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Full Version:
General Mod Talk
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Oblivion
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Oblivion Modifications
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General Mod Talk
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New Devil RACE!
(2 replies)
Qucik newb question re: OOO 1.32rc3
(3 replies)
Re tex help needed.
(4 replies)
Lost all my cutom eyes...
(1 reply)
Real time mod!
(2 replies)
DO i need OBSE?
(1 reply)
Molag Bal
(1 reply)
Eye Mods..
(1 reply)
Facial hair mod?
(1 reply)
Interesting Glitch I Put on YouTube
(12 replies)
Midas' Summon Spells not working right
(4 replies)
Mod Installation Help
(2 replies)
Skip the beginning.
(1 reply)
Untakeable armor/weapons/etc
(12 replies)
Help with OOO and Frans
(0 replies)
Need help
(1 reply)
Great White Sharks
(13 replies)
Night-time windows mod
(9 replies)
Normal Map problem
(1 reply)
Silgrad Tower v2.5
(1 reply)
White Castle
(6 replies)
Compatibility Issues
(3 replies)
BTMOD
(2 replies)
Zelda mod help
(6 replies)
In Need of Assistance...
(3 replies)
Midas Magic Spells of Aurum
(11 replies)
Scripting Animation's
(3 replies)
Akatosh mount mod question
(4 replies)
NPC Automatic Find and Talk
(12 replies)
Can't get out of starting area with OOO 1.31...
(6 replies)
Weapons Of Oblivion: Spears
(15 replies)
New modder here, want to say hello
(3 replies)
Please help me.
(5 replies)
Mod Help: Player Owned House + Safe Containers
(5 replies)
.Max Conversion
(6 replies)
Dragon Mod
(9 replies)
shakey view
(0 replies)
Problem with three mods
(4 replies)
Black Sacrament
(7 replies)
Hi id like some help ?
(2 replies)
Frozen NPC's
(0 replies)
Balance Question
(5 replies)
Alter an existing mod
(4 replies)
Arrow reskin glitch
(1 reply)
NPC Models Replacement MOD
(1 reply)
Gardener Mod
(3 replies)
Need some help with packages
(3 replies)
missing or disappearing items help
(3 replies)
Mods
(2 replies)
Shivering Isles meshes/textures not showing in CS
(3 replies)
I am having problems may be a glitch.
(2 replies)
No idle animation Until.....
(3 replies)
Just a thought...
(10 replies)
New Creatures
(2 replies)
Servant of The Dawn: Fantastic
(2 replies)
Alternative Start Position
(3 replies)
[REL] The Fight For Castle Ravenpride
(6 replies)
Does BSA unpacker work with Shivering Isles Tex and Mesh bsa files?
(1 reply)
Problem with 'Undeath' mod
(2 replies)
Sky messed up
(3 replies)
"landmarks" with specialized icons
(4 replies)
pipe smoking npc's
(8 replies)
HELP!!
(1 reply)
Hot Coffee
(4 replies)
help with npcs
(8 replies)
Making older mods work without major conflicts
(2 replies)
Little Information
(3 replies)
Mod Help: Air Control/Speed?
(2 replies)
Has anyone ever created a Buster sword?
(2 replies)
Muted Characters
(4 replies)
Question about update patch
(2 replies)
Kvatch - Bruma Mages Guild
(8 replies)
NEED HELP: Mod Project Needs Help.
(0 replies)
skeleton race mod
(1 reply)
Custom Sounds
(0 replies)
interior music themes
(3 replies)
Renaming .esp's
(2 replies)
Mesh in Blender
(8 replies)
Neurotoxin in Oblivion!
(0 replies)
I can't find a castle!!
(1 reply)
help with hidden doors
(6 replies)
newbe question
(2 replies)
MMM 3.0 Crash Warning
(1 reply)
Please Help: Need 2 learn Text. Mesh. what programs do i use?
(7 replies)
OOO Befriend Animal Question
(2 replies)
Items to Hide Parts of the Body
(3 replies)
Mod Idea: Dweomer Parachute
(4 replies)
Looking for a Companion Mod..
(4 replies)
Sheilding
(7 replies)
getisrace not working for custom races?
(3 replies)
PROJECT MASARU
(90 replies)
meshes and textures
(3 replies)
Music Request
(7 replies)
Set of Armor Edits :: Scantily-clad for the win~
(20 replies)
HUD problem
(1 reply)
enable quest markers
(1 reply)
Any Total Conversions yet?
(5 replies)
3d modelers needed
(2 replies)
3rd person camera
(2 replies)
Need help to find this mod!!
(2 replies)
Can someone guide me through the C set?
(1 reply)
Best Quests
(3 replies)
I made a very useful nightvision in game
(2 replies)
Weed in oblivion
(21 replies)
Quest Help!?.....
(2 replies)
Possible?
(6 replies)
I am having issues with the Region Editor.
(2 replies)
OOO 1.32 Tweaks
(0 replies)
Problem with using many mods
(2 replies)
Help me decide...
(7 replies)
Werewolf help
(3 replies)
New Race Hair Difficulty
(0 replies)
Looking for 3dsmax R6
(1 reply)
Project Grass-Snake
(0 replies)
Blender/Oblivion
(0 replies)
The Black market
(3 replies)
I need a favor!!
(2 replies)
Problem with the Mainquest delayer in MOE
(0 replies)
Van Helsing
(1 reply)
creating "invisible" armor and weapon
(4 replies)
PLZ HELP ME! no mods works!
(3 replies)
changing esp names
(2 replies)
New Weapons Ideas
(3 replies)
Respawning
(6 replies)
help saving mod
(3 replies)
Random Attacks
(0 replies)
Modding help : mesh for cuirass
(4 replies)
Essential Mods?
(2 replies)
Atmospheric weather system VS. Natural enviroments
(7 replies)
Custom bow?
(0 replies)
Custom Load Screen
(0 replies)
Creating a dungeon/house
(4 replies)
Blender Export Problem Fixed: Invisible Arms in First Person
(1 reply)
I suck...
(2 replies)
About OBSE
(3 replies)
Default .ESP problem
(0 replies)
My Mods arn't taking effect
(8 replies)
Can't use CS with Shivering Isle?
(2 replies)
BT mod config files Help..........
(0 replies)
trouble with Qarl's Texture Pack 2
(1 reply)
How do I know OOO is working?
(6 replies)
Locational Damage
(0 replies)
Official Mods
(11 replies)
iMPERIAL CITY EXPANDED
(105 replies)
Daedric light armor
(0 replies)
Are any teams out there looking for a moddeller?
(8 replies)
Bodyshapes - The impossible made possible... Again.
(4 replies)
Help with screwed up eyes
(2 replies)
The County of Contanone
(2 replies)
READ THIS AND REPLY!
(9 replies)
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