Noob Question/Error
#1
Posted 18 November 2009 - 03:38 AM
Also the animations don't work either, the only thing that happens is i get stuck really close to them, for a few seconds or until i tell them to stop.
I have FoMM and i have the archive invalidation download.
any help appriciated, thanks.
#2
Posted 18 November 2009 - 12:51 PM
axium08, on Nov 18 2009, 03:38 AM, said:
Also the animations don't work either, the only thing that happens is i get stuck really close to them, for a few seconds or until i tell them to stop.
I have FoMM and i have the archive invalidation download.
any help appriciated, thanks.
Have you copied the Mesh subdirectory into The fallout 3 Data directory?
If you are using the latest update, you must also install the CrossModData.esm as well as the Animy_prostitution.esm. These are all included in the file download.
#3
Posted 19 November 2009 - 09:47 AM
Agnot2006, on Nov 18 2009, 12:51 PM, said:
axium08, on Nov 18 2009, 03:38 AM, said:
Also the animations don't work either, the only thing that happens is i get stuck really close to them, for a few seconds or until i tell them to stop.
I have FoMM and i have the archive invalidation download.
any help appriciated, thanks.
Have you copied the Mesh subdirectory into The fallout 3 Data directory?
If you are using the latest update, you must also install the CrossModData.esm as well as the Animy_prostitution.esm. These are all included in the file download.
sorry i'm not very tech savvy, explain to me the "Mesh subdirectory" if you could, thanks for the reply.
#4
Posted 19 November 2009 - 01:03 PM
CrossModData.esm needs to be placed just beneath you Fallout 3 esm and the Animy_prostitution.esm should be the last esm file in your load list. If you have no other mods installed it will be just below the CrossModData.esm.
Inside you Data directory where you just placed these files you should place the meshes and texture folders these contain the actual Animations that will be executed in-game called by the esm files. If it says overwrite files just say yes
There is a lot of help available already try - Fallout 3 General Modification Talk - Frequently Asked Questions



MultiQuote