Steps thus far:
I copied an entire house from another location. Then I moved some stuff around and changed some names to reflect the new occupant. There's a chest behind the merchant containing -1 items of what is going to be sold. If my memory serves me right, that'll give a limitless supply.
So all I really need now is to make the particular set of items and services available (I'm making an enchanter btw, I want to add a training option).
Also, my ideal situation is to tie this in with the stronghold quests, making it appear after level 3 when other residents show up. I haven't bothered to try and tackle that yet because I'm not sure when I'll be starting a new game to make use out of that kind of feature. It would be somewhat handy as I'm thinking of adding some content dependent on a stronghold and reputation.
Thank you for your time