First off there's been some exploration into the extraction of the BSA files that Fallout 3 uses to store textures, sounds and animations for the game. The hope is that if we can extract these files we will be able to modify or create new textures to add into the game. Perhaps better quality textures or textures that improve performance.
Delphy over on the NMA Forums has managed to reveal some great progress on this front where he explains:
Quote
To open them with BSA Commander you have to do the following:
- Backup the original .bsa file
- Open it in a hex editor
- Change byte 5 from 68 to 67
- Save and open in BSA Commander
This will allow you to extract the textures, nifs etc.
Essentially it is possible to extract the BSA files using an Oblivion modder's resource called BSA Commander (mirrored on Fallout 3 Nexus) and a hex editor. More details to follow on that front in the near future. Delphy goes on to clarify further:
Quote
So while the BSAs have been extracted there is no way of opening the mesh files at this time. And similarly no method of getting Fallout 3 to recognise modified game files has been discovered.
On the UI front Silverglade over on the official forums has been exploring the possibility of modifying the User Interface to his liking. His latest update on the matter states:
Quote
Time for me to get working on a minimal UI.
That sounds like progress to me. I can't wait to see what he comes up with.
Lastly after initial fears that the possibility of a "Script Extender", similar to OBSE that came out for Oblivion would not be possible due to the SecuROM DRM that Fallout 3 uses, ianpatt clarified the situation in regards to an FOSE:
Quote
The OBSE team is actively working on a version of the script extender for Fallout 3...
Quote
This is great news as OBSE enabled the creation of much more complicated and diverse modifications for Oblivion that weren't initially possible with the vanilla game and construction set.
Stay tuned for more modding news from around the various forums out there.



MultiQuote
