DMKW
Sep 10 2004, 04:40 PM
lets keep this one on topic this time...anyway its been officially announced that TES4:Oblivion is on the way
and judging by this pic:
http://static.elderscrolls.com/images/obli...oblivcvr01B.jpgi think its pretty safe to say that there will indeed be mounts...which IMO is reason enough to port right there...and according to beth those ARE ingame graphics but lets discuss...is it a good idea? weigh the pros and cons.
i'd also just like to say that these graphics will most likely put stalkers to shame ...this really is a good change of events IMO and with the TES:CS2 it'll be so easy
Dark0ne
Sep 10 2004, 04:49 PM
Once again I can only support such a decision, what with the mod's delays up to this point it would only make sense to get this mod ready atleast for a TES4 PORT, but more realistically a full move to TES4.
This mod's release date is nowhere near being announced and in all honesty, the mod will become obselete with the launch of TES4 imho.
I'd strongly put it to the senior devs to seriously consider this idea.
DMKW
Sep 10 2004, 05:29 PM
| QUOTE (Dark0ne @ Sep 10 2004, 04:49 PM) |
but more realistically a full move to TES4.
|
this is what i mean..stoping production on TES3 and continuing it for TES4. which means all but world building would continue until TES4's release. i don't expect or even want an a yes or no answer i think the fans and the devs should get together here so we can all discuss the pros and cons and see if its worth it.
i'll start:
pros:
-graphics worthy of ME
-most likely badass draw distance
-mounts
-able to hold more pollies
-TES:CS2 probably owns TES:CS1
-game will be all around better
-makes up for no longer getting a X-ray version
-bump mapping
cons:
-all world building done to date would be lost
-people who bought TES3 for MEMod solely might be pissed
-all models would need to be retextured for higher quality and maybe upped in polly count
thats all i have off the top of my head
Slaiv
Sep 10 2004, 07:03 PM
And you'll have to have an uber computer to run it.
Maquissar
Sep 10 2004, 07:51 PM
I don't know... it'd be a nice idea to have better graphics and a better engine, but this idea has its risks too. First of all, as far as we know Oblivion might SUCK or might be seriously flawed, and we won't know until it's out. And then, this would delay the MEMOD some more... and what if, before it's ready, a new expansion pack comes out for TES IV, introducing new features and delaying the mod some more? And then, suddenly, while it's getting close to completion... TES V comes out!
And, as Slaiv said... this will require even more powerful computers to be ran. What if the new minimum requirements are, I don't know, something like a 3,5 gigahertz processor and 2 GB of RAM?
I am neither for nor against this decision... all I ask is that you don't act too rashly and think about the possible consequences

PS: It'd be nice if Bethesda added the possibility to export mods from the construction set of Morrowind to the one of Oblivion. Do you think that'd be possible?
DMKW
Sep 10 2004, 08:14 PM
well we will all have to upgrade for 2006's games anyway. and theres much more work going into this mod then worldbuilding. 100's of models still have to be made scripts have to be written, quests written etc...they could easily work until 2006 just doing that stuff...at least as far as i know..considering we don't know much about what stage MEMods at.
i personally don't think this mod will be complete by the time TES4 is released and i don't think it'll be complete by the time TES4 expansions are realeased...which will give it tons of time to adapt to them if need be. it is a good point though. and you are absolutely right the game might suck. but that doesn't matter considering MEMod is a new game...unless you are talking game mechanics.
but i'm thinking of all the things memod is trying to include crudely through scripting...like mounts, sitting npc's, etc. this stuff will be in TES4 and will look smooth whereas again in MEMod they'll look crude...or at least i figure they would.
i have another con though ...the work has reached a very proffesional stage...the character head and horse looks almost real. some extreemly talented moddelers will be needed to make models that look that good.
Dark0ne
Sep 10 2004, 08:43 PM
Of course one must remember the MEMod started before Morrowind was even released...
Durbatuluk
Sep 10 2004, 08:46 PM
It has been in production since 2002. . . My input is worth very little as I'm a horrible modder, but in my opinion the DEVS should continue work and wait for more information.
Later Edit: I just read that (This is unconfirmed) will be using either the same engine or the same engine much tweaked. Will thios have any bearing of porting it over?
DMKW
Sep 10 2004, 10:17 PM
the gamebryo engine was the reason they couldn't properly add stuff like mounts. according to what i read in a Fallout 3 interview it looks like they have created they're own engine.
and btw...nobodies asking MEMod to stop production...wether they decide to port or not..that doesn't make sence...this is just a discussion..as far as we know Suz could come on here any minute and say "no we aren't porting and thats final" in which case this discussion would obviously be over.
White Wolf
Sep 10 2004, 10:28 PM
To add my thoughts, there is good reasons to port to TES IV, but there is the danger, as Maquissar said, that, once TES IV comes out, it might be delayed again for essentially the same reason - a forthcoming expansion/full game/whatever would make it even better, so you delay to wait for that. At some point, you have to say 'enough is enough' and do the best you can with the game you're currently working on, and, in my opinion, the time to do that is now.
The other thing is, the thought strikes me (albeit I am pretty clueless when it comes to this sort of thing) that there could very well be many similarities between TES III and TES IV coding and mod-making wise, so it is possible it wouldn't be too difficult for talented mod-makers to port MEMod to TES IV after it's been released for TES III, even if it's a different team to Suzerain et al that does it (but, of course, doing so with the current team's permission).
Dark0ne
Sep 10 2004, 11:27 PM
Just to add again...MEMod has never been delayed to wait for any of Morrowind's expansions. MEMod would not, IMO, be delayed even if they decided to move to TES4 since its unlikely it will be out before TES4 anyway...
Tor_Anders
Sep 11 2004, 03:48 AM
| QUOTE (Wizzy @ Aug 29 2004, 03:11 AM) |
We won't go anywhere at this rate... Will this mod ever be realeased? What ever happened to that "BETA" that was going to be released last year around christmas?
it was exciting to think about when the mod was first announced, but now it seems pointless. |
Do you remember this post Wizzy? Yes, it's the last one you posted! And here you are doing it again! If you are just gonna stop by here every once in a while to harass the devs with this kind of posts, I don't think you're wanted! And if you think this mod is doomed why the hell are you here? Do you even read what is posted here on the forums? Take a look at
this thread... And also read the other recent threads where people have been claiming the mod to be dead! It's not! You're just making everyone angry! This is one of the biggest things thats ever been done, counting both mods and full games... And you dare comer here and expect it to be done with just a wave of your hand? Shame on you!
If you really want this mod to be done, why don't you join the team and give them a hand? Or at least try to give them some moral support...
*Opens the vent to let out all the steam*

I think I just said everything Wizzy deserves to hear, so let's continue on topic!
DMKW
Sep 11 2004, 04:44 AM
Hey! no fighting in my thread!

back on topic!!
astaldo
Sep 11 2004, 09:10 AM
My opinion is, that MEmod should not by converted if this means to wait for TES4. But porting after TES4 is released is good(even if the only diference is its view distance)
Waiting for TES4 is nonsence. Release the mod and then yuo can develop your own ME Game, which game engine will be in full control of developers and not only scripting and waiting for other features in incoming expansions.
Durbatuluk
Sep 11 2004, 01:11 PM
Well, yes, if TES4 comes out before MEMod, and it turns out to be a good game and it isn't to hard to port it over, then take a month or whatever to switch over. Otherwise, I'll just take Middle Earth with a short view distance.
Cailwyn
Sep 11 2004, 03:22 PM
I think that any real decision on the topic should wait until the GameInformer exclusive shines a little more light on the topic. After all, what is known about TES:IV? Perhaps The Knightly looking dude on the horse is from a cut seen or maybe only npc's can ride mounts. Maybe the view distance is three feet. It could be that the Tolkien Estate, hearing of MEmod, has already decided to license an official ME expansion to capitalize on the opportunity.... or maybe they will want to pay the MEmod team to do it.
Its possible that making MEmod for TES:IV will speed the process because of having a better world building and having already available many good texture and models.
Right now all we can do is make conjecture and hypothesize on Oblivion and is moding capabilities but we know nothing for certain other than it will exist.
I say I'm in favor of the TES:4 port if it doesn't delay production by more than a year and a half.
peace
Tor_Anders
Sep 11 2004, 05:06 PM
I'm sorry DMKW, but I felt it had to be said.
on topic:
I agree with Cailwyn! You shouldn't make any decisions yet. Though I'm sure that TES 4 will make it easy to port, since it's probably the same people making it. I, too, support a change of engines if TES4 is really all it seems to be. But is there anywhere we could read more about TES4? I mean besides GameInformer...
jeehde2
Sep 11 2004, 06:36 PM
Hey... this all sounds really great..
but how do you all now so much about TES IV?
I only saw the cover of the magazine...
anyone got screenies of the game? Im just so excited!!
Slaiv
Sep 11 2004, 09:39 PM
That most likely is a screenie of the game.
Go for it. The mounts alone will make it worth it.
DMKW
Sep 12 2004, 09:27 AM
| QUOTE (Tor_Anders @ Sep 11 2004, 05:06 PM) |
I'm sorry DMKW, but I felt it had to be said.
|
its ok...you were defending MEMod

ok from what i know the magazine hits stores on the 36. if you are a subscriber to GameInformer then you'll get the mag any day now
Slaiv
Sep 12 2004, 03:26 PM
There is no 36th.
| QUOTE |
| Game Informer Magazine subscribers should be getting their new issues any day now. Our October issue should be arriving newsstands and GameStop stores around the week of September 20th. |
DMKW
Sep 12 2004, 05:53 PM
lol ...when i posted that it was 5am ..i just got home from club hopping downtown and i was really really drunk ....36 ...ahahahah what an idiot

btw i have a special treat for everybody...mods feel to delete this link if it unapropriate...not sure about the rules on this
illegal link removed. Morgoth
Cailwyn
Sep 12 2004, 06:19 PM
| QUOTE (DMKW @ Sep 12 2004, 05:53 PM) |
lol ...when i posted that it was 5am ..i just got home from club hopping downtown and i was really really drunk ....36 ...ahahahah what an idiot 
btw i have a special treat for everybody...mods feel to delete this link if it unapropriate...not sure about the rules on this
one more link removed |
Can you say "WHOA"?!
that is awsome!
peace
Maquissar
Sep 12 2004, 06:29 PM
*starts drooling*
Pity that on my computer this will run with at the amazing rate of 10 frames per hour! It'll be like watching a series of beautiful pictures

Still... mmmh! Oblivion!
Manwë
Sep 12 2004, 07:09 PM
Wow...

Those are amazing. I need to buy that magazine! Can't wait until it gets in stores..I might have to make those screens my desktop or something!
EDIT: Upon closer inspection, I am getting the feeling that some of those are ingame screenshots...of cinematics. Take a look at the Daedroth one. Look at the ruins in the background. That type of lighting is not something you'd see in gameplay. Now I know this a next generation game..but the lighting doesn't even look good. At first glance it looks amazing, but on further inspection you sort of see that's it's unrealistic. Would you ever see something that looked like that in real life? Also, the screenshot of the cottage. The lighting looks a little better than the Daedroth one, but, everything looks 2-D. If you look really closely and compare it to the 1st person picture above it, you'll find the top picture looks 3-D, whereas the lower picture looks 2-D - A cinematic. I know I could be completely wrong, but, I find it quite discouraging when Bethesda has to realease CG screens of a game as awesome as this.
White Wolf
Sep 12 2004, 08:59 PM
If you read the captions in the corners of some of the screenies, this is from the Xbox 2 version of Oblivion. There is, from what I've seen and heard, a few development Xbox 2s about, but the configuration of the console itself hasn't been finalised, far less that of the game, so I would wait until closer to the time of release before taking anything you see and hear about this game too seriously.
Tor_Anders
Sep 12 2004, 10:19 PM
| QUOTE (DMKW @ Sep 12 2004, 05:53 PM) |
| btw i have a special treat for everybody... |
Arg no, take it away... My eyes hurt! It's just... It's too beutiful!
Seeing the forest-area really made me think of the possibilities for MEMod in TES4! DSC00473 looks like it would fit perfectly into my visions of a forest in Middle Earth! Btw, has there been any speculation on when a release would be possible? It certainly looks like they have had a very good start, and have come far already!
Slaiv
Sep 12 2004, 10:27 PM
WTF?? It doesn't work...
valdir
Sep 13 2004, 04:04 AM
Wow, just amazing. Thanks DMKW, you have your uses.

You might want to take those down though, since it's kind of illegal.
Anyone else notice the kickass draw distance in the pic of the knight on the horse?
~V
Manwë
Sep 13 2004, 07:06 PM
Yea!! That was awesome! You could see not only the top of the entire forest for about a real life distance...but you could see the mountains too!
The release date (from Game Informer) is scheduled to be Christmas 2005.
Now, I'm wondering, do you guys think there will be any way to get MEMod on to an Xbox-2? Or PS3 if it has a harddrive?
EDIT: Oh and what I said earlier about CGI - It's all wrong. Bethesda officially announced that those screens are from when they were actually playing the game and hitting the screenshot key.
Tor_Anders
Sep 13 2004, 08:07 PM
| QUOTE (Manwë @ Sep 13 2004, 07:06 PM) |
| The release date (from Game Informer) is scheduled to be Winter 2005. |
What does winter mean? January/Febuary, or December? I would think that to mean January and febuary, but I have this nasty feeling that we'll have to wait longer than that...
valdir
Sep 13 2004, 09:29 PM
Winter 2005 means December. If not (and most likely) it'll be early '06.
~Val
Peregrine
Sep 13 2004, 09:50 PM
December at the latest, if they're going for a winter 2005 release. Any sane software company is going to want the massive holiday sales, so they'll be doing everything they can to get it out in time.
Midwinter
Sep 13 2004, 09:51 PM
Looks awesome. Can't wait for the first Memod-on-TES4-engine screenshot.

But really, I don't think Morrowind looks horribly outdated at all. What really matters to me is the promise of innovative gameplay and the fact that I will be able to wander through Middle-Earth in all its glory. And while I must admit that I'm absolutely drooling over those Oblivion screenshots, I'd still be more than satisfied with the Morrowind engine and the pixel-shaded grass - isn't that one of those things you guys have worked on so hard?
Edit: whoops, I overlooked DMKW's post (with the removed link). Was about to remove it.
Peregrine
Sep 13 2004, 09:53 PM
Link removed due to some apparent legal issues. The same link has been posted elsewhere already, but removed by dark0ne.
DMKW
Sep 13 2004, 10:45 PM
in the article beth mentions that the landscape was influenced by the lord of the rings movies...and you can see it in a few of the screenshots (if you saw them) i just think the pros of an engine change completely outweigh the cons....maybe thats why the higher-ups seem to be avoiding this thread like they did the last. come on co-leaders post something
Dark0ne
Sep 13 2004, 11:17 PM
Suzerain has already expressed an interest in TES4 - but we'll see.
Stefanzhr
Sep 14 2004, 12:00 AM
DMKW, is there any way you could PM me the link?
I would be in your debt forever.
Or I could PM you my email and you could send me the link that way.
PLEASE PLEASE PLEASE
Slaiv
Sep 14 2004, 12:05 AM
Uhhh, that's illegal...
After reading up on TESIV, I'm not so sure that it would be a good idea. While the engine has been improved much, it seems as if it's cutting back on many of the Morrowind elements.
Stefanzhr
Sep 14 2004, 12:20 AM
Yes, its illegal. But at least its not the responsibility of the mods anymore (I dont think they have access to PM's).
DMKW
Sep 14 2004, 01:28 AM
i'm not sending people the link now back on topic. keeping in mind that i haven't read the article (will buy the mag on the 20th) but from what people are going on about on the ES forums its sounds like the game does indeed require you to eat, drink and sleep. yet another reason to port...oh and combats bloodier and more realistic now and not reliant on dice rolls
Tor_Anders
Sep 14 2004, 01:49 AM
| QUOTE (DMKW @ Sep 14 2004, 01:28 AM) |
| from what people are going on about on the ES forums its sounds like the game does indeed require you to eat, drink and sleep. |
If TES4 aims to go more mainstream, I seriously doubt such a feature would be possible, as mainstream audiences don't want to think while playing a game, and that's why they invented Hack&Slash, too. But if they do indeed include hunger and sleep: HOORAY!

Just to bad if all of Wookiee's hard work has been in vein...
Cailwyn
Sep 14 2004, 04:19 AM
| QUOTE (Tor_Anders @ Sep 14 2004, 01:49 AM) |
| If TES4 aims to go more mainstream, I seriously doubt such a feature would be possible, as mainstream audiences don't want to think while playing a game, and that's why they invented Hack&Slash, too. |
What about Morrowind? That is hardly hack and slash and yet it is very mainstream.Same with Balders Gate or all the FF's or the soon to be Fable. RPG players always love new and unique features.
seregmegil
Sep 14 2004, 07:35 AM
I'm sure that they can put an option named "realism" like in aviation games I've played.
Oh, Red Baron II, when you put the minimum realism the plane bounces when you collision with the ground XD
Tor_Anders
Sep 14 2004, 08:37 AM
| QUOTE (Cailwyn @ Sep 14 2004, 04:19 AM) |
| What about Morrowind? That is hardly hack and slash and yet it is very mainstream.Same with Balders Gate or all the FF's or the soon to be Fable. |
'Mainstream' to me means the avarage Joe which sits down for half an hour to enjoy a little gaming, and I don't believe that Joe would want to spend this game-time eating and sleeping just to survive in the game. My point was not if Morrowind or Oblivion was considered mainstream or not, but rather if Oblivion could claim the title 'mainstream' if features such as eating and sleeping was included! Of course Morrowind attracted a huge amount of gamers, but I believe that they would loose some of this audience if these 'realism-enhancers' were present,now, though, they exist only as RP-options for those players whom choses to use them. And I define a Hack-&-Slash-game as a game where the bulk of the play-time is spent fighting monotonous and repetitive battles, a.k.a. 'button-mashing'. In recent years the CRPG's produced has been able to balance between the fans and mainstream audience in an often remarkable way. I believe Morrowind and KotOR are excellent examples of this, and that the upcoming Fable soon will be added to that list.
And concerning hack&slash in BG; Though I am a huge fan of Bioware and all their games, I do find their fighting to often be a bit tedious and tiresome.
| QUOTE (Cailwyn @ Sep 14 2004, 04:19 AM) |
| RPG players always love new and unique features. |
I can't argue with words such as 'new' and 'unique'!
jeehde2
Sep 14 2004, 12:35 PM
I read a lot about the Xbox 2 en the ps 3, but will this game also be released for the PC? I really hope so, cause im not going to buy something else...
The screenies look great
theres just bump mapping everywhere and
a draw distance that puts stalker into shame
I really hope they will release the screenies official,
cause i cant buy the mag here..

(but I did see them!!! thanx DKMW

)
and what is oblivion??? I heard something of a second dimension or something
like it..... more information please
DMKW
Sep 14 2004, 03:32 PM
no toms right ..i forgot about the whole mainstream thing...stupid sellout bethesda
but they said they are trying to appeal to both hardcore and mainstream...so hopefully that means sliders like seregmegil mentioned
.:Imrahil:.
Sep 14 2004, 06:38 PM
Yeah it sucks sooo much that they want to make Oblivion for the (*&@&$#*!&## casual gamer. They are going to make it shorter too, because: 1. Statistics show that most gamers prefer short games. vulk that! and 2. Because the graphics are so 'next generation', they will have less time creating quests and stuff like that. vulk that too. My respect for Bethesda has dropped significantly (sp? not even sure if that is the right word to use here).
Ah well, there's always S.T.A.L.K.E.R. .
edit: vulk..?
Slaiv
Sep 14 2004, 07:43 PM
Same. Respect level for Bethsoft: Next to nothing. Stupid sellout "graphics are all that matter" mother f*ckers.
They should just wait till XNA comes out, then use that. It would be much easier. Plus, maybe .5% of the population will have PCs powerful enough to enjoy the game with good graphics, so what's the point of them?
STALKER will save me...
Ancalagon
Sep 14 2004, 09:21 PM
Hmm, Bethseda with TESIV has turned the way of Eidos and Thief III as well? Lord, I shouldn't think so. Why would they risk loosing their main audience just to cater to the 'mainstream' who have no appreciation of games with story and plot?
It is agonizing to behold this 'dumbing down' of games, all they have become (with some exceptions) is eye candy. Like Cotton Candy, looks pretty and delicious, but has no value as a food and leaves you feeling like you spent your money to eat nothing but air.
The major blow, to me, would be Bethseda announcing they plan to release it to Xbox 2 first, and then PC.
With MEMod, totally up to Suze on that part. It would be a good idea, but remember MW was announced back in the late 90's (IIRC) and didn't come out till 2002. So I would suspect we have some time before TESIV comes out. IF Bethseda decides to do a good job and not half a.ss it for the mainstream pundits who wouldn't know a good game if it up and bit them on their a.ss
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