Dark0ne
Aug 12 2006, 02:31 PM
Apparently 1.4 is meant to be released on Tuesday. No idea about server arrangements just yet.
MadAntUK
Aug 12 2006, 05:32 PM
QUOTE(Dark0ne @ Aug 12 2006, 02:30 PM) [snapback]161609[/snapback]
Apparently 1.4 is meant to be released on Tuesday. No idea about server arrangements just yet.
Hope it has fixed the server crashes, crash to desktop, red tag bug... Looking forward to getting the GS server back online - shame I'm on holiday from the 19th

.
BrightAsh
Aug 13 2006, 10:11 PM
I can't imagine they DIDN'T fix it... about this red tag bug: i encountered a blue tag bug, i got teamkilled all the time by a guy who was constantly at the base. So after a few times i got this pissed of i killed him...... and scored points. I checked and indeed he was on the other side of the score list.... an enemy in blue :S
hybrid_snyper
Aug 14 2006, 01:03 PM
its about time, i havenet touched bf2 for weeks. The server crashes should be fixed coz it'll just be a waste of a patch.
Couldnt of been timed more perfectly, i have an exam tomorrow morning, guess what i'll be doing after that.
smidsy
Aug 14 2006, 07:14 PM
Ash has found some time to play and convinced me to join in and get me away from my busy workschedule so yeah last couple of days were fun, hope the fun gets better with this patch and the inevetable return of GS
MadAntUK
Aug 15 2006, 02:38 PM
1.4 has been delayed until further notice...
BrightAsh
Aug 15 2006, 03:55 PM
you're pooting me right? source?
smidsy
Aug 15 2006, 04:33 PM
QUOTE(BrightAsh @ Aug 15 2006, 04:55 PM) [snapback]162426[/snapback]
you're pooting me right? source?
At least a 24 hours delay
SourceQUOTE
Although the patch was announced to be released today (by EA Spain), it seems a small bug has been found and needs to be fixed before patch release. The release of patch 1.4 has been postponed 24 hours in order to allow more testing and the fix of this small bug.
We will keep you up to date about this issue.
Better a good and fixed patch than a hotfix release next week !
BrightAsh
Aug 16 2006, 06:26 AM
QUOTE
Better a good and fixed patch than a hotfix release next week !
right... couldn't they have thought of that with patch numero uno?
anyway is it true the patch will bring a new map and a new game mode?
Dark0ne
Aug 16 2006, 10:48 PM
QUOTE
Our sources have told us that EA has delayed the BF2 1.4 Patch by at least a week (7 days). There is a slight possibility that it may be released before a week, but the outcome does not look great at this moment. If more information becomes available, we will let you know.
From Planet Battlefield. GG. Please don't buy 2142. Just don't.
mogambo
Aug 17 2006, 12:02 AM
I think 1.4 will be last patch for BF2, they are tieing up the loose ends making it somewhat shipshape before DICE Canada jump ship to 2142 beta testing.
BF1942 went to 1.6
BFV went to 1.2 (what a joke)
BF2 will prob go to 1.4
The fix list more or less demonstrates this, although the BH guns remain as pea shooters.
1.4 Patch - New content
· New level: Road to Jalalabaad (Conquest 16-32-64, Singleplayer, Co-op)
· New Server Option: No Vehicles mode
1.4 Patch - Fix List
Front End:
· Front end - Fixed server browser issues with updating info
· Front End - Multiplayer & Co-op - Players on server list can include Bots
instead of human players
· Multiplayer Server filter "maps size" will now work
· Fixed an issue in the front end where pressing tab twice in the IP window
would cause the cursor to skip to wrong box
Game Server
· Increased server stability
· All levels - Co-op - Fixed a crash after reviving player without a kit-
1st attempt
· Server - Linux 32 Dedicated - Fixed the server crash when trying to rotate
maps in Special Forces Co- op Mode (fixed on SUSE only. Still present in Red
Hat and Fedora)
· Adjusted the minimum number of players to start the round. The new values
for 16, 32 and 64 players are 6, 6 and 8 respectively.
· Unlocks are once available on unranked servers.
· Ranked server have to have unlocks activated.
· Fixed Issue with the local coop server - If Server Host is kicked and
banned although they do not actually get kicked, no other players may join
the server after that point.
· Fixed a dedicated server crash which was occurring when the user held
"CTRL" and "SHIFT" while selecting a map.
· Fixed a crash which would occur when c4 was placed on a flag pole and the
server rotated maps.
· Fixed a Vehicle drop crash related bug (missing icon).
· Co-Op bot console commands do not function on local servers.
Client / Gameplay:
· Increased client stability
· Red/Blue nametag bug - Fix to the issue where players would show up with
the wrong color name tag
· Introduced a delay from proning to standing to help reduce exploiting
· Adjusted C4 to make throwing more difficult
· Fixed the issue where a red distance marker appears on the ground
· Fixed the issue that caused players arms to become invisible after
switching weapons when using throwable items
· Made adjustments to reduce the damage taken by vehicles when driving
· Commander options will no longer available whilst dead.
· Fixed the issue with a spawn point showing up as selected when a player
has spawned in during preview round
· Fixed the issue that would cause infantry players to be revived with no
kit.
· Fixed several rare graphics crashes.
· Fixed issue with players crashing while clicking "Join Game" in the front
end
· Car-Drop: Made adjustments to the car drop feature to help prevent players
from exploiting into buildings.
· Fixed an issue tied to projectiles which would sometimes allow tanks to
fire two shells, support to fire multiple rounds, and other issues (all
maps).
· Fixed bug where after 2 rounds on the same map, the top player stars are
awarded to the wrong people in the menu
· Transport Helicopters - Increased the armor of all transport helicopters
BrightAsh
Aug 17 2006, 09:15 AM
well... at least it sounds promissing, but so did the other patches
MadAntUK
Aug 17 2006, 12:06 PM
1.3 sounded like it would be the patch from god, but look how it screwed everything up. I can not play now with out a crash to desktop or sever crash. Sooooo frustrating
BrightAsh
Aug 24 2006, 03:16 PM
I hate delays. Getting a miniLAN with SmidsY today, tomorrow... and the day after, so it would have been nice to play a GS server
any ideas on when the patch WILL be released?
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