Thread_Whisperer
Mar 9 2006, 09:29 PM
Trying to help clean things up and get them into one place for the DM, So Malchik if you disagree with this thought feel free to delete this thread. Otherwise feel free to enforce that only Group leaders can post their group member stats here in one posting and only when that group is completely ready to teleport. This way you can easily check here to see what groups are together and on their way when you send them...
To review the following is what is needed for each member of the 3 or 4 member groups from each of the three sections right now. Gather this through PM's between each other or from the Character info thread etc but only the one group member should post the stats for the whole group and ONLY when that group is ready to teleport:
Name
Race
Age
Weapons
Armour
Potions
Scrolls
Enchanted Items
Other
"You need not list clothing, money, food, bags, bedrolls and items of no value but of a personal nature." Get one of your group to do it for all in the group. The others can check it over to be sure there are no mistakes."
Again this is just to try and help sort confusion and if it is unwanted or not needed by you Malchik just feel free to delete it.
PLEASE do NOT post here unless your group is ready and you have compiled ALL the stats for each member so that they can be posted in a single post.
Please also include which of the three main groups your small group belonged to so that Malchik will know where to go in regards to that.
Just trying to help is all...
TW
Malchik
Mar 9 2006, 10:19 PM
Good idea if people see it. If not, I'm sure we can transfer the posts over. I don't see everyone being ready for another day at least but it doesn't matter, you'll all still get time to take pot shots at the daedra should you not be stopped on the way.
Thread_Whisperer
Mar 9 2006, 10:32 PM
Group One info from the Abbey, Posted here...
http://forum.gamingsource.net/index.php?s=...ndpost&p=129590Group Stats:
QUOTE (Cyborg16 @ Mar 9 2006, 01:12 PM)

Name: Semink (leader)
Race: Kajiit
Age: 28
Weapons: Unenchanted dagger, 12 poison-enchanted steel throwing stars
Armour: None
Potions: 1 healing, 1 restore fatigue, 4 poison (of some type) potions
Scrolls: None
Enchanted Items: Throwing stars (see weapons), a ring with an 8-second invisibility enchantment
Other: A good sense of smell, hearing and eyesight; claws as a last resort.
Name: Bradas Sorethi
Race: Dark Elf (male)
Age: 512
Weapons: Staff (enchanted)
Armour: None
Potions: Healing, chameleon
Scrolls: Massive healing (on self and others)
Enchanted Items: healing amulet, fire resisstance/shield amulet
Other: A ruby
Name: Trebbits
Race: Breton
Age: 19
Weapons: Staff (enchant - Restore Health 10 @ 5 seconds / 90% invisability @ 2 seconds), Small Dagger (enchant - Paralyze on cast @ 4 seconds)
Armour: Padded leather - Boots (enchant - Absorb Magika*), and Curaiss (enchant - 25% Fire resistant*)
Potions: 2 - Magika Restoration (OOC: Quality is DM's choice)
Scrolls: 2 - Recharge Enchantment (OOC: Level is DM's choice)
Enchanted Items: 5 rings (1 - Night Vision* / 2 - Restore health 50 on cast / 2 - Restore magika 50 on cast), 12 small stones (Teleport on strike - Random Coordinates)
Other: 2 bundles of 12 Arrows (standard), SlingShot (home made)
Name: Fadril Indala
Race: Dunmer (male)
Age: 82
Weapons: Steel Katana, Steel Wakazashi
Armour: a full set of Chitin
Potions: 5 standard restore health, 2 exclusive restore health, 2 water breathing, 2 levitation, 2 cure common disease
Scrolls: 2 Almsivi Intervention
Enchanted Items: Ancient Dwemer Ring (explained in this story), Ring of Truth (Constant Effect Detect Illusion 80%), a compass that points towards Fadril's group, request: an amulet with a healing or sanctuary effect (if Esquisite has one available)
Other: 1 bottle of Flin
Brought this over for Cyborg since I was posting this while he was doing the posting in the thread, this can serve as an example maybe...
CertifiableX
Mar 10 2006, 12:40 AM
Alit Goup: Gratch, Frog, Rif, and Sonnaba:
------
Name: Gratch
Race: Bosmer
Age: 19
Weapon(s):Bonemold Longbow, Enchanted Paralysing shortblade (dwarven), quiver of...... ( at this point Gratch looked at the men next to him, 'I can get arrows?' he asked.
Spells: Chameleon, Slowfall
Armour: Full chitin armor except for the head, he wore his cloak over his head if he needed to 'dissappear.'
Items: A small ring with the emblem of a shield that gave him a strong but light bound shield for 60 seconds to protect him
Name: Frog in Tree (Frog)
Race: Argonian
Age: 28
Weapons: Steel spear
Armour: Chainmail curtass with a self-repair enchantment (5 charges)
Potions: 2 standard healing
scrolls:
Enchanted: Amulet of detect creature (6 charges)
Spells:
Illusion: Chameleon, Light, silence and invisibility
Mysticism: Dispell, Detect Enchantment
other:
Name : Rif Entaril
Race : Dunmer
Age : 34
Weapons : Ebony Shortsword, though prefers hand to hand
Armor : Boiled Netch Leather Cuirass, Netch Leather Boots and Gauntlets
Potions : 3 Minor Healing
Scrolls : None
Enchanted Items : Amulet of Luck (Fortify Luck 5)
Spells : None
Name: Sonnaba Beach
Race: Orc
Age: 29
Weapons: Silver Staff of Bleeding, enchanted with a powerful Absorb Health on target; Orcish Battle Axe
Armor: None
Potions: 8 Standard Restore Health; 6 Quality Restore Health; 6 Standard Restore Fatigue; 4 Quality Restore Fatigue; 8 Standard Fortify Strength; 3 Cure Poison; 3 Cure Common Disease; 2 Cure Paralysis
Scrolls: 5 scrolls of Restoration; 2 scrolls Slowfall; 6 scrolls of Healing; 4 scrolls of Third Barrier
Enchanted Items: Gloves of Joi B'zair (for hand to hand), enchanted with powerful Shock damage on touch (punch); Belt of the Great Ohseadi, constant effect dirt repellant (keeps wearer clean and dry)
Other: Journeyman potion making equipment
Known Spells: Levitate; Water Breathing; Water Walking; Heal Self; Heal Companion; Restoration on Target; Cure Common Disease; Cure Common Disease on target; Night Eye; Paralysis on target; Wisdom; Jump
Specialties: Blunt Weapons, Unarmored, Alchemy, Restoration, Alteration
Other Skills: Hand to Hand, Illusion, Athletics, Acrobatics, Block, Axe, Sneak
------
loveme4whoiam
Mar 10 2006, 01:18 AM
The Party of Erunanion, Ralaith, Gnaag, and Emerelda
Name: Erunanion
Race: Dunmer
Age: 55
Weapons: Plain steel longsword, and a longbow
Armour: Mail over netch leather, no shield or helm. A large cloak.
Potions: Two small health potions
Scrolls: None
Enchanted Items: An Increase Luck amulet (DM's choice of power)
Other: A small knife
Name: Ralaith
Race: Dunmer
Age: 45-55
Weapons: Twin silvered longknives and a pack of 15 ebony darts
Armour: Full set of reinforced Dark Brotherhood Armor, minus the helm. Traveling cloak, no use in battle, but aids when sneaking in the darkness.
Potions: 6 healing, 6 poison, 2 restore fatigue
Scrolls: None
Enchanted items: Two rings: one of fortify agility and speed, one of chameleon and sneak. 1 charge on each. One amulet: medium-level shock on Target, one second resist shock on self. 4 charges.
Other: Carving knife (no use in battle) and a pouch of 20 small pieces of raw ebony (able to make 3 darts out of each piece, but it requires time).
Name: Gnaag
Race: Bosmer
Age: 30
Weapons: Steel dagger
Armour: A buckler
Potions: Four health potions
Scrolls: None
Other: An Increase Speechcraft ring
Name: Emerelda
Race: Bosmer
Age: 25
Weapons: Two daggers - One with a Cast on Strike Paralysis enchantment; Chitin Bow and 100 Arrows
Armour: None
Potions: 10 healing potions, 10 poison, 6 cure disease and 6 cure poison
Scrolls: 5 restore health scrolls
Other: Three Master lockpicks; Journeyman's alchemy set
ixnos
Mar 10 2006, 01:52 AM
Only just seen this topic but our group have already been teleported to the Burning Tower...thought I would place our group here for easier access on the group we shall be teaming up with
Group of Ice-Blood, Dur-Colath, Aldhelm and Kane from Fygge's Mercenary Camp
Leader undecided for time being.
Name: Ice-Blood (Ice for short)
Race: Argonian
Age: 29
Weapons: Black Ice (his greatsword)
Armour: full suit of steel armor (without the helmet and shield, and with greaves instead of boots), and a brown cloak
Potions: 3 potions of healing, a potion of magic absorption, and a bottle of flin
Scrolls: none
Enchanted Items: Black Ice (Frost damage and frost damage absorption enchantments)
Other: sharpening stone
Name:Dur-Colath
Race: Bosmer
Age:90
Weapons: (ranged)crossbow (melee) Daedric Tanto
Armor: Glass Cuirass and Greaves
Potions: 4 healing, 3 cure diseace
other: dark green cloak, 70 steel bolts, 30silver bolts, 6 master lockpicks, 3 armor repair hammers, 90' of rope
Name: Kane Nighy
Race: Imperial
Age: 26
Weapons: Daedric Claymore, Nordic Longsword (daedric claymore is now Ebony Broadsword)
Armor: Daedric armour, inverted colours except pauldrons and helmet (Daedric armour is now Ebony Armour)
Potions: 6 restore fatigue potions
scrolls: none
other: 10 journeyman repair hammers, 5 master repair hammers
Name: Aldhelm Izarthi
Race: Dunmer
Age: 278
Weapons: Ebony Dagger, Silver Viperblade < (Poison 5 to 7 points)
Armor: Dark Brotherhood armor and daedric left pauldron < (Chameleon 20% to 50% enchant)
Potions: 6 restore fatigue potions, 7 restore health potions, four Feather potions, a weak Invisibility potion, and three Poison/Drain Fatigue potions
Scrolls: 5 Fyggphi's Gem Feeder scrolls and a single Scroll of Hellfire
Other: 6 Common Soul Gems, 3 Greater Soul Gems
ominae
Mar 10 2006, 05:26 AM
Alit:
Name - Zow
Race - Redguard
Age - 27
Weapons - Long bow, Spear
Armor - Modified Dark Brotherhood Armor
Potions - 4 healing, 4 poison, 3 Magika Restoration
Scrolls - None
Enchanted Items - Goggles (Night eye), Ghillie Suite (Chameleon)[Acts as a robe: over armor]
Other - 3 lockpicks, 2 probes, 2 repair prongs, arrows
Name - Ander
Race - Imperial
Age - 32
Weapons - Two-handed mace
Armour - Iron platemail
Potions - Three Healing potions
Scrolls - None
Enchanted Items - None
Other - None
Name: Hadrio Sidosus
Race: Redguard
Age: 23
Weapons: Adamantium Machete; "Paincake" (large lead-nailed Histwood club)
Armour: Oversized, baggy boiled-leather shorts; boiled-leather/adamantium boots
Potions: 2 healing potions; 4 poison potions; 5 sujammas
Scrolls: None
Enchanted Items: Ancestral bandana - constant effect summon Ancestral Ghost when user is dealt serious blows, with strength inversely related to amount of user's health (folded neatly in back pocket)
Other: Many steel and flint shards
Name: Darian Embershot
Race: Bosmer
Age: 30
Weapons: Auriel's Bow, Ebony Wakizashi
Armour: Nect leather armor, insulated and oiled leather cloak.
Potions: 4 quality heal, 1 restore strength, 1 restore stamina
Scrolls: None
Other: light emitting amulet in a leather sheath, ring of minor heal, Steel arrows, silver arrows, and fire arrows. (hence the name, Embershot.) Fletching kit, armor and weapon repair kits.
Masurao
Mar 10 2006, 10:44 AM
Another group in from the Mercenary camp. No defacto leader, even though I am posting this here.
Name: Ismail Rondam
Race: Nord
Age: 28
Weapons: Rondam sword, dagger
Armour: Rondam chainmail and shield, gloves, boots.
Potions: none
Scrolls: none
Enchanted Items: Ring of Rondam
Other: some gold, torch, bedroll,... (classic equipment)
Ring of Rondam: Activated at will, surrounds wearer with invisible armor, making him invincible for 10 minutes or until he attacks (If gamemaster approves).
Name:Wulfgar
Race: Nord
Age: 18
Weapons: Silver War Axe
Armour: Nordic Chainmail, Oaken Roundshield
Potions: None
Scrolls: None
Enchanted Items: None
Other: None
Name: Ulf Vilhelmsbane (only firstname known)
Race: Male Nord
Age: 57-59
Weapons: Staff of frost (frostball area effect)
Armour: None
Potions: 20 restore health, 15 restore magicka, 1 cure disease, 2 cure poison, 6 fire shield, 2 invisibility, 3 resist magic
Scrolls: 1 divine intervention, 3 third barrier shield, 2 fire shield, 1 chameleon
Enchanted Items: Silver Amulet of Foul Intellect (constant plus to int and minus to pers.)
Other: notebook and pen
Name: Garrick
Race: Altmer
Age: around 134, apparently
Weapons: Skullsplicer, Nordic silver war axe
Armour: Nordic helm, Nordic sooth-covered cuirass, steel gauntlets, pauldrons, greaves and boots, Imperial shield
Potions: Restore Health 1, Restore Magicka 1, Invisibilty 1
Scrolls: Shield 1, Levitate 1
Enchanted Items: Skullsplicer (uncharged, ignores all damage resistance)
Other: several bags of raw ingredients
Povuholo
Mar 10 2006, 06:01 PM
little mistake on my part, the staff i was wearing was not enchanted. Just had a blue crystal on it :/
Peregrine
Mar 11 2006, 02:03 AM
Leader: Leader? We're a democracy! Let's get going!
Name: Arcos Aries
Race: Dunmer
Age: 110
Class: Hand of Almalexia
Weapons: Windscythe (45-65 Shock damage), Steel Wakizashi
Armor: Hand of Almalexia armor (minus the helm)
Potions: 5x Exclusive Restore Health
Scrolls: None
Enchanted Items: Power Chain (amulet, Strength +10 constant), Ring of Almsivi Intervention
Items: Small canteen, 3 torches, 5 pieces of rat meat, 5 pieces of bread
Spells: Medium Heal (100 Restore Health, 1 sec), Greater Fireball (35-70 Fire Dmg in 25 ft), Greater Frostball (35-70 Frost Dmg in 25 ft), Greater Thunderball (35-70 Shock Dmg in 25 ft), Medium Heal Companion (100 Restore Health on touch, 1 sec)
Other: Highly trained warrior, will take quite a beating from melee and magic due to high Endurance and strong armor resistant to attacks and magic.
Name: Sesmar Alaharnok
Race: Nord
Age: 30
Weapons: Long Bow - Quiver with 50 Steel Arrows, Staff (Blessed with the ability to withstand extreme preasure with out breaking.)
Armour: Dull green robes, feet, shins and forearms protected by padded leather held in place by cured silk wraps and Leather Cuirass of some kind if Fygee grants my requests.
Potions: 18 Restore Health, 18 Restore Fatigue, 18 Cure Poison, 18 Cure Disease 12 Dispel/Drain Endurance
Scrolls: None
Enchanted Items: My Staff
Other: Traveling Sack with food and water. Traveling Cloak.
Name: Aleksi sar-Ryskin
Race: Nord
Age: 37
Weapons: Bonemold longbow and ebony rapier/dagger.
Armour: Steel chainmail shirt (worn hidden under clothes).
Potions: 4 restore health, 2 invisibility, 1 each restore strength/agility.
Scrolls: none.
Enchanted Items: six paralysis arrows..
Other: able to cast chameleon, invisibility, sanctuary, mark/recall (some chance of failure), low-power restore attribute spells. Zero skill with offensive magic of any kind.
Name: Ilmari
Race: Falcon
Age: Older than the universe.
Weapons: Talons of Slaying and Beak of Doom.
Armour: Feathers of Invulnerability.
Potions: none.
Scrolls: none.
Enchanted Items: CE night eye/restore health amulet that can not be used by anyone else (no killing my poor bird with some random stray fireball!).
Other: is much smarter than a normal bird, and probably most of the other mercenaries. Is clearly the product of strange magic.
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