Lord Slyther
Nov 24 2007, 10:28 PM
So you're finally working on episode 2? Yay!
I can't wait for it! Best of f'n luck to ya, Priest!
ThePriest909
Nov 24 2007, 10:41 PM
QUOTE(Lord Slyther @ Nov 24 2007, 09:25 PM)

QUOTE(ThePriest909 @ Nov 24 2007, 02:49 AM)

That would be great help...............
I really apreciate it

Sure! No problem! What kind of weapons or armor do you need? If you have any in my mind, just let me know!

Okay... I made a new topic so we can discuss it.....
Actually at the current stage I have nothing specific in mind....
I'm trying a few new ideas on this episode so....
Project's design is based on a "surealistic/nightmare-style" world.... so anything inside it should reflect that.
right now I'm making the first drawings with the creatures I'm planning to add... everything is related to the surroundings.
For example "chambers of flesh" will include creatures related to its name.
So... I think it's a pretty good idea to do something similar with weapons as well......
There's nothing specific in my head right now though

....
I'm afraid I will have to finish the world construction first....
Lord Slyther
Nov 24 2007, 10:50 PM
Hmm,,,, well I'm thinking,,, um,,, well if you need any beta testing, I might be inclined to help.
ThePriest909
Nov 24 2007, 10:52 PM
QUOTE(Lord Slyther @ Nov 24 2007, 10:50 PM)

Hmm,,,, well I'm thinking,,, um,,, well if you need any beta testing, I might be inclined to help.
I really apreciate your help guys
Lord Slyther
Nov 24 2007, 11:00 PM
how about a skeleton/wraith mixture for a certain monster? I got no name for it, but I might have something in mind. How about you? Do you have one?
Septim741
Nov 25 2007, 12:00 AM
SWEET! Holy awesomeness!
ThePriest909
Nov 25 2007, 12:56 AM
QUOTE(Lord Slyther @ Nov 24 2007, 11:00 PM)

how about a skeleton/wraith mixture for a certain monster? I got no name for it, but I might have something in mind. How about you? Do you have one?
Hmm it could be a nice add

Good idea actually....
Well... I'm working on new unplayable-races...
They are going to be tortured people ( part of the storyline)....
not so friendly anymore.
I made a couple of new textures and I'm changing their head and arms shape. I think I'm pretty close to what I had in mind....
But, first of all... I need to finish with the worldspces.......
Lord Slyther
Nov 25 2007, 01:15 AM
QUOTE(ThePriest909 @ Nov 25 2007, 12:56 AM)

Hmm it could be a nice add

Good idea actually....
I was actually making it all black, and have a shader effect on it.
ThePriest909
Nov 25 2007, 01:29 AM
QUOTE(Lord Slyther @ Nov 25 2007, 01:15 AM)

QUOTE(ThePriest909 @ Nov 25 2007, 12:56 AM)

Hmm it could be a nice add

Good idea actually....
I was actually making it all black, and have a shader effect on it.
It sounds pretty good!!!!
Lord Slyther
Nov 25 2007, 01:51 AM
QUOTE(ThePriest909 @ Nov 25 2007, 01:29 AM)

It sounds pretty good!!!!
I think you might need NifSkope from this point, because if my texture path isn't correct, then it needs to be fixed.
ThePriest909
Nov 25 2007, 02:25 AM
QUOTE(Lord Slyther @ Nov 25 2007, 01:51 AM)

QUOTE(ThePriest909 @ Nov 25 2007, 01:29 AM)

It sounds pretty good!!!!
I think you might need NifSkope from this point, because if my texture path isn't correct, then it needs to be fixed.
No problem... texturing is actually the "easy-part" of the work for me....
Lord Slyther
Nov 25 2007, 02:58 AM
QUOTE(ThePriest909 @ Nov 25 2007, 02:25 AM)

No problem... texturing is actually the "easy-part" of the work for me....

Cool! I'll send you the file and you can do whatever you want with it. You gotta place the skeleton head into the wraith creature files associated with it.
Click to view attachment
ThePriest909
Nov 25 2007, 03:33 AM
QUOTE(Lord Slyther @ Nov 25 2007, 02:58 AM)

QUOTE(ThePriest909 @ Nov 25 2007, 02:25 AM)

No problem... texturing is actually the "easy-part" of the work for me....

Cool! I'll send you the file and you can do whatever you want with it. You gotta place the skeleton head into the wraith creature files associated with it.
Click to view attachmentIt works ....
Thanks a lot Lord!

I'm going to make a new full body retexture for it.
Thanks again
Lord Slyther
Nov 25 2007, 03:41 AM
QUOTE(ThePriest909 @ Nov 25 2007, 03:33 AM)

It works ....
Thanks a lot Lord!

I'm going to make a new full body retexture for it.
Thanks again

Heh heh! It was nothin'! Just call my Sly for short next time lol! By the way, if you DO choose to put it on, what are you gonna call it?
ThePriest909
Nov 25 2007, 04:05 AM
QUOTE(Lord Slyther @ Nov 25 2007, 03:41 AM)

QUOTE(ThePriest909 @ Nov 25 2007, 03:33 AM)

It works ....
Thanks a lot Lord!

I'm going to make a new full body retexture for it.
Thanks again

Heh heh! It was nothin'! Just call my Sly for short next time lol! By the way, if you DO choose to put it on, what are you gonna call it?
Ok , "Sly" it is then

I have no idea about names yet...
I'm trying to stay as close as possible to my storyline though so
I gues I'm going to use a name related to the look of its texture or to the room/space where I'm going to place it....
Lord Slyther
Nov 25 2007, 04:17 AM
Alright! Well, you DID mention nightmarish-style, did you not? So I tried my efforts on making it look scary as I can possible. Good luck!
ThePriest909
Nov 25 2007, 04:20 AM
QUOTE(Lord Slyther @ Nov 25 2007, 04:17 AM)

Alright! Good luck!
Thanks Sly !!!!!!!!
The best of luck to your project too!!!!
It looks really intersting from what I've seen
Lord Slyther
Nov 25 2007, 04:22 AM
QUOTE(ThePriest909 @ Nov 25 2007, 04:20 AM)

Thanks Sly !!!!!!!!
The best of luck to your project too!!!!
It looks really intersting from what I've seen

Argh! I totally forgot my Hyrule Kingdom project! Thanks, Priest!
The_Terminator
Nov 25 2007, 12:54 PM
This is sounding (and looking) even better than last time I looked!
I can't wait for this, good luck
Septim741
Nov 25 2007, 04:10 PM
I'm going to work on a retexture of the elven armor for you. EDIT: If I remember how to do it, it's like a dozen tricks in a certain order witha certain value, and I don't remember much of it. I'll see what I can do. lol
And you can call me Sep, if we're getting into nicknames.
Lord Slyther
Nov 25 2007, 04:24 PM
QUOTE(Septim741 @ Nov 25 2007, 04:10 PM)

And you can call me Sep, if we're getting into nicknames.
I told him to call me Sly lol! I don't see why you also prefer your short also. Ok then," Sep", lol!
Septim741
Nov 25 2007, 04:27 PM
lol, I know it's not like my names really long, but still, it saves you three characters. The point is more to be an informal name rather than to save typing. But they usually go hand in hand.
Also, I don't see why you would want to be called "sly".

A agree with terminator, this one is looking much better than one. Can't wait!
Lord Slyther
Nov 25 2007, 05:17 PM
I would be honored to help you finish this project with everything I got.
The_Terminator
Nov 26 2007, 12:20 PM
Since we're using nicknames now, feel free to call me TT (I can't think of any other shortened versions of The_Terminator which sound good

).
If I had the time, I'd offer to help too, but I guess I'll just have to settle for reviewing it once it's done
ThePriest909
Nov 26 2007, 01:19 PM
OK TT , Sly and Sep.... lool...
I don't know why but my brain is always trying to make big names (name >= two syllables) shorter ( one syllable)...
EDIT:
off topic....
Lord Slyther
Nov 26 2007, 07:20 PM
TT, and Sep? haha, alright!
ThePriest909
Nov 28 2007, 05:31 PM
The_Terminator
Nov 28 2007, 05:38 PM
ooh, so it doesn't all take place in the fiery pits of the abyss then? That's good, I like a bit of variety
Lord Slyther
Nov 28 2007, 05:41 PM
Hmm,,,, doesn't look evil, but I don't trust this land lol! It's evil! EVVVVIL! I don't trust it! It's not Tamriel!
ThePriest909
Nov 28 2007, 05:43 PM
QUOTE(The_Terminator @ Nov 28 2007, 05:38 PM)

ooh, so it doesn't all take place in the fiery pits of the abyss then? That's good, I like a bit of variety

Well since the people believe that the abyss was too large I 've decided to add different regions...
I still wok on this one on a different esp .... just in case.....
You never know what can happen...

EDIT:
Actually this one is a different worldspace....
2 new wordspaces are going to be added after all...
The_Terminator
Nov 28 2007, 05:47 PM
Now that's something I like: A developer who listens to the fans

This should be brilliant
ThePriest909
Nov 28 2007, 05:51 PM
QUOTE(The_Terminator @ Nov 28 2007, 05:47 PM)

Now that's something I like: A developer who listens to the fans

This should be brilliant

Let's only hope that I will have enough time to finish it before my "day of doom...."
I'm going to have to join the greek army for 15 months.... and that's in 3 months from now....
Lord Slyther
Nov 28 2007, 06:29 PM
QUOTE(ThePriest909 @ Nov 28 2007, 05:51 PM)

Let's only hope that I will have enough time to finish it before my "day of doom...."
I'm going to have to join the greek army for 15 months.... and that's in 3 months from now....

No..... You're,,,,, gonna,,,, go to war?!
Well, it's been a fun time playing with your mods. It's been nice knowing you, but all I can do is pray to hope you survive. War is like a nightmare, man. It's where unlucky people go to die if they're not too careful. We all wish you the best of luck, and we hope you return after the army business.
We will never forget you. Good luck!
ThePriest909
Nov 28 2007, 06:43 PM
QUOTE(Lord Slyther @ Nov 28 2007, 06:29 PM)

No..... You're,,,,, gonna,,,, go to war?!
Well, it's been a fun time playing with your mods. It's been nice knowing you, but all I can do is pray to hope you survive. War is like a nightmare, man. It's where unlucky people go to die if they're not too careful. We all wish you the best of luck, and we hope you return after the army business.
We will never forget you. Good luck!
Hahahah

....
Actually I ;m not going to war...
Every single male greek citizen is forced to join the army for 15 months...
Otherwise he is going to visit jail....
(Damn goverment... ).
I'm going to learn a few things about being a soldier...
Just the basic training.... But no I 'm not going to war... lool
Lord Slyther
Nov 28 2007, 07:11 PM
QUOTE(ThePriest909 @ Nov 28 2007, 06:43 PM)

Hahahah

....
Actually I ;m not going to war...
Every single male greek citizen is forced to join the army for 15 months...
Otherwise he is going to visit jail....
(Damn goverment... ).
I'm going to learn a few things about being a soldier...
Just the basic training.... But no I 'm not going to war... lool
Oh, lol! I thought it was something serious! I thought it was your final days on Earth or something! Hahahahaha I guessed wrong!

Also, you can tell that government I said to 'shove it up their hole!' lol!
The_Terminator
Nov 28 2007, 08:24 PM
I forgot some countries still do that... we haven't since WWII, because, frankly, if you're not fighting someone, what's the point? Oh well, have fun

And please finish it before you leave...
ThePriest909
Nov 29 2007, 02:23 PM
okay..... I can't find anything related to it at the cs wikki but...
I heard there's a function included (CS) ....
A "Road generator for custom worldspaces"...
That will definatelly save me a lot of work when we are talking about a new huge landmass like this...
I found something similar at the worldspace tab.... but it is obvious that it isn't going to work by just pressing the button like magic...
Anyone familiar with that function?????
Any help will be much appreciated...
The_Terminator
Nov 29 2007, 06:42 PM
Sorry, I'm afraid I've never heard of it, I'm not that great with worldspaces.
ThePriest909
Nov 29 2007, 09:05 PM
QUOTE(The_Terminator @ Nov 29 2007, 06:42 PM)

Sorry, I'm afraid I've never heard of it, I'm not that great with worldspaces.
I'm afraid nobody has untill now... so ... i guess I'm going to start building roads manually
Septim741
Nov 29 2007, 09:08 PM
I always make roads myself. I have seen the function, but never seen it work. I wouldn't count on being able to use it.
ThePriest909
Nov 29 2007, 09:18 PM
QUOTE(Septim741 @ Nov 29 2007, 09:08 PM)

I always make roads myself. I have seen the function, but never seen it work. I wouldn't count on being able to use it.
My problem is not actually to create the roads manually...
I just hate that I have to mark and delete all the items after shaping the ground... anyway...
Let's try the hard way ... lol
untitled
Nov 30 2007, 05:41 AM
Wooo!! 2nd Episode!! YEAHS!!!
Septim741
Nov 30 2007, 11:35 PM
Just a note, be sure you place PathGrids as well.
ThePriest909
Nov 30 2007, 11:58 PM
QUOTE(Septim741 @ Nov 30 2007, 11:35 PM)

Just a note, be sure you place PathGrids as well.
Hey Sep.... Thanks for the note

Don't worry about it... I'm allready experianced with the worldspace building.
I was hoping for some extra help from the machine though...
I'm sure there's a way to auto-build roads too... It would be impossible even for bethesda to create them manually when we talk about large worldspaces like Tamriel.........
It must be a way to set a base where you can start from..... I have no idea how to make it work though.... so... I'm going to leave it for the end.... I might figure out something untill then....
It wouldn't be impossible something like that to be done by a program.... it could be calculated by a code able track the nearest heightmap points and aplly "flatten vertices & soften vertices".... It wouldn't be too hard to create something like that either if it doesn't exists allready... Python could be a good platform.
The_Terminator
Dec 1 2007, 12:02 AM
To be honest, making a program to do it for you would take far longer than just doing it manually, and you'd still have to go through it to move floating statics etc, so it's just not worth it. Besides, it'll be higher quality if you do it yourself
ThePriest909
Dec 1 2007, 12:05 AM
QUOTE(The_Terminator @ Dec 1 2007, 12:02 AM)

To be honest, making a program to do it for you would take far longer than just doing it manually, and you'd still have to go through it to move floating statics etc, so it's just not worth it. Besides, it'll be higher quality if you do it yourself

Yeap I know... Sometimes I'm becoming obsessed with little things like that ... lol...
Tha's why I'm going to leave it for the end... There are a lot of other things to make untill then
ThePriest909
Dec 1 2007, 12:41 AM
I think I'm getting close....
I 've found these few lines at TES wikki.....
QUOTE
"...........................................The tools seems to work as follows. Once you create a path grid, you convert points on the path into primary points(blue) along the path you want the road to take. Then when you generate roads, it will place the stone road texture along the path you have placed"..................................................
I haven't test it yet though.....
Lord Slyther
Dec 1 2007, 10:20 PM
You working on road paths now? How is it coming out?
ThePriest909
Dec 1 2007, 10:58 PM
QUOTE(Lord Slyther @ Dec 1 2007, 10:20 PM)

You working on road paths now? How is it coming out?
Hi Sly...
After a few tests I did on flat worldspaces it looks working...
I haven't test it though with more complex or larger worldspaces... I will as soon as my secondary world is ready.
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