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The Nexus Forums > Specific Games > Fallout 3 > General Fallout 3 > Fallout 3 Spoilers
Cecallred
I'd like to have Lucy West run the PL DLC with me. Has anyone managed to take a follower into any of the add ons?
Pagafyr
I have the mod Dogmeat lookout allowed.esp I found in the mod's. Maybe if you search the mod's at FO3nexus you will find Lucy West lookout allowed.
aerialz
I guess THIS is what you are looking for wink.gif
Pagafyr
QUOTE (aerialz @ Oct 20 2009, 01:06 PM) *
wink.gif


Thanks, biggrin.gif

I had the old version.
roquefort
I've got Frazzled (the mad eyebot) and Kelsey as companions. Kelsey comes with a teleporter that worked OK to get her to PL. Frazzled stayed back home, but then appeared after using fast travel within PL.

I did find that companions can cause freeze-up glitches at the Sacred Bog portals when they follow you though. Tell them to wait, then use teleport (if you can) or a console cheat to get them in once you're inside.
Cecallred
Thanks for the information and link. I'll give it a try this evening smile.gif
Cecallred
That did the trick. Load to PL, do a short fast travel back to the boat and Lucy was there. Thanks!
roquefort
Ironically I've since lost Frazzled somewhere in PL (one of the interior cells I think), and can't find his marker. You do have to watch out for companions over there as the vanilla game isn't expecting them to exist in the PL world. Best note their ID beforehand so you can use prid <ID> then `moveto player' in the console..
Cecallred
^ Look underwater. My Lucy has the worst habit of chasing Mirelurks into and then under the ocean. The first time it happened it just cracked me up biggrin.gif
roquefort
QUOTE (Cecallred @ Oct 23 2009, 06:35 PM) *
^ Look underwater. My Lucy has the worst habit of chasing Mirelurks into and then under the ocean. The first time it happened it just cracked me up biggrin.gif

If Frazzled was in the same worldspace as my PC a marker would show up, but there's no sign of it. I think he might be stuck in one of the PL mansions. I'll be exploring them again at some point so I might find him. I'm fairly sure there's a mod for tagging companions, but it's a bit late for that now ermm.gif

Companions definitely do the most unexpected things, which is part of what makes them fun smile.gif
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