, but of some reason the attributes and skills are not what they are supposed to be. All attributes are 30 and all skills are 5 (except hand-to-hand, which is 100). First when I go to the guy that makes the class and select the ninja-class there i get the correct attributes and skills, but then the point is gone because that was excactly what I wanted to skip!
By studying the scripts I figured out it might have something to do with a script called "RaceCheck" wich was runned after the class-create guy. So I added that script in the very beginning instead, and it actually worked once, but then I changed something and can't figure out what I had done anymore. I even wrote "StartScript RaceCheck" in the console which I thought should fix it, but it doesn't.
In my mod it seems the correct attributes and skills are not "activated", even though i DO actually start as the correct race and class
Well, that's the story, anyone know what to do?
PS: This mod is gonna be awesome when it's done
EDIT: One more thing, how do you change the starting gear? You always start with common shirt, pants and shoes. How can I make the player start with something else?
