Graphics Card specs needed for GOTY Morrowind
#1
Posted 09 June 2004 - 04:41 PM
The long version: I have been playing Morrowind for two years on Xbox and have been contiunally fustrated not being able to mod. Finally, I scammed a slightly older computer and set the game up to run, but it needs to be in 32-bit color and my current set up will only support up to 24-bit color. What can I get without dropping too much money that will let me run the game?
#2
Posted 29 June 2004 - 03:58 AM
350$. Please note that I am in Colorado so prices might change if you live somewhere else. My Advice get an ATI Radeon 7500.
#4
Posted 29 June 2004 - 04:12 AM
#5
Posted 29 June 2004 - 01:44 PM
I'd suggest the following if you don't want to spend much money:
Graphics: GeForce4 MX400
Processor: 1 Ghz
RAM: 256 MB
OS: Windows XP
And something that at least supports 32 bit colour!
That's just a little bit below the specs of my original PC that I played Morrowind on. You can run it smoothly at minimum view distance with this, more or less ok 50-60%. Though be warned my MX400 died after about 1 or 2 years and I could no longer play anything beyond basic 3D/2D games with it. Plus Bloodmoon is MUCH more demanding than Morrowind, so you may want higher specs for that. I always find it far more laggy there, especially when it snows or a blizzard blows up.
Hope that helps.
#6
Posted 01 July 2004 - 06:36 PM
System1
Pentium2 350mhz (yes, this is below Morrowinds minimum spec)
Geforce2 MX200/pci 32mb
128mb ram
Gets about 15+fps in wilderness, 10 or lower in towns. Visibility set to 25%
System2
Celeron 1ghz
Geforce4mx/pci 64mb
256mb ram
15+ in wilderness, 10-15 in towns with about 50% visibility
System3
Athlon Thunderbird 1.4ghz
Geforce4 4200 128mb
512mb ram
20+ in wilderness, 15+ in towns, 50-70% visibility
System4
Duron 1.3ghz
GeforceFX 5600 256mb
768mb ram
with FPS optimiser, framerate locked at 15, 70-150% visibility in wilderness, 50-75 in towns
System5
AthlonXP 2400+
GeforceFX 5600 256mb
768mb ram
with FPS optimiser, framerate locked at 15, 80-200% visibility in wilderness, 50-75 in towns
Long winded, but hopefully gives a rough idea of what kind of performance should be expected on different systems. As you can see, the framerate rises significantly in the wilderness. This is because the large number of NPCs in towns means that performance there is largely CPU-bound. I would like to test the Pentium2 system with the FPS optimiser; I suspect it would be very playable. In conclusion, here's a few ideas as to what would help performance.
1. FPS optimiser. Probably the most important thing for performance.
2. Fast CPU (at least 2ghz) Morrowind is largely CPU bound due to AI.
3. Fast Graphics card (at least Geforce4, possibly Geforce3 TI)
4. Lots of ram (512mb+, preferably DDR) Improves loading times.
Hope this helps
#7
Posted 02 July 2004 - 02:12 AM



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