So I looked up the id's in the TEeditor and used the console commands:
player->additem glove_common_r_balmolagmer 1
player->additem glove_common_l_balmolagmer 1
and now have the right and left gloves in my inventory and can put them on. However, Gentleman Jim Stacey fails to recognize I have them on whether or not my character is wearing them. There is a script (gloveScript) attached to the right glove according to the editor which should set the global variable TGglove to 1 when the right glove is put on (I think). Using the console command "show TGglove" seems to always show the variable as set to 0. Explicitly setting it with "set TGglove to 1" does not appear to change this.
So does anyone have any suggestions for what else I need to do to fix this? Thanks.