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Full Version:
General Mod Talk
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Oblivion Modifications
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General Mod Talk
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A quick question
(3 replies)
Need class help
(3 replies)
Need some help with Scripting and sum other stuff
(2 replies)
Erase all except landscapes
(3 replies)
Editing Amber Armor
(0 replies)
Sheath of a Sword
(0 replies)
Blender vs. 3DS Max
(2 replies)
anothing scripting question
(3 replies)
Help with DDS
(9 replies)
Wearwolfs or wifes
(17 replies)
000 1.32
(1 reply)
Cheydinhal Petshop: Where is it?
(0 replies)
Custom Voices
(2 replies)
Custom Faces on NPCs
(3 replies)
walkthrough for the guilds of overhaul
(1 reply)
Actors in madness
(8 replies)
Natural Enviroment Glitch?
(3 replies)
Combat Music
(7 replies)
scripting question
(2 replies)
Graphical improvement mods?
(0 replies)
Tabaxi Race: Invisible Eyes Glitch
(2 replies)
Project SCL cancelled.......
(10 replies)
tomb of the king's
(7 replies)
Thieves Tools Trouble Shooting
(5 replies)
Certain mods
(3 replies)
Knights of the Nine issue
(4 replies)
bug in "go fish"?
(3 replies)
Ragdoll Posing / Restraints / Suspension
(13 replies)
Modding Faces
(3 replies)
Project Serpent Q&A with Serpent of Shadow
(7 replies)
dead bodies
(14 replies)
price balancing problem with Mighty Magic 5.25 gold
(2 replies)
Help a blind man
(2 replies)
A mod id like to see
(12 replies)
Unusual CS error
(0 replies)
Point Based + Experience System?
(9 replies)
Heres an Idea
(3 replies)
FranOOOMMM
(12 replies)
Could I get the reference of a carriable object in scripts?
(7 replies)
Merging natural environments and atmospheric weather system
(1 reply)
Osgiliath searches after Concept-Art-Painter and Externior/Internior-D
(0 replies)
Adventuring NPC's
(0 replies)
hello. please read!
(1 reply)
How do you add items to a container?
(3 replies)
Quick questions about CS modding
(0 replies)
ICB Projects
(2 replies)
Custom NPC Inventories
(21 replies)
Changing weapon type (1H/2H)
(1 reply)
Magic Glitch
(5 replies)
More gore for Oblivion?
(3 replies)
factions
(0 replies)
Multiple Enchantments
(9 replies)
Making new skills in TESCS
(2 replies)
Deadly Reflexes help
(4 replies)
OMOD's
(4 replies)
francestos mod (levveled creatures items)
(3 replies)
Darnified UI Broken Fonts
(1 reply)
Dwemer Plasma Blades and HELLSPAWN BLADES
(4 replies)
Berserk armor/weapon mod.
(2 replies)
Using Major Mods
(1 reply)
Invisible Textures
(3 replies)
Mod Compatibility?
(8 replies)
Tib's Meshes
(47 replies)
Bow reach again.. Help!
(2 replies)
New weapon
(3 replies)
Help please.
(2 replies)
2048 LOD Combine Blade9722 and Zacharot
(2 replies)
Fog OF War Main Map mod?
(1 reply)
Need Some one to texture and Model!!!!
(2 replies)
Who wants to test my mod?
(3 replies)
The Amazing Havok Static
(6 replies)
Better Wings
(3 replies)
SI question
(8 replies)
Mod Request Thread
(627 replies)
What is in the Obiv Data file on a fresh install?
(3 replies)
Argonians! Khajit! Stand up my fellow brothers!
(9 replies)
SI compatibility
(17 replies)
Lower health in OOO 1.3
(1 reply)
Are there any mods that allow you to become emperor/empress?
(1 reply)
whay does this kinda thing always happen to me!?
(3 replies)
Attention book lovers!
(6 replies)
How to add Books?
(2 replies)
Shivering Isles modding problem
(7 replies)
Anti Sundamage hoods
(8 replies)
Stuff I Would Like
(1 reply)
Cloud Strife Mod - The Mercenary
(3 replies)
Where's Growlf's mod?
(1 reply)
question about disabling console
(4 replies)
Oblivion Expanded Q&A with Septim741
(2 replies)
Is it possible to make a guild?
(5 replies)
OOO potions: i need help.
(4 replies)
faster skill/level advancement
(4 replies)
Necromancer mods
(4 replies)
to the administrater
(3 replies)
editing meshes
(8 replies)
Oblivion launcher
(0 replies)
Francescos vs OOO?
(6 replies)
Control time
(3 replies)
It should work damnit...
(23 replies)
Weapon/Shield Health Modifier?
(5 replies)
taunting mod?
(7 replies)
Xbox 360
(1 reply)
Load order
(1 reply)
Newb trying to make a script
(4 replies)
Scarlet Light School Project
(0 replies)
i want an army....
(4 replies)
Multiple CS installs
(1 reply)
Shivering Isles Mod Requests
(8 replies)
Shivering Isles
(12 replies)
Mod team needed
(2 replies)
Morrowind Armors in OB?
(9 replies)
MESHES
(4 replies)
Mods
(4 replies)
Problem: A texture/mesh from one mod to use in another
(4 replies)
So...how do I make indoor places?
(2 replies)
ff12 armour
(12 replies)
Useless Ranting and Avanced user resource indexing
(18 replies)
Populating Chests
(1 reply)
Francesco's mod not working? + Problem with paralysis spells
(0 replies)
Francesco + Martigen's = Too difficult?
(1 reply)
Scripting/Modding Permanent Skill Increase Items
(4 replies)
REQUEST: leveling total conversion
(1 reply)
Creating spells
(26 replies)
Can't get basic mod to work
(2 replies)
What does KotN mean?
(7 replies)
Arachnophobia mod doesnt work
(0 replies)
awesomly black metal armor request
(3 replies)
adding music
(3 replies)
Editing Voice files
(3 replies)
Does the Oblivion CS work on Morrowind?
(2 replies)
Oscuro's Missing Loot?
(4 replies)
Request: 300 the movie...
(5 replies)
Disabling "~" Cheats?
(2 replies)
Blue Wolf Armor?
(3 replies)
Scripting, moddeling etc
(8 replies)
There's something about deadly reflexes...
(7 replies)
Famous People in oblivion
(1 reply)
need help finding kotn player codes
(0 replies)
TES dev
(5 replies)
Unlimited Tail Equipment?
(5 replies)
Oblivion Mod - Storyline author.
(0 replies)
Modding Faction ranks and sigils
(1 reply)
Activator Script
(5 replies)
Iv made a new house mod, just one problem...
(0 replies)
Uploading screenshots
(1 reply)
Modding land
(9 replies)
Project Dragulia
(3 replies)
Whats your best house mod?
(9 replies)
Minor Problem
(2 replies)
manually merging
(3 replies)
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