The media from SIGGRAPH 2007 has started to pop up on the internets. I've added a bunch of <a href=http://www.sporesource.net/imagegallery.php?id=48>new screenshots</a> to the database, and there's <a href=http://www.gamingsteve.com/blab/index.php?topic=211.1050>a thread open</a> at the Gaming Steve forums that's being updated with new ones frequently. There are also four videos of the conferences. The dialogue is mostly developer/master mathematician talk but the visual stuff is pretty interesting. Take a look:<br /><br />

<a href=http://video.google.com/videoplay?docid=-2665884846240541669&hl=en>Creating Spherical Worlds</a><br />
<a href=http://video.google.com/videoplay?docid=2330201030389333354&hl=en>Player Driven Textures</a><br />
<a href=http://video.google.com/videoplay?docid=6932469206805009461&hl=en>Fast Object Distribution</a><br />
<a href=http://video.google.com/videoplay?docid=-8791258027656488911&hl=en>Player Deformable Objects</a><br /><br />

Whether that is it from SIGGRAPH or not I don't know; we'll have to wait and see.