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ModDB Mod of the Year 2007 -- Support Nehrim Official comment topic

#1 User is offline   Dark0ne 

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Posted 22 December 2007 - 07:55 PM

The first stage of voting at the2007 Mod of the Year awards at ModDB is over and it's now into the gritty stage. The contestants have been rounded down to 100 hopeful mods from a range of games. The only Oblivion mod to feature in the list is Nehrim: At Fate's Edge, a total conversion for the game, listed in the "Best upcoming mods" category.

Now, I don't know where I, or the folks on the Nexus forums, have been, but this mod looks pretty damn cool. I'm not a regular at the official forums so this topic might have been beaten to death over there, or it's possible that because the mod is being made by Germans they don't really interact much with the English modding community, either way I hadn't heard of it before today, and it looks like I should have. Shame on all you people for not letting me know.

Anyway, their site is meant to be at www.nehrim.com but the link isn't currently working for me. Either way take a look at their YouTube vid and try to tell me it doesn't look cool without knowing you're a tard.

Linky to video
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#2 User is offline   }{ellKnight 

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Posted 22 December 2007 - 08:30 PM

Pretty damn interesting!
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#3 User is offline   chrz 

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Posted 22 December 2007 - 08:39 PM

The project-site www.nehrim.com is not ready yet!

But for information about their game you can visit the teams webseite http://www.sureai.de/. Although its german you should be able to find Nehrims' "gallery" ans "soundtrack"... ;-)

For those who understand German: I really recomment thier two Morrowind-mods "Arktwend" and "Myar Aranath". Both are ecellent TCs!
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#4 User is offline   madgamer 

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Posted 23 December 2007 - 03:54 AM

So just where can you download this MOD as I couldn't find it on nexus

Lawrence (mmadgamer2@mchsi.com
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#5 User is offline   Povuholo 

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Posted 23 December 2007 - 10:56 AM

That does look cool! I hope it doesn't require SI, but it probably does. Maybe I should get it after Kragenir's Death Quest is done. :ermm:
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#6 User is offline   Murxx 

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Posted 23 December 2007 - 12:25 PM

until die main-hp is up again, the page is accessable under http://www.nehrim.v1654.ncsrv.de

for more (german) infos and updates you can visit our forum:

nehrim (morrowindforum.de)
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#7 User is offline   Dark0ne 

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Posted 23 December 2007 - 12:43 PM

Quote

until die main-hp is up again, the page is accessable under http://www.nehrim.v1654.ncsrv.de

for more (german) infos and updates you can visit our forum:

nehrim (morrowindforum.de)


I like the page. Looking forward to the English site going up!
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#8 User is offline   crusaderthemike 

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Posted 23 December 2007 - 02:15 PM

U ARE RIGHT!!! it is so awsome i'll try to download it!!!
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#9 User is offline   Arandor 

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Posted 23 December 2007 - 03:17 PM

Very nice that the voting is announced here.

The English website will be released soon, although the domain nehrim.com is currently unavailabe for technical reasons. But it will be there again in a few days.

We always try to keep the communication with the international community and not only with the German one, as you can see in the English trailers or our approach in several English forums. There is also a thread in this one, but the last response is a few months old: http://thenexusforum...opic=31148&st=0
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#10 User is offline   quozzel 

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Posted 23 December 2007 - 04:59 PM

I can almost guarantee you that this is the same gang who wrote that "Blood and Mud" series of mods for original Oblivion. The style's the same. You see the same sweeping eye for grandiose architecture that far exceeds anything the original developers did with the same set of tools, combined with an edgy sort of "art noir" plotline with highly intriguing but what appears to not necessarily be entirely logical or well-explained plot elements. There was a LOT to enjoy about "Blood and Mud", but I was also left not entirely understanding everything about what exactly I'd played, too, and I don't think that was a language-translation problem.
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