RPG UPDATE 4
As you are taking stock of your surroundings each group becomes aware of new arrivals. In the Camp there is a well-armoured Orc with two Nord spearmen. In the Drunken Alit it is a Khajiit in scruffy clothes with two Breton low-lifes. In the Abbey it is another Altmer mage, with two Argonian acolytes. The events unfold in the same way in all three locations. Those leading the trio demand to speak to whoever is running the camp to offer their service. When there is no immediate response from Fygge, Fairgoth or Esquisite they repeat their demands in voices that shake the ground.
This time Fygge, Fairgoth and Esquisite do appear. More than ever you can sense there is something other-worldly about them.
The same words come from their mouths. "Does Mehrunes Dagon believe he can stop us with MINIONS?" Their voices too sound in the ears like the roar of water at a cascade in full flood.
The visitors, their disguises now serving no purpose, throw off the inhabited bodies like used clothes. Blood and organs rain down on all those in the vicinity. The leader of each trio, a creature of a nightmare, launches directly into an attack on one of the three in charge of the would be defenders of the Empire. And those leaders do not flinch from accepting the combat. The other two are more lowly creatures, atronachs. They draw weapons and turn to keep you from joining in the conflict. There is a strange and evil aura emanating from the battle, pushing you backwards. You are all as if frozen; still as statues unable to do more than observe. Suddenly the attackers and the attacked are gone. Someone had concealed them from your sight so that you cannot see how the battle proceeds. The atronachs remain, looking a little confused by the sudden disappearance of their masters. Your ability to move returns.