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Full Version: House Deed? and Teleport Spell
The Nexus Forums > Specific Games > Morrowind > Morrowind > General Morrowind: Bloodmoon
Argonas
Can We Buy House in the game, i mean, not a plugin but a way to buy an house already insert in the game when we buy it. Sure I Have a Beautiful house In Raven Rock (The Jewel of Solstheim, whatever that's worth) but another house would be kewl.

And Is there a spell to teleport myself all over Morrowind? Or i must look in the PLugin.
Peregrine
1) Yes, 3 of the factions have quests that give you a stronghold. Other than that, all you can do is kill someone and take theirs.
2) Kind of... mark/recall lets you set a mark somewhere and then teleport back to it, and the divine/something intervention spells take you to the nearest temple. But no, no teleporting freely to anywhere you want.
FabFour
you get a house in the skaal village after getting the rank as bloodskaal there
Switch
u also get one at the end of the East Empire Mining Company quests

also almsivi intervention scrolls send u 2 the nearest temple, divine intervention scrolls send u 2 the nearest imperial shrine/fort.
FabFour
and alot of plugins add rings wich you can teleport yourself with!

SPOILER!!!!!!!!






















At the end of the trib main quest you get a ring wich can teleport you to clockworth city, mournhold and iviec
Argonas
OK thank you very much! Now i see the light biggrin.gif
DemonFire9842
Actually... it is possible to create a script that enables you to cast a spell and teleport to different locations anywhere in the game without the use of mark or recall, or an item.

________________________________________________________________________________
Begin BeamTransmission

short button
short status
short messageOn
short magicOn

if ( Player-> GetSpellEffects, "teleportspell" )
Player-> RemoveSpellEffects, "teleportspell"
MessageBox "...", "Nowhere", "Vivec", "Balmora", "Ald-ruhn", "Sadrith Mora", "Khuul", "Ghostgate", "Dagon Fel"
set messageOn to 1
Endif

if ( messageOn == 1 )

set button to GetButtonPressed

if ( button == 1 )
Player-> PositionCell, 30016.000, -74560.000, 540.937, 0, "Vivec, Foreign Quarter"

Elseif ( button == 2 )
Player->PositionCell, -19392.000, -14912.000, 320.000, 0, "Balmora"

Elseif ( button == 3 )
Player->PositionCell, -12224.000, 55168.000, 2321.720, 0, "Ald-Ruhn"

Elseif ( button == 4 )
Player->PositionCell, 147776.000, 38976.000, 704.000, 0, "Sadrith Mora"

Elseif ( button == 5 )
Player->PositionCell, -67136.000, 139200.000, 145.404, 0, "Khuul"

Elseif ( button == 6 )
Player->PositionCell, 20736.000, 38592.000, 1216.000, 0, "Ghostgate"

Elseif ( button == 7 )
Player->PositionCell, 61881.738, 182636.672, 177.433, 0, "Dagon Fel"

Endif

Endif

End
________________________________________________________________________________

Move "Dagon Fel" up to the line above, and that's the script. All you need to do is use the editor to create a spell with the ID "teleportspell" and some useless effect like 1 point of feather for 1 second, and add the script to the list of startup scripts, meaning you need tribunal or bloodmoon. Then, give your character the spell, and when you cast it, a box will pop up, choose your destination and you will be sent there.
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