thanateros
Aug 21 2003, 04:57 AM
so i was thinking with all of the latest hubub about ES IV and its apparent planning that when and if it is released what do you think the fate of Morrowind will be?
i personally think that as a game Morrowind will always be incredibly strong even when the industry standards (as far as graphics etc etc) are improved upon. Where will morrowind end up? probably still on my harddrive, i can't see myself ever giving up on this game simply because the next new 3d engine comes out. Certainly we can expect that Bethseda will amaze us with what they have planned but will what they have already done continue to be strong as we progress in the gaming world.
your thoughts please.
Peregrine
Aug 21 2003, 05:25 AM
I think morrowind isn't in much danger of disappearing any time soon. What keeps it going is the strength of the mod community. I mean, honestly... how many of you would be playing as long with just the standard game. So as long as we keep making new content, the game will still be around. Personally, I'm willing to overlook minor problems like the aging graphics engine, as long as the gameplay/story is still there.
But, assuming ESIV continues all of what Morrowind so good, eventually Morrowind will die. If the improvements are significant enough, I imagine most of the mod efforts will shift to ESIV. Eventually, morrowind will drop into the background, except for the occasional game to relive old memories.
wesaynothin
Aug 21 2003, 05:32 AM
Like Peregrine said, I think morrowind will forever expand and people will still be playing it. just look at counterstrike. the graphics are extremely old, but people still play because people still make mods. These kind of games will never die, until we do
thanateros
Aug 21 2003, 05:32 AM
true, i mean just look at Counter Strike, the graphics are from the later mid 90's and it's still played constantly (for the wrong reasons, counter strike sucks it majorly). but it certainly hasn't lost much staying power. i'm only praying that unreal 2 will rain judgement day on the counter strike 12 year olds and get the to realize THAT GAME SUCKS.
as for morrowind i still occassionaly pull some title out of a box, dust it off and fire it up. most recently i did this with FFVII and that game still impresses me, sometimes even moreso than X. SNES games like super mario world, FF III, super metroid and mario cart still get fired up occassionally. all of these games are just simple fun. Morrowind is a but more detailed but it's that detail which i think will keep people interested in expanding the game through and through. but yea all good things come to an end eventually, but will the birth of ES IV really spell doom for Morrowind. Methinks it will be a rather slow transition if at all.
Shakkara
Aug 21 2003, 09:17 AM
Depends on how much better it is. It also depends on the system requirements. Unreal Tournament 1 for example, still gets played by lots of people with low-end PCs.
What matters most is if they include the editor with the game like they did with Morrowind. If they don't, a lot of people are going to stick with just Morrowind.
Switch
Aug 21 2003, 09:27 AM
i think TES IV will probably be a booming success. even if it isnt, or if it is, i'll still keep morrowind installed, its a classic
tmons78
Aug 21 2003, 03:35 PM
like people have been saying, morrowind will still be around, pretty much forever. there are always mods to be tried, and new characters as well. so i will keep it on my computer forever (or as close to that as possible).
Simus
Aug 21 2003, 03:53 PM
I agree with Shakkara. Alot is going to depend on the system requirements. If it requires a 3.0 ghz P4 and a top of the line card, alot of people (including me with my dusty old Geforce II and low end Pentium 4

) will be playing morrowind for a very long time.
Pack Rat
Aug 21 2003, 08:01 PM
I believe if morrowind was supplied with a multiplayer like freelancer has the game would last for years. However i do believe teh game is not quite finished.
We have a lot to explore and all but honestly when you get the title of some faction leader.... it just ends. No commanding your followers or anuthing, its over and the title doesnt really brings much profits along does it. And another thing... Such a huge world and still most of the time you feel lonely. At least there should be the possibillyty that you have a wife/husband wiating for ya that you have other options than just hack'n slash like farming. With much more addons this game would become invincible... Bethesda did a great job but could have done so much more and I must say that I'm disappointed about tribunal. Except the ebony scimitars i didnt get much pleasure of the game and defenitly not from the main quest...
Switch
Aug 21 2003, 08:23 PM
QUOTE(Pack Rat @ Aug 21 2003, 09:01 PM)
I believe if morrowind was supplied with a multiplayer like freelancer has the game would last for years. However i do believe teh game is not quite finished.
We have a lot to explore and all but honestly when you get the title of some faction leader.... it just ends. No commanding your followers or anuthing, its over and the title doesnt really brings much profits along does it. And another thing... Such a huge world and still most of the time you feel lonely. At least there should be the possibillyty that you have a wife/husband wiating for ya that you have other options than just hack'n slash like farming. With much more addons this game would become invincible... Bethesda did a great job but could have done so much more and I must say that I'm disappointed about tribunal. Except the ebony scimitars i didnt get much pleasure of the game and defenitly not from the main quest...
well thats what the plugins are for isnt it?
Shakkara
Aug 21 2003, 08:27 PM
Even though the game isn't really made for it, multiplayer TCP/IP ability would really make it a game like no other. However, then I would spend even more time playing and less time modding.
*mental image of Azura saying "and you three really are the Nerevarines"* :lol:
Peregrine
Aug 21 2003, 08:30 PM
I agree, the ability to play with a small number of friends would make this the greatest game ever. Guess we can always hope for it with ESIV....
Switch
Aug 21 2003, 08:30 PM
QUOTE(Shakkara @ Aug 21 2003, 09:27 PM)
Even though the game isn't really made for it, multiplayer TCP/IP ability would really make it a game like no other. However, then I would spend even more time playing and less time modding.
*mental image of Azura saying "and you three really are the Nerevarines"* :lol:
lol that would be cool. just LAN tho, a mass multiplayer universe would be utter chaos as has been discussed in other threads
Shakkara
Aug 21 2003, 08:33 PM
I have seen enough of MMORPGs. They are nice for a year, then they get greedy and the service and quality of updates decreases and the monthly fee increases. And there are too much idiots, scammers, cheaters and you know what else on them. I rather play with people I choose. Baldur's Gate was great for that.
Switch
Aug 21 2003, 08:35 PM
QUOTE(Shakkara @ Aug 21 2003, 09:33 PM)
I have seen enough of MMORPGs. They are nice for a year, then they get greedy and the service and quality of updates decreases and the monthly fee increases. And there are too much idiots, scammers, cheaters and you know what else on them. I rather play with people I choose. Baldur's Gate was great for that.
amen sister

im a bit tired of MMORPGs also... i have signed up for WISH beta but thats not til december this year and prolly wont last for long

so i DEFINATELY dont wanna see morrowind go in that direction
Rune
Aug 22 2003, 12:50 AM
I would hate to see Morrowind go multiplayer. Like the other ES games it is a pure and good single player. There are enough online RPG's out there. And I really hope they don't make ESIV multiplayer...
Morrowind will always remain on my computer. Like FF7, I will play it time to time for memories of one of the greatest games I have ever played. I do think that when ESIV comes out Morrowind will go into the shadows... like Daggerfall and Arena did (but will still be loved by a few diehard fans). Hopefully Betheda will see how much success the game had with the construction set and add it into ESIV. But until then... gotta get back to playing Morrowind.
_Thomas
Aug 22 2003, 12:55 AM
I have a shotgun and a s***load of ammo. Are you listening bethesda! Make elderscrolls IV. :angry: And dont you dare make it multiplayer.
thanateros
Aug 22 2003, 02:40 PM
i would bet money that bethseda knows the game would loose all of its authenticity in ES IV if it went MMORPG. LAN would be fun but you would have to find the time to coordinate it so you could all play at the same time so no one party member gets too powerful. and they'd have to work out stuff like if there are quests like the nerevarine...who gets to be it? something like Freeplay in a lan setting would be best for this sort of thing because it would essentially make the players unable to do those single player specific quests and just run around and do guild quests and the like.
at least if they make LAN (praying they do) then the have to seriously consider the quests they're going to put into the game so there isn't a question as to who will become the next main quest hero. but as i've read in a different forum the task would be so enourmous because of the scripts involved with dialouge and how each NPC reacts to every player in the game. 8 players in a game with several thousand NPCS makes for a very far off release date and a hell of a lot of caffine.
Pack Rat
Aug 22 2003, 03:49 PM
I did not say it had to become mmoprg.
Freelancer contains a single player and the multiplayer is just the same as the single only that the main quest was left out of it. Quite normal...
All the ones who have played freelancer already will know what i'm talking about. The multi is just the same as single only this time you play with your friends and dont need to pay
Switch
Aug 22 2003, 04:17 PM
noooo please dont turn this into another ES IV online thread, they get too long :blink:
Shakkara
Aug 22 2003, 06:06 PM
QUOTE(thanateros @ Aug 22 2003, 03:40 PM)
i would bet money that bethseda knows the game would loose all of its authenticity in ES IV if it went MMORPG. LAN would be fun but you would have to find the time to coordinate it so you could all play at the same time so no one party member gets too powerful. and they'd have to work out stuff like if there are quests like the nerevarine...who gets to be it? something like Freeplay in a lan setting would be best for this sort of thing because it would essentially make the players unable to do those single player specific quests and just run around and do guild quests and the like.
at least if they make LAN (praying they do) then the have to seriously consider the quests they're going to put into the game so there isn't a question as to who will become the next main quest hero. but as i've read in a different forum the task would be so enourmous because of the scripts involved with dialouge and how each NPC reacts to every player in the game. 8 players in a game with several thousand NPCS makes for a very far off release date and a hell of a lot of caffine.
Well, Baldur's Gate had a great system for that, it had a main character around which the story revolved. If multiplayer, the main char gets adressed by NPCs when appropriate. It appears to be randomly decided who does the dialogue with other NPCs, so the other players also have influence on events. And, even if the character is someone elses (and on someone else's harddrive!) the main player can still assign it to you, even in the middle of the game! This only works when the game is party-based, but still, it's an interesting way of playing. Only bad thing they had is that the game ends when the main char dies, even if you have the ability to resurrect him...
The_Reaper
Aug 22 2003, 06:24 PM
What´s a mmorpg???
thanateros
Aug 22 2003, 06:35 PM
massive multiplayer online role playing game.
sorry switch, this thread's original intention WAS to have people discuss the likely fate of Morrowind when ES IV comes out but seems everyone is still savy for multiplayer.
haven't played freelance but it sounds like the same thing that would make the game worth playing in mp.
party based would be fun, but i would think that the option for ES should center on keeping you character doing what they normally do and meet up with friends to complete more challengin quests. that way people still play the game normally but know that their friends are in the world as well. if that were the deal i would have a 24/7 server. but if quests were completed by one person and everyone got credit for it that wouldn't be as much fun though that leads to mission critical items etc having to respawn for every player.
miltonic
Aug 22 2003, 07:52 PM
There is a TES4 in development? How could I have not known this? I'm sure Morrowind will continue to thrive until TES4 is released to the public. Hopefully the new version will have more lifelike NPC's with scripted routines, as well as an enhanced combat system. If it accomplishes this while maintiang the same level of quality in it's other areas, this game will be replacing TES3 for me.
Pack Rat
Aug 22 2003, 08:29 PM
QUOTE(thanateros @ Aug 22 2003, 06:35 PM)
massive multiplayer online role playing game.
sorry switch, this thread's original intention WAS to have people discuss the likely fate of Morrowind when ES IV comes out but seems everyone is still savy for multiplayer.
haven't played freelance but it sounds like the same thing that would make the game worth playing in mp.
party based would be fun, but i would think that the option for ES should center on keeping you character doing what they normally do and meet up with friends to complete more challengin quests. that way people still play the game normally but know that their friends are in the world as well. if that were the deal i would have a 24/7 server. but if quests were completed by one person and everyone got credit for it that wouldn't be as much fun though that leads to mission critical items etc having to respawn for every player.
I fully agree...
Thats what i believe except the all the way hack 'n slash was morrowinds greatest problem.. You were too much independ and the game gave you a lonely feeling. Well i wasnt feeling lonely in suran at the Earthly delights but still
Kendro Dalintol
Aug 22 2003, 11:26 PM
HOLD UP HOLD UP HOLD UP !!!!!!
tes4????
when? why? how did i not know until now?
is it actually in the making or are you guys just talking about a hypothetical thing?
if it is real where'd ya get the info cuz I WANNA GO THERE NOW!
thanateros
Aug 22 2003, 11:35 PM
well from what i know is that bethseda opened a thread on the ES forums on the official site asking for ideas people had on ways they could improve the game engine....a lot of talk centered around multiplayer capabilites and reworking the combat system.
hack n' slash is alright, but not entirely the way a game like this should be played, my character now doens't even go out looking for trouble, he just sits in his underground Oblivion Lair, casts summons and pummels them to train spells and armor and weapons.
i like this style of playing because produces the 'not that you'd want to but you know you can' effect. certainly i can go into any bandit place and blow em to bits (sometimes i do while traveling) but most of the time i steer clear and wait for trouble to come to me.
i knew that this style of gaming was ripe for some good moments as i rescently took out two Dark Brotherhood assassins both with daedric wakazashi's. they attacked so i slipped on boot of blinding speed, then as i ran away casted levitate and pummeled them from the air with massive lightning damage....the same technique i use against my summoned golden saints. so if you ask me this makes the game much more interesting as for combat because i'm developing strategies on how to take on much tougher enemies by being creative.
it's not so much the fact that it's hack and slash but rather how you use the simple combat engine and really expand it to a style. but yea, for more melee character such as the assassin, throat slit deffinitely needs to be put in the game.
Draconium
Aug 23 2003, 04:42 AM
All I hope in the tes 4 is that they'll make better script capabilities
HeLLL
Aug 23 2003, 02:26 PM
*cough* off topic *cough*
I think Morrowind will grow stronger after the release of TESV. Adding onto the culture and in depth society of Tamirel will add a greater understanding to Morrowind and the events surronding the Imperlisation of it. Sequals should complment and build on what there predassor set before them.
FabFour
Aug 23 2003, 07:28 PM
Is ES IV officially announced or something since everybody seems to be talking about it now?
Acoran
Aug 23 2003, 09:55 PM
As much as I would like to think it will always be strong I very much dout it will. So my warning. Those who say it will always be strong don't be too suprised if it slows down and dies....but I REALLY hope it dosen't!
thanateros
Aug 25 2003, 06:35 PM
i agree with HeLLL, any sequel or like game should enhance the gaming experience of Morrowind as players gain a better understanding of Tamriel and the roles of various influence on Morrowind and the influence of Morrowind on has on other parts of Tamriel.
something i'm trying to do with my MOD (this isn't spam, it's my thread anyway

) is create a better understanding of the influences of the Daedra on Morrowind. Mods that fulfill gaps in the lore, history, and legends of morrowind certainly do the game justice, making it a better overall experience when you have a firm understanding of something that wasn't already included in the game.
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