Does anyone knw a way I can have the game add the player to a faction once they've killed a certain creature?
You see, for my new home mod, I want my character to be made king, with a faction rank and everything, when the old kind (a lich) is killed.
Page 1 of 1
Player Rank How do I do it?
#4
Posted 20 November 2009 - 02:07 AM
Apply a script to the door.
ScriptName Whatever
Begin onactivate Player
SetStage <TheNameOfYourQuest> <stage>
Activate
End
Don't forget the "Activate" or the door won't open, unless you use a Player.MoveTo <SomeLocation> instead, which works just fine but no companion or NPC can follow you, so should probably only be used sparingly and for specific reasons.
<state> is the first stage of your quest, typically 10.
ScriptName Whatever
Begin onactivate Player
SetStage <TheNameOfYourQuest> <stage>
Activate
End
Don't forget the "Activate" or the door won't open, unless you use a Player.MoveTo <SomeLocation> instead, which works just fine but no companion or NPC can follow you, so should probably only be used sparingly and for specific reasons.
<state> is the first stage of your quest, typically 10.
Page 1 of 1




MultiQuote
