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The Nexus Forums > Specific Games > Morrowind > Morrowind > Technical Support
Hell Templar
I have Firemoth loaded, so when I start a game everything is fine, however if I add a mod, I get the usualy message about the mads being different on this save game, however I also get an error message about a FireMoth script missing... I can get the quest however, sometiems the ship does not appear at all and others time it does, but I can't get to the island. The only fix seems to be starting all over...

Nothing else has any probs, it just seems to be firemoth.

Ok well it seems Firemoth 1.1 is very fragged, it seems that if I save my game and then load it again the firemoth script screws up.
Malchik
I have played with many different mods and don't get probs unless the mod interferes with the land area where Firemoth is supposed to be (or the area where the ship is meant to appear). With a specific mod conflict like this it is usually a question of playing one or the other.
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