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Slof's Khajiit Retexture problem

#1 User is offline   Anrai 

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Posted 18 November 2009 - 05:17 AM

Recently downloaded Slofs Khajiit Retexture (http://www.tesnexus.com/downloads/file.php?id=24356), and i've been encountering a problem with noticeably marred and foggy textures with both the tabby and the siamese from the neck down. Followed the instructions provided in the readme file, but the same problem happens over and over. Has anyone encountered this problem before, and if so...how do I fix it?
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#2 User is offline   LFact 

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Posted 18 November 2009 - 06:17 AM

What body replacer you use? Slof's Khajiit textures are for Robert's body replacers(and vanilla for tabby) only.
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#3 User is offline   Anrai 

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Posted 18 November 2009 - 06:28 AM

View PostLFact, on Nov 18 2009, 06:17 AM, said:

What body replacer you use? Slof's Khajiit textures are for Robert's body replacers(and vanilla for tabby) only.


I'm using robert's male and robert's female body replacers. Which is why I don't understand what the exact problem is, since the retexture corresponds with the body types.
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#4 User is offline   strikerdes 

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Posted 18 November 2009 - 03:51 PM

yeah i encountered it,
i had to reinstall both mods, make sure you do the khajit retextures first and then roberts male/female.
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#5 User is offline   Anrai 

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Posted 18 November 2009 - 04:58 PM

View Poststrikerdes, on Nov 18 2009, 03:51 PM, said:

yeah i encountered it,
i had to reinstall both mods, make sure you do the khajit retextures first and then roberts male/female.


Tried it a little while ago, and it didn't work. Just showed up as the standard khajiit body, with a siamese cats face and tail.
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#6 User is offline   strikerdes 

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Posted 18 November 2009 - 05:14 PM

no idea then, sorry
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#7 User is offline   buddah 

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Posted 19 November 2009 - 03:56 AM

If you are using OBMM, toggle update archive invalidation . It may correct the problem this needs to be done when you add new textures.

Just a thought.

Buddah
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