"uber Powerful" Characters And Insane Cheats I don't get it
#1
Posted 20 March 2006 - 04:10 PM
#2
Posted 21 March 2006 - 02:29 PM
Zadestar :ph34r:
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#3
Posted 02 June 2006 - 05:07 PM
#5
Posted 11 June 2006 - 01:35 PM
#6
Posted 13 June 2006 - 11:43 PM
At lvl. 1, this character had completely normal stats... except for a speed of 5000, which pretty much acts as a short range teleport spell. Point, go forward, and you're there, no matter how far away you are.
Sure, it was funny as hell for like 5 minutes, and then it got boring. Cheats are fun, but they ruin games.
#8
Posted 29 September 2006 - 07:29 PM
theRAIDER, on Jun 13 2006, 06:43 PM, said:
At lvl. 1, this character had completely normal stats... except for a speed of 5000, which pretty much acts as a short range teleport spell. Point, go forward, and you're there, no matter how far away you are.
Sure, it was funny as hell for like 5 minutes, and then it got boring. Cheats are fun, but they ruin games.
I have two characters on the game right now. One I play legit with no cheats and the other with some cheats. The non-legit character I use 100% night eye, with soul trap on self. All stats are 500 except for speed, which is at 200. I still get beat up , but I know that cheating would make my game experience less enjoyable. I use the CE night vision so I never have to use the spell, or a torch. Forgot, I also use Feather with soul trap at 100% about 100 times so I can carry stuff. I did the feather spell at the beginning of the game so I can carry 50 Ordinator armor and weapons to sell to the crab man. Then I use the money to raise my stats and skills to 100. I usually spend about 100 days selling items before I actually start doing quests.
#9
Posted 30 December 2006 - 10:24 AM
#10
Posted 30 December 2006 - 01:10 PM
I've found that for high-level characters, (non-magical) stealth is far more difficult than combat.
I personally don't see the point of overtly planning a character in order to get max stats, at least not until you're already at a high level.
*I believe the book title should have been "Ward of Ebernanit", as Ebernanit is a MD shrine, and Abernanit is a small smuggler's cave.




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