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Dilvish
I almost always use first-person view playing Morrowind. When talking to the gods for the Daedric shrine quests, I've assumed that my character was hearing a disembodied or telepathic voice when the gods spoke.
I just activated Sheogorath's statue in his shrine below the St Delyn canton. He gives a long speil about the Fork of Horripilation and Sheogorad and blah blah blah.
Anyway, the game went into third-person view during Sheogorath's speech and I saw that my character was doing the talking! I never saw my player character doing a speaking animation before. It was like the god was taking control of my character's own voice to give him the quest.
I went through the start of this shrine quest again with a saved game. My character gave Sheogorath's whole speech!
Does this happen on the other shrine quests? Maybe i just missed it until now? LOL
Switch
I think it probably happens with all of them. ^^ It took me a lot of playthroughs to notice it as well. I don't know if it's a side effect of the engine or if it was intentional. Either way it's kinda spiffy. tongue.gif
Vaanic~One
Wow, that's freaky...

One would presume that the Daedroth Prince in question would temporarily use your body as a vessel to get his message across, though I always thought that they spoke into your mind.


Cardboard Box
I've seen the same thing happen when Lilarcor's speaking. It's probably a side-effect of the PlaySound command; the mouth animations act as a sort of "visualisation". Either that or the scripts use the Say commend instead!
Sypron
It's probably the only way the morrowind engine can do it. maybe someone could make a talking shrine mod with animations for the statues.
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